Diff for ZZTV 11

Tue, 08/30/2016 - 03:10 by bitbotSat, 09/03/2016 - 01:27 by bitbot
Changes to Body
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-<a href="http://zzt.rbb.org/cloud9/zztv.html"><img src="http://zzt.rbb.org/cloud9/images/zztv11b.gif"></a><br><br> +<a href="http://zzt.rbb.org/cloud9/zztv.html"><img src="http://zzt.rbb.org/cloud9/images/fin.png"></a><br><br>
ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot. ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.
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-<br> +[b]Game link: [/b]https://archive.org/details/zzt_zztv11<br>
-<br> +[b]Video link: [/b]https://youtu.be/XGCuxC5ZibE<br>
-[size=26]Download the [b]FULL[/b] version of [url=http://zzt.rbb.org/cloud9/download/cloud9.zip][u]ZZTV[/u][/url] now![/size] +[b]Website: [/b]http://geocities.ws/bestofzzt<br>
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-[size=26][i]Only For [/i]⤵[/size]<br> +
-[url=http://geocities.ws/bestofzzt][img]http://geocities.ws/bestofzzt/cloud9/images/zztmain.png[/img][/url] +
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Current revision:

ZZTV 11

Thu, Nov 21 2013 09:26 AM
11/21/2013 - 11:26
08/22/2016 - 10:43
EST



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt


Games made for ZZTV 11

NameCreatedsort iconByScreenshotComments
ZZTV 1108/22/2016 - 19:41bitbotzztv11b.gif0
BLINK ZZT07/31/2016 - 01:12LynxBLINK.jpg0
ZMAN07/14/2016 - 04:23LynxZMAN.jpg5
LightCycles07/29/2014 - 05:10Lynxcycles.jpg6