Diff for Need help - collision detection kills movement

Sun, 02/26/2012 - 16:55 by GoreCoreSun, 02/26/2012 - 16:56 by GoreCore
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-So I happily make a "proper" game for the kart (not a short joke/parody) in KnP and suddenly all my motivation gets killed. +So I'm happily making a "proper" game for the kart (not a short joke/parody crap) in KnP and suddenly all my motivation gets killed.
I try to make a Cybernoid-like maze/shoot'em-up game with ship exploring a maze. The thing is, I can't make a setting which won't kill ship's movement after colliding with maze's walls. I tried different settings, as an obstacle, platform, make the ship bounce away nothing works. I try to make a Cybernoid-like maze/shoot'em-up game with ship exploring a maze. The thing is, I can't make a setting which won't kill ship's movement after colliding with maze's walls. I tried different settings, as an obstacle, platform, make the ship bounce away nothing works.

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GoreCore's picture

Need help - collision detection kills movement

So I'm happily making a "proper" game for the kart (not a short joke/parody crap) in KnP and suddenly all my motivation gets killed.

I try to make a Cybernoid-like maze/shoot'em-up game with ship exploring a maze. The thing is, I can't make a setting which won't kill ship's movement after colliding with maze's walls. I tried different settings, as an obstacle, platform, make the ship bounce away nothing works.

I beg you, if you've got time, please take a look in the workfile and tell me what I did wrong. The ideal testing place is the first chamber.

;(

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Game1.zip115.78 KB