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<channel>
 <title>Hosted Trainwrecks</title>
 <link>https://www.glorioustrainwrecks.com/view/hostedwreck/%2A</link>
 <description>A quick view of the hosted trainwrecks on the wiki.</description>
 <language>en</language>
<item>
 <title>Silali</title>
 <link>https://www.glorioustrainwrecks.com/node/12067</link>
 <description>&lt;p&gt;a game from a distant past...  august 2018...&lt;/p&gt;

&lt;p&gt;can you figure out what this game is about?&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12067#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11333">no hints :)</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11332">silali</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/silali_win_32.zip" length="59536080" type="application/zip" />
 <pubDate>Mon, 10 May 2021 19:13:49 +0000</pubDate>
 <dc:creator>TheCakeFlavor</dc:creator>
 <guid isPermaLink="false">12067 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>POV: You Have To Say Hi</title>
 <link>https://www.glorioustrainwrecks.com/node/12058</link>
 <description>&lt;p&gt;Based on a true story (maybe)&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12058#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/5046">Hi</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7829">puzzlescript</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1358">simulator</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/sayhi (2).txt" length="17395" type="text/plain" />
 <pubDate>Sun, 04 Apr 2021 19:06:01 +0000</pubDate>
 <dc:creator>Squmme</dc:creator>
 <guid isPermaLink="false">12058 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>You Have to Turn the Oven Dial From Lo to Hi</title>
 <link>https://www.glorioustrainwrecks.com/node/12053</link>
 <description>&lt;p&gt;hi&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/12053#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/5046">Hi</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/hi_2.txt" length="2" type="text/plain" />
 <pubDate>Sat, 03 Apr 2021 14:15:26 +0000</pubDate>
 <dc:creator>wibi</dc:creator>
 <guid isPermaLink="false">12053 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Goodie Two Shoes</title>
 <link>https://www.glorioustrainwrecks.com/node/11961</link>
 <description>&lt;p&gt;The file is large so I put it on itch.&lt;/p&gt;

&lt;p&gt;You drive around and do a favor for a wolf with hands. &lt;br /&gt;
There are a few things scattered around, I just added stuff as I desired and eventually ran out of time.&lt;br /&gt;
Instructions on how to play are in the game. Endings are not clear, press alt f4 to quit.&lt;br /&gt;
Enjoy.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11961#comments</comments>
 <enclosure url="https://www.glorioustrainwrecks.com/files/Credits_Goodie2Shoes.html" length="5082" type="text/html" />
 <pubDate>Tue, 01 Sep 2020 03:16:56 +0000</pubDate>
 <dc:creator>clyde</dc:creator>
 <guid isPermaLink="false">11961 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>QUAD DEATH: Core Meltdown EX (for marbles-box)</title>
 <link>https://www.glorioustrainwrecks.com/node/11887</link>
 <description>&lt;p&gt;YOU are a SPECIALIST QUAD FACE and the last resort of NUCLEAR VOMIT CORP.&#039;s insurance company to save MILLIONS OF LIVES AND MONEY from imminent DEATH BY NUCLEAR ACCIDENT... navigate a complex NUCLEAR PLANT at BLAZING SPEED and harness THE POWER OF ELECTRICITY... DO YOU HAVE WHAT IT TAKES?&lt;/p&gt;

&lt;p&gt;Controls:&lt;/p&gt;

&lt;p&gt;WASD/Arrow keys/Left stick: Move your QUAD FACE&lt;br /&gt;
Spacebar/Button 1: Press and release to JUMP&lt;br /&gt;
HOLD Spacebar: BOOST upwards&lt;br /&gt;
HOLD Spacebar + direction: Directional BOOST&lt;/p&gt;

&lt;p&gt;Credits:&lt;/p&gt;

&lt;p&gt;fotocopiadora: design, programming, art, sound effects, music&lt;br /&gt;
Mariken S.: QUAD FACE design&lt;br /&gt;
Nikki Bee: Mariken S.: testing&lt;br /&gt;
ihitokage, recklessgoomba, thiagoassis82ter, wilhelboy, benboncan, breiti, kijadzel, parabolix, pluralz, jorickhoofd, alineaudio, inspectorj, reitanna (@ freesound): sound effects&lt;/p&gt;

&lt;p&gt;Made for marbles-box as part of the Santa in Spring Glorious Trainwrecks event... hope you like it!&lt;/p&gt;

&lt;p&gt;GODSPEED&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11887#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/660">ball</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1192">death</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/3123">electricity</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2855">fast</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11185">industrial</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11184">insurance fraud</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1150">nuclear</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/quad death 1.0 windows x86.zip" length="31104115" type="application/zip" />
 <pubDate>Wed, 13 May 2020 10:29:06 +0000</pubDate>
 <dc:creator>fotocopiadora</dc:creator>
 <guid isPermaLink="false">11887 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Séance III - Favor of the Lich King</title>
 <link>https://www.glorioustrainwrecks.com/node/11879</link>
 <description>&lt;p&gt;While browsing through old forums i stumbled upon this thread in the old Séance Forums:&lt;br /&gt;
&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/seance%20forum%20screenshot_0.png&quot;&gt;&lt;br /&gt;
 I remember never summoning Sepia :D &lt;/p&gt;

&lt;p&gt;Here is the game screenshot in full resolution:&lt;br /&gt;
&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/theboard.png&quot;&gt;&lt;/p&gt;

&lt;p&gt;I wonder what happened to Séance X?&lt;/p&gt;

&lt;p&gt;______________&lt;br /&gt;
[Credits:]&lt;br /&gt;
-Some of the cards are original Microsoft Solitaire Cards, i kept the palette of that system&lt;br /&gt;
- The cardbacks are also from Solitaire. I took them from &lt;a href=&quot;https://www.spriters-resource.com/pc_computer/solitaire/sheet/107016/&quot;&gt;this&lt;/a&gt; rip by Superjustinbros&lt;br /&gt;
- profile names and profile pictures in the forum thread (also the idea to use a forum) by &lt;a href=&quot;https://www.glorioustrainwrecks.com/user/24948&quot;&gt;pferd-am-herd&lt;/a&gt;, thank you!&lt;br /&gt;
- original forum repurposed:&lt;a href=&quot;https://forums.beamdog.com/categories/bgii%3Aee-discussion&quot;&gt;&lt;a href=&quot;https://forums.beamdog.com/categories/bgii%3Aee-discussion&quot;&gt;https://forums.beamdog.com/categories/bgii%3Aee-discussion&lt;/a&gt;&lt;/a&gt;&lt;br /&gt;
- forum background picture: &lt;a href=&quot;https://www.theparisreview.org/blog/2017/10/31/ghost-club-yeats-dickens-secret-society-spirits/&quot;&gt;here&lt;/a&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11879#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9248">card game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/919">demons</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11064">fictional</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/11174">seance</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/718">solitaire</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10916">solitare variant</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/forum.txt" length="3930" type="text/plain" />
 <pubDate>Thu, 30 Apr 2020 11:02:14 +0000</pubDate>
 <dc:creator>krisekrise</dc:creator>
 <guid isPermaLink="false">11879 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Potluck Party Panic!</title>
 <link>https://www.glorioustrainwrecks.com/node/11722</link>
 <description>&lt;p&gt;Oh no! Petra (that&#039;s me!) has been meaning to attend the Glorious Trainwrecks Potluck Party 2019, but has not made anything on the last day yet! But, in her time of need, Fox Girl is willing to step up and save the day by making a soup that will surely save Petra&#039;s reputation as being nice! Go forth, and do as you must to make this part a succesful one!&lt;/p&gt;

&lt;p&gt;Use the left and right arrow keys to walk about and the up arrow to jump. There&#039;s two endings depending on if you collect enough food for the soup!&lt;br /&gt;
There will be music after the intro.&lt;/p&gt;

&lt;p&gt;Have fun~ :3&lt;/p&gt;

&lt;p&gt;---&lt;/p&gt;

&lt;p&gt;The non-code stuff is entirely made out of free assets, which I&#039;ve provided a list for in the readme.&lt;/p&gt;

&lt;p&gt;I am not able to export non-windows builds of this stuff myself because I don&#039;t have a mac or linux computer (which is why I really want to get to learning another game makey thing) I&#039;ve tried to put up another things with the source files in case you happen to be able and are willing to try.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11722#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1872">bat</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10990">Fox Girl</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/4149">get the food</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/778">party</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/348">platformer</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10989">potluck</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/Potluck_Source.zip" length="7925707" type="application/zip" />
 <pubDate>Sun, 24 Nov 2019 23:01:41 +0000</pubDate>
 <dc:creator>Petra</dc:creator>
 <guid isPermaLink="false">11722 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Demo Game made with student.</title>
 <link>https://www.glorioustrainwrecks.com/node/11701</link>
 <description>&lt;p&gt;Hi! This is a quick game I made with a student to demonstrate Twine.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11701#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1445">educational</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/510">twine</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/demogame_2.html" length="331515" type="text/html" />
 <pubDate>Fri, 01 Nov 2019 18:10:03 +0000</pubDate>
 <dc:creator>bamcquern</dc:creator>
 <guid isPermaLink="false">11701 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Liar&#039;s Dice II: Honesty Dice?</title>
 <link>https://www.glorioustrainwrecks.com/node/11692</link>
 <description>&lt;p&gt;A board game partially inspired by the tabletop games that everybody posted here back in August. I dunno if I&#039;ll ever participate in a jam because my brain just does not work that way, but that&#039;s the nice thing about jams, right? You can still use their prompts way after they&#039;re over and create something at your own pace.&lt;/p&gt;

&lt;p&gt;Anyway I really like the act of rolling dice, even without it being part of a structured game, so naturally I created a structured game. The rules are sort of a joke but also sort of neat both mechanically and philosophically. It&#039;s a roll and move board game, where you move pawns along a board from the start space to the finish space, but instead of moving based on what the dice total is you rate how satisfying it felt to roll the dice from 1 - 10 and move that number of spaces instead.&lt;/p&gt;

&lt;p&gt;----------------&lt;br /&gt;
1+ players&lt;/p&gt;

&lt;p&gt;You need:&lt;br /&gt;
- The game board&lt;br /&gt;
- One pawn for each player&lt;br /&gt;
- Any number of dice with any number of shapes, sizes, and sides&lt;/p&gt;

&lt;p&gt;RULES: After agreeing on turn order, all players place their pawns on the &quot;start&quot; space.&lt;/p&gt;

&lt;p&gt;At the beginning of your turn, pick up any number and combination of dice and roll them simultaneously. Rate how satisfying it was to roll the dice on a scale of 1 - 10, with 1 being not satisfying (or least satisfying) and 10 being very satisfying. Move your pawn a number of spaces equal to your declared level of satisfaction; play then continues to the player to your right.&lt;/p&gt;

&lt;p&gt;The first player to reach the &quot;finish&quot; space wins, and is declared &quot;MOST SATISFIED.&quot; But be warned! Only a satisfaction rating equal to the exact number of spaces remaining can land you on the &quot;finish&quot; space - no lying! Trying to intentionally make a disappointing roll and succeeding is inherently satisfying, is it not? Tricky...&lt;/p&gt;

&lt;p&gt;REMEMBER:&lt;br /&gt;
SATISFACTION WITH DICE ROLL&lt;br /&gt;
LEAST &amp;lt;1 - 10&amp;gt; MOST&lt;/p&gt;

&lt;p&gt;------------------------&lt;/p&gt;

&lt;p&gt;It sort of encourages self-reflection, letting you analyze your approach to playing games and how to make them more fun for yourself.&lt;/p&gt;

&lt;p&gt;The .txt file attached has the rules as listed above but also includes a list of things to consider during/after your die roll to aid you in better rating your experience.&lt;/p&gt;

&lt;p&gt;This probably took me about two hours in total to make and 1.75 of those hours were just spent coming up with the list of things to consider. Long post for a short joke game! Yoinks!&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11692#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9751">board game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10825">dexterity</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/4133">dice</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10914">dice game</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/3669">local multiplayer</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/9429">philosophical</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/3733">philosophy</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10932">tabletop games</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/LIARS DICE II HONESTY DICE RULES.txt" length="3272" type="text/plain" />
 <pubDate>Wed, 23 Oct 2019 06:44:26 +0000</pubDate>
 <dc:creator>Scroungin_4_Catsup</dc:creator>
 <guid isPermaLink="false">11692 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Smush Bois</title>
 <link>https://www.glorioustrainwrecks.com/node/11620</link>
 <description>&lt;p&gt;&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/dack.png&quot; alt=&quot;&quot; class=&quot;bb-image&quot; /&gt;&lt;/p&gt;

&lt;p&gt;This is a version of my project Smush Bois.&lt;br /&gt;
I mostly have it here for people to download and playtest.&lt;br /&gt;
I may add more, I may not? I&#039;ll update it if I do!&lt;/p&gt;

&lt;p&gt;Please give feedback below!&lt;br /&gt;
Don&#039;t be afraid to critique it! I went to art school, I am tough! :-)&lt;/p&gt;

&lt;p&gt;It&#039;s a &lt;span style=&quot;color:blue&quot;&gt;2-4 player&lt;/span&gt; &lt;span style=&quot;color:green&quot;&gt;game&lt;/span&gt; I made for Play-NYC as a commission for &lt;span style=&quot;color:purple&quot;&gt;&quot;Graffiti Games&quot;&lt;/span&gt;.&lt;br /&gt;
It&#039;s like no-wave smash bros? &lt;span style=&quot;color:red&quot;&gt;(tell me if that&#039;s corny)&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://visageraudio.com&quot; /&gt;Josie&lt;/a&gt; made the music, it&#039;s really &lt;b&gt;great&lt;/b&gt;.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;https://www.glorioustrainwrecks.com/files/SmushAug12.zip&quot;&gt;Download The Game Please&lt;/a&gt;
(this is really just for a couple people to play if interested, it&#039;s kinda prototype-y)&lt;/p&gt;

&lt;p&gt;____________________________________________&lt;br /&gt;
&lt;b&gt;Goal:&lt;/b&gt; Smush the other players and don&#039;t get smushed.&lt;br /&gt;
____________________________________________&lt;br /&gt;
&lt;b&gt;Controls:&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Player 1:&lt;/b&gt; A (right) S (left) W (shoot) D (smush)&lt;br /&gt;
&lt;b&gt;Player 2:&lt;/b&gt; right (right) left (left) up (shoot) down (smush)&lt;br /&gt;
&lt;b&gt;Player 3:&lt;/b&gt; H (right) F (left) T (shoot) G (smush)&lt;br /&gt;
&lt;b&gt;Player 4:&lt;/b&gt; L (right) J (left) I (shoot) K (smush)&lt;br /&gt;
____________________________________________&lt;br /&gt;
&lt;b&gt;Move:&lt;/b&gt; (left and right)&lt;br /&gt;
&lt;b&gt;Smush:&lt;/b&gt; (down) *when on top of someone, this is how you kill them&lt;br /&gt;
&lt;b&gt;Stun Blast:&lt;/b&gt; (up) does not kill players, just stuns them&lt;br /&gt;
____________________________________________&lt;/p&gt;

&lt;p&gt;&lt;span style=&quot;color:red&quot;&gt;Thank you for reading.&lt;/span&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11620#comments</comments>
 <pubDate>Mon, 12 Aug 2019 07:28:14 +0000</pubDate>
 <dc:creator>everythingstaken</dc:creator>
 <guid isPermaLink="false">11620 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Purse Dr</title>
 <link>https://www.glorioustrainwrecks.com/node/11594</link>
 <description>&lt;p&gt;I feel like all these work-arounds speak well to my games.&lt;br /&gt;
&lt;a href=&quot;https://www.glorioustrainwrecks.com/files/purseDr.html&quot;&gt;https://www.glorioustrainwrecks.com/files/purseDr.html&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/purseDrPhoto.JPG&quot; alt=&quot;&quot; class=&quot;bb-image&quot; /&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11594#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1">Trainspotting</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/purseDr.html" length="735866" type="text/html" />
 <pubDate>Tue, 30 Jul 2019 12:37:48 +0000</pubDate>
 <dc:creator>clyde</dc:creator>
 <guid isPermaLink="false">11594 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Quiet Mouse Loud</title>
 <link>https://www.glorioustrainwrecks.com/node/11451</link>
 <description>&lt;p&gt;cw: this work briefly touches on: &lt;br /&gt;
existential dread,&lt;br /&gt;
blood,&lt;br /&gt;
death,&lt;br /&gt;
organ failure,&lt;br /&gt;
radiation poisoning,&lt;br /&gt;
skin blemishes,&lt;br /&gt;
pedantry&lt;/p&gt;

&lt;p&gt;In this game you play as a mouse in a maze. I think the rest of the game speaks for itself.&lt;br /&gt;
I&#039;m happy with the way this ended up going. It&#039;s like &quot;art&quot; I guess.&lt;br /&gt;
Code source can be provided upon request, and I think you could make a mac build with that.&lt;/p&gt;

&lt;p&gt;Attached below is a 32 bit windows version of the game, in case you need it.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11451#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2417">blood</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1192">death</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10712">existential dread</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2222">games for windows</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2361">linux</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/980">maze</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/440">mouse</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10713">organ failure</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10716">pedantry</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2396">python</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10714">radiation poisoning</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10715">skin blemishes</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/qml_win_32.zip" length="11324829" type="application/zip" />
 <pubDate>Mon, 25 Feb 2019 07:09:18 +0000</pubDate>
 <dc:creator>TheCakeFlavor</dc:creator>
 <guid isPermaLink="false">11451 at https://www.glorioustrainwrecks.com</guid>
</item>
<item>
 <title>Mouse In The Maze 60th Anniversary Jam</title>
 <link>https://www.glorioustrainwrecks.com/node/11376</link>
 <description>&lt;div class=&quot;event-nodeapi&quot;&gt;&lt;div class=&quot;event-start&quot;&gt;&lt;label&gt;Start: &lt;/label&gt;01/01/2019 - 13:00&lt;/div&gt;&lt;/div&gt;
&lt;div class=&quot;event-nodeapi&quot;&gt;&lt;div class=&quot;event-end&quot;&gt;&lt;label&gt;End: &lt;/label&gt;04/01/2019 - 13:00&lt;/div&gt;&lt;/div&gt;
&lt;div class=&quot;event-nodeapi&quot;&gt;&lt;div class=&quot;event-tz&quot;&gt;&lt;label&gt;Timezone: &lt;/label&gt;Etc/GMT-7&lt;/div&gt;&lt;/div&gt;
&lt;p&gt;Long Ago... In the year 1959... 60 YEARS AGO at MIT... A program is being added to the TX-0 Computer. The program is Mouse in the Maze!!!&lt;/p&gt;

&lt;p&gt;&lt;img width=&quot;256&quot; height=&quot;256&quot; alt=&quot;&quot; src=&quot;https://www.glorioustrainwrecks.com/files/promo2.png&quot; class=&quot;bb-image&quot; /&gt;&lt;/p&gt;

&lt;p&gt;Mouse in the Maze is an early computer game, now lost (re-created ports exist), involving mostly what the title says: A light pen was used to draw a maze and a computer mouse found the cheese or other foodstuffs. It was created by Doug Ross and John Ward [&lt;a href=&quot;http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt&quot;&gt;http://www.bitsavers.org/pdf/mit/tx-0/TX-0_history_1984.txt&lt;/a&gt;]. The game seems to have not gotten as much publicity as other early games, but it is early nonetheless! The MAZE has been a common structural motif of the video game such as Mouse in the Maze, Pac-Man, Bomberman, Wizardry, 3D Monster Maze, Megami Tensei, MIDI Maze, Maze War, 3D Maze Windows Screensaver, Radar Rat Race, the list goes on and on...&lt;/p&gt;

&lt;p&gt;In honor of 60 years of such a game&#039;s creation, I would like to host a small jam, the rules are simple:&lt;br /&gt;
1: The player character should preferably be a MOUSE, though other rodents would be acceptable, keep in mind there are more kinds of mice than house mice and pet mice!&lt;br /&gt;
&lt;a href=&quot;https://en.m.wikipedia.org/wiki/Muridae&quot;&gt;https://en.m.wikipedia.org/wiki/Muridae&lt;/a&gt;&lt;br /&gt;
What possibility!&lt;br /&gt;
2: The game takes place in a MAZE, a labyrinth, a world of routes and turns and too many dead ends. However it does not need be a literal maze- perhaps it is a maze of secrets, or a maze of inner conflict. It could be seen from top down or from first person- a rat&#039;s eye view. It could be more than one floor, why it could even be a dreadful teleporter maze!&lt;/p&gt;

&lt;p&gt;Optional Rules:&lt;br /&gt;
X1: The game should have foodstuff to collect, CHEESE perhaps. However extensive research reveals mice don&#039;t seem to prioritize this food... get creative! I am aware an alternative version of Mouse in the Maze featured MARTINI glasses, but I would strongly recommend against giving rodents such beverages in real life. If you are to feature such a drink in a game, please do so cautiously!&lt;br /&gt;
X2: Ultra Hard Mode! The game could be controlled by PEN or TOUCH input as Mouse in the Maze was controlled by light pen input. However I am sure implementing such controls are a heavy task.&lt;/p&gt;

&lt;p&gt;I am aware that some will be exhausted by the end of Sekret Santa, so eventually I will make an ASSET PACK that will be free to use, hopefully a little bit before the jam starts, but delays may occur.&lt;/p&gt;

&lt;p&gt;MOUSE ASSET PACK is uploaded!&lt;br /&gt;
&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/rodentCollage.png&quot; alt=&quot;&quot; class=&quot;bb-image&quot; /&gt;&lt;br /&gt;
INCLUDES: Top-down rodent in six fabulous colors, brick and floor tiles, and a half baked first person dungeon crawler! I hope you enjoy. Please credit me as gisbrecht or MarikenG, and feel free to edit!&lt;/p&gt;

&lt;p&gt;Happy Game-Making!&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/mouse-in-a-maze-recreation.png&quot; alt=&quot;&quot; class=&quot;bb-image&quot; /&gt;&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/wizardryNES.jpg&quot; alt=&quot;&quot; class=&quot;bb-image&quot; /&gt;&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/windows95Rat.jpg&quot; alt=&quot;&quot; class=&quot;bb-image&quot; /&gt;&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/TailorOfGlouchester.gif&quot; alt=&quot;&quot; class=&quot;bb-image&quot; /&gt;&lt;/p&gt;

&lt;p&gt;(From top to bottom: Mouse In The Maze recreation, Wizardry I for the NES, Windows 3D Maze, The Tailor of Gloucester artwork by Beatrix Potter)&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11376#comments</comments>
 <enclosure url="https://www.glorioustrainwrecks.com/files/promo2.png" length="332353" type="image/png" />
 <pubDate>Thu, 27 Dec 2018 21:50:07 +0000</pubDate>
 <dc:creator>gisbrecht</dc:creator>
 <guid isPermaLink="false">11376 at https://www.glorioustrainwrecks.com</guid>
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 <title>I found an old harddrive with the entire series of DJ Nastyman games</title>
 <link>https://www.glorioustrainwrecks.com/node/11339</link>
 <description>&lt;p&gt;Anyone remember a guy named NASTYMAN from the Klik community?&lt;/p&gt;

&lt;p&gt;He made a bunch of Klik and Play/TGF games about some really weird stuff. &lt;/p&gt;

&lt;p&gt;For example, the first game is about him being thrown into a mental hospital because people didn&#039;t like his music. Then he made a &quot;trip&quot; version about it where everything looks like its on drugs and instead of a mental hospital, he gets thrown into a chicken farm for being a &quot;boobie.&quot; Then there&#039;s Nastyman 2 which is about him being very much in love with a sea anemone, and includes some scenes like a guy running around with a skull screaming the word for testicles in Hebrew. Then it just gets more bizarre from there. &lt;/p&gt;

&lt;p&gt;He even has a game that is simply labelled &quot;belly botton adventure&quot; in the title window.&lt;/p&gt;

&lt;p&gt;I was really young at the time so I almost thought it was some sort of weird fever dream rather than something that I actually played. Only it turns out I had these game stored on an old, dying hard drive all along.&lt;/p&gt;

&lt;p&gt;I don&#039;t know what to do with them. I remember these games being talked about a lot back on old klik sites that no longer exist anymore. I don&#039;t even know if people remember these games outside of that small, now dead community.&lt;/p&gt;

&lt;p&gt;I stumbled upon this site and figured maybe you would be interested in these. I want to preserve them somehow because they are just so bizarre and I might just be the only one who has a copy of any of them.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11339#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1">Trainspotting</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/Nastyman.zip" length="37069571" type="application/zip" />
 <pubDate>Mon, 19 Nov 2018 08:35:17 +0000</pubDate>
 <dc:creator>ez_eight</dc:creator>
 <guid isPermaLink="false">11339 at https://www.glorioustrainwrecks.com</guid>
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 <title>Preserving Ikiki&#039;s games</title>
 <link>https://www.glorioustrainwrecks.com/node/11090</link>
 <description>&lt;p&gt;Ikiki was a super talented and absurdly prolific Japanese indie developer from the mid-2000s -&amp;gt; early 2010s. They made games like Ninjikun and Hakaiman (the later of which was a huge influence on Hotline Miami). All of their games are pretty fantastic. I was just made aware that their website has gone down and their games are becoming hard to find. I have a bunch of their games on my hard drive so I figured I&#039;d upload them here.&lt;/p&gt;

&lt;p&gt;Edit: Someone on Twitter uploaded a better-organized archive with more games, &lt;a href=&quot;https://www.glorioustrainwrecks.com/files/Ikikis Games Compilation 2012.zip&quot;&gt;so I&#039;ve replaced my original upload with theirs!&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Note: I downloaded this compilation ~2012, so they probably have newer games which are not included.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;https://www.youtube.com/playlist?list=PLF9B87549D631A6A1&quot;&gt;This YouTube account&lt;/a&gt; also has a bunch of game play videos, which is cool.&lt;/p&gt;

&lt;p&gt;It&#039;s definitely worth making sure these games don&#039;t disappear! And if you haven&#039;t played any of their games please download the archive, it&#039;s worth checking them out.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11090#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1">Trainspotting</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/IKKI_HIMOJI_Gamepack_2012_www.g4g.it.zip" length="31666969" type="application/zip" />
 <pubDate>Thu, 12 Apr 2018 03:27:50 +0000</pubDate>
 <dc:creator>ihavefivehat</dc:creator>
 <guid isPermaLink="false">11090 at https://www.glorioustrainwrecks.com</guid>
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 <title>musty old scraps</title>
 <link>https://www.glorioustrainwrecks.com/node/11085</link>
 <description>&lt;p&gt;here are some graphics from unfinished projects from the last ~12 years. a lot of these never passed the embryonic stage. you might recognise some of these from my collage in the gt x bc zine.&lt;br /&gt;
these are released under the &quot;do whatever you like if by any chance you find anything useful&quot; license.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11085#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10320">graphics</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/7016">resource</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10319">scraps</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/musty old scraps.7z" length="34037945" type="application/x-7z-compressed" />
 <pubDate>Fri, 06 Apr 2018 09:27:20 +0000</pubDate>
 <dc:creator>hugs</dc:creator>
 <guid isPermaLink="false">11085 at https://www.glorioustrainwrecks.com</guid>
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 <title>Fake Unity Generator</title>
 <link>https://www.glorioustrainwrecks.com/node/11082</link>
 <description>&lt;p&gt;I decided to make a thingy so that you can make a game look like it was made in unity.&lt;/p&gt;

&lt;p&gt;Currently it&#039;s tuned to knytt stories, but as long as you know how to launch your game using commandline, you can use this tool.&lt;/p&gt;

&lt;p&gt;This tool uses pyg.exe (&lt;a href=&quot;https://www.pygame.org/project-pyg.exe-2830-4560.html&quot;&gt;https://www.pygame.org/project-pyg.exe-2830-4560.html&lt;/a&gt;) and Noyb&#039;s KSCommandline (&lt;a href=&quot;https://www.glorioustrainwrecks.com/node/2162#comment-9674&quot;&gt;https://www.glorioustrainwrecks.com/node/2162#comment-9674&lt;/a&gt;), so credit to those guys for that.&lt;/p&gt;

&lt;p&gt;You can delete start.bat if you want to, but make sure that projectname.exe works first I guess. Otherwise get yourself some bat to exe conversion and use that on start.bat. Projectname.exe asks for administrator access, but it doesn&#039;t have to, my bad.&lt;/p&gt;

&lt;p&gt;The thing is written in python, so python proficiency will help, but you should be able to figure out how to get it to work with enough fiddling. You should probably know that strings in python are either between two quotes or two single quotes.&lt;/p&gt;

&lt;p&gt;Open main.py to see most of the code. I&#039;ve put comments on the lines that I&#039;m guessing you&#039;ll want to use.&lt;/p&gt;

&lt;p&gt;The first comment says &quot;####NAME OF THE DATA FOLDER&quot; , so if you change the name of the folder from projectname_Data to something else, you should change the thing that says /projectname_Data to /something else.&lt;/p&gt;

&lt;p&gt;The second one says &quot;####CHANGE TO THE SIZE OF THE OUTPUT THING YOU&#039;RE TRYING TO LAUNCH&quot;. It&#039;s less jarring if the size of the splash screen is the same as the size of your game&#039;s window, so the option to change it is there. Currently the size is tuned to knytt stories size, so if your game is in knytt stories, then you don&#039;t need to change it.&lt;/p&gt;

&lt;p&gt;The third one says &quot;####THIS IS THE THING THAT APPEARS AT THE TOP OF THE UNITY SPLASH WINDOW&quot;. I&#039;ve left that blank, but you can put your game&#039;s name there if it&#039;s more realistic.&lt;/p&gt;

&lt;p&gt;The fourth one says &quot;####FIDDLE WITH THIS UNTIL IT WORKS&quot;. I realize this isn&#039;t a useful comment, but that&#039;s how I did it. Consider reading the documentation for KSCommandline and python&#039;s subprocess module. If you&#039;re doing a KS game, just change the part after LevelBin to whatever your knytt.bin is called. If you&#039;re doing an exe, just replace the whole string with the name of the executable. If that doesn&#039;t work, try changing the thing that says shell=True to shell=False. If THAT doesn&#039;t work, fiddle with it.&lt;/p&gt;

&lt;p&gt;Contact me if you are having issues, although I might not be able to help. I&#039;m TheCakeFlavor#4666 on discord, but if I don&#039;t exist there or here anymore, try my email at &lt;script type=&quot;text/javascript&quot;&gt;eval(unescape(&#039;%64%6f%63%75%6d%65%6e%74%2e%77%72%69%74%65%28%27%3c%61%20%68%72%65%66%3d%22%6d%61%69%6c%74%6f%3a%74%68%65%63%61%6b%65%66%6c%61%76%6f%72%40%67%6d%61%69%6c%2e%63%6f%6d%22%3e%74%68%65%63%61%6b%65%66%6c%61%76%6f%72%40%67%6d%61%69%6c%2e%63%6f%6d%3c%2f%61%3e%27%29%3b&#039;))&lt;/script&gt;.&lt;/p&gt;

&lt;p&gt;You can use this to participate in unity contests without having to use unity! they will definitely catch you, this isn&#039;t that subtle.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11082#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2190">fake</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1684">Knytt Stories</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/8266">unity</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/fakeunity.zip" length="45904779" type="application/zip" />
 <pubDate>Mon, 02 Apr 2018 05:51:23 +0000</pubDate>
 <dc:creator>TheCakeFlavor</dc:creator>
 <guid isPermaLink="false">11082 at https://www.glorioustrainwrecks.com</guid>
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 <title>DRACULOID</title>
 <link>https://www.glorioustrainwrecks.com/node/11061</link>
 <description>&lt;p&gt;running instructions: extract zip and then run draculoid.exe&lt;br /&gt;
if you&#039;ve got one of those not-windows, install python and run main.py&lt;br /&gt;
edit options.ini for graphics purposes&lt;br /&gt;
highscores are stored in savegame.pickle&lt;br /&gt;
esc to close&lt;/p&gt;

&lt;p&gt;babycastles friends: please take care to follow instructions on bcepistolary.pdf&lt;br /&gt;
the rest is up to you&lt;/p&gt;

&lt;p&gt;the first comment below will probably be someone telling me it doesn&#039;t work&lt;br /&gt;
I&#039;ll fix whatever problems there are in the morning.&lt;br /&gt;
(you don&#039;t have to tell me the date on the pdf is wrong)&lt;/p&gt;

&lt;p&gt;update: if the other download doesn&#039;t work, there&#039;s a file attached below that should work good. In that one, just run the exe.&lt;br /&gt;
Also, the full screen doesn&#039;t really work too good. I&#039;ll patch it if there&#039;s interest, but y&#039;know.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11061#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1872">bat</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/3880">dog</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2041">dracula</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10309">epistolary</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10308">oid</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/Draculoid-0.1-win.zip" length="54303349" type="application/zip" />
 <pubDate>Fri, 16 Mar 2018 09:29:23 +0000</pubDate>
 <dc:creator>TheCakeFlavor</dc:creator>
 <guid isPermaLink="false">11061 at https://www.glorioustrainwrecks.com</guid>
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 <title>Babycaszine Organisation Thread !!</title>
 <link>https://www.glorioustrainwrecks.com/node/11031</link>
 <description>&lt;p&gt;Hey, thought I&#039;d seperate-out the zine stuff so it doesn&#039;t get all cluttered. Below are the zine-thoughts I&#039;ve had so far, please post any other ideas, wants, etc!&lt;/p&gt;

&lt;p&gt;&lt;h2&gt;What I&#039;ll Do&lt;/h2&gt;
So I&#039;ve nominated myself to organise the zine. So I&#039;ll do the layout, make the disc image for burning, and do a PDF so we can share it online too :)&lt;/p&gt;

&lt;p&gt;&lt;h2&gt;What You&#039;ll Do&lt;/h2&gt;
The way I think it&#039;ll work is that there should be enough room for anyone who wants to submit something to get a page (or potentially more if really needed?). That could be whatever: a little essay, a collage, a drawing ...&lt;/p&gt;

&lt;p&gt;We also talked about the idea of physical versions of flickgames that would take the form of a larger piece of paper that you unfold to navigate. Decky posted a good plan for making those work in the Discord, and I was also looking at this program called &lt;a target=&quot;_blank&quot; src=&quot;http://laidout.org/&quot;&gt;Laidout&lt;/a&gt; that makes it easy to play with real interesting designs. I might reach out to some GT-affiliated people who aren&#039;t actually showing anything too, depending on how many pages we fill.&lt;/p&gt;

&lt;p&gt;There&#039;ll be a credits page/s in the zine, so everyone in the show should give me a name plus a website and social media link if they want (I&#039;ll also put a link to your GT profile).&lt;/p&gt;

&lt;p&gt;There&#039;s a sheet in the spreadsheet for zine details. Please check your details there: &lt;a href=&quot;https://docs.google.com/spreadsheets/d/1_JcwqkTtlMpnso8nXaYrnvNcQnuzPKwML2kCA4bO0K0/edit#gid=1251148163&quot;&gt;https://docs.google.com/spreadsheets/d/1_JcwqkTtlMpnso8nXaYrnvNcQnuzPKwML2kCA4bO0K0/edit#gid=1251148163&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;h3&gt;Other Help&lt;/h3&gt;
As I&#039;m not in NYC I can&#039;t really organise the actual printing. It&#039;d really help to:
&lt;ul&gt;
&lt;/li&gt;&lt;li&gt;Get an idea of cost before I do too much layout (so ASAP), including price options for number of pages, paper size, paper kinds, colour, etc. I&#039;m picturing something the size of an A4 or letter sized page folded over. So each sheet would be four pages. Just staple sfor binding.&lt;/li&gt;
&lt;/li&gt;&lt;li&gt;Is there some kinda BBCastles publication budget, or are we paying for this?&lt;/li&gt;
&lt;/li&gt;&lt;li&gt;CD or DVD burning (which&#039;ll also require some paper pockets or something to attach them to the booklet).&lt;/li&gt;
&lt;/ul&gt;&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://www.glorioustrainwrecks.com/files/new.gif&quot;&gt;&lt;strong&gt;Zine link:&lt;/strong&gt; &lt;a href=&quot;https://www.glorioustrainwrecks.com/files/zine_1-6-digital.pdf&quot;&gt;https://www.glorioustrainwrecks.com/files/zine_1-6-digital.pdf&lt;/a&gt;&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11031#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2">Locomotive Engineers</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/new.gif" length="867" type="image/gif" />
 <pubDate>Mon, 05 Mar 2018 22:59:21 +0000</pubDate>
 <dc:creator>Blueberry Soft</dc:creator>
 <guid isPermaLink="false">11031 at https://www.glorioustrainwrecks.com</guid>
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 <title>Bedtime Adventure Update</title>
 <link>https://www.glorioustrainwrecks.com/node/11017</link>
 <description>&lt;p&gt;I&#039;ve updated my game &lt;a href=&quot;https://www.glorioustrainwrecks.com/node/11012&quot; class=&quot;bb-url&quot;&gt;Bedtime Adventure&lt;/a&gt;! Changes include:&lt;/p&gt;

&lt;p&gt;-Four more things to do before going to bed!&lt;br /&gt;
-Expanded alpaca content!&lt;br /&gt;
-A new title screen, drawn by me, that doesn&#039;t have the title cut off by the menu! (Because I forgot to draw it, whoops.)&lt;br /&gt;
-A couple more things in the room, mostly to help with blocking&lt;br /&gt;
-Advertised 5-10 minute playtime now more accurate than generous&lt;br /&gt;
-Changed a bit of Larry&#039;s speech to more accurately reflect the true meaning of art&lt;br /&gt;
-And other miscellaneous tweaks.&lt;/p&gt;

&lt;p&gt;Please let me know if there are any issues, or you just hate the new changes, or whatever.&lt;/p&gt;</description>
 <comments>https://www.glorioustrainwrecks.com/node/11017#comments</comments>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/10251">bedtime</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2884">rpgmaker</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/2886">rpgmaker2000</category>
 <category domain="https://www.glorioustrainwrecks.com/taxonomy/term/1924">short</category>
 <enclosure url="https://www.glorioustrainwrecks.com/files/BedtimeUpdate.zip" length="1887593" type="application/zip" />
 <pubDate>Wed, 21 Feb 2018 01:58:23 +0000</pubDate>
 <dc:creator>Healy</dc:creator>
 <guid isPermaLink="false">11017 at https://www.glorioustrainwrecks.com</guid>
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