Diff for Vertical Impulse

Sat, 06/16/2012 - 20:16 by LSat, 06/16/2012 - 20:18 by L
Changes to Body
Line 1 Line 1
-This is inspired by an unreleased prototype of mine which I never finished, which itself was based on the old Macintosh shareware game <a href="http://macintoshgarden.org/games/diamondsmore-diamonds">Diamonds</a>. There's also some inspiration from Messhof's <a href="http://messhof.com/punishment-the-punishing/">Punishment: The Punishing</a> and VVVVVV. +This is based on an unreleased game of mine which I never finished, which itself was based on the old Macintosh shareware game <a href="http://macintoshgarden.org/games/diamondsmore-diamonds">Diamonds</a>. There's also some inspiration from Messhof's <a href="http://messhof.com/punishment-the-punishing/">Punishment: The Punishing</a> and VVVVVV.
Guide this constantly bouncing Pong-like ball out of this dungeon-like environment. Break through the orange blocks (above the start) and blue blocks (below the start) and avoid the purple objects. You must be the same colour as the block to break it. Guide this constantly bouncing Pong-like ball out of this dungeon-like environment. Break through the orange blocks (above the start) and blue blocks (below the start) and avoid the purple objects. You must be the same colour as the block to break it.

Revision of Sat, 06/16/2012 - 20:18:

Vertical Impulse

vertimpulse.png

This is based on an unreleased game of mine which I never finished, which itself was based on the old Macintosh shareware game Diamonds. There's also some inspiration from Messhof's Punishment: The Punishing and VVVVVV.

Guide this constantly bouncing Pong-like ball out of this dungeon-like environment. Break through the orange blocks (above the start) and blue blocks (below the start) and avoid the purple objects. You must be the same colour as the block to break it.

Left, right: Move.
Up, down: Speed up or slow down, depending on your current velocity.

Made For: 
An event
pensive-mosquitoes