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Yacht charter in France ?

How can I book a yacht in France for a week and enjoy a sea vacation ?

smoking behavior

Some smokers can potentially control their coronary heart break but with definitely no nicotine in their very own body they begin to develop weaker and their physique fails to react. Consequently, to get rid of cigarette smoking behavior instantaneously isn't doable for each smoker on earth. It is actually fast becoming one of the leading tobacco option merchandise for safer smoking cigarettes. In fact, you may utilize it without any environmental pollution.

Pizza Time's picture

Progress in animation (ZSBK)

I've been beavering away at this for the past few days which explains the week or so between updates.

If cabinets and snapman can impress us with their groundbreaking engine manipulation then I guess I will have to impress through animation.

Beholden to my combo animation concept (which looks funny as she's walking on the spot and there's nothing in the background);

The next thing I will have to do is implement it in a way that positions the player at the coordinates of the final frame of each individual sword swipe so that it won't look like it's instantaneously jumping back to where the animation started. It wouldn't be too bad for the first swipe since the sprite only steps forward a few pixels but for subsequent swipes it's going to look damn amateurish and I'd like to have an air of above-amateurish around this game. Also have to adjust the speed of the animations depending on the frames since there's a bit of that in the gif. Not forgetting fixing inputs so you won't be constantly attacking whilst you hold down the attack key, I'd like some modicum of timing in there.

gisbrecht's picture

Binkey 3: Abducted By The Spacemen

abductedbythe.png

The three in the award winning Binkey series!

NOT TO BE CONFUSED WITH "BINKY III: Binky's Traffic Jam"

Binkey 3: Abducted By The Spacemen

Binkey has been abducted by the spacemen from another planet. Can they escape before it is too late?

Control

Mouse - Move Binky
Left Click - Move to Next Screen, Play Sound Effect

Credit

Donkey Kong 3: Dai Gyakushū artwork ripped by shadowman44

Music

Battle Gorilla by Chihiro Fujioka

Author: 
Mariken
Made For: 
An event
zum's picture

batsbldr

The other night Lackey was showing me some of his game mockups, and I got the idea that it'd be neat to do a Crimsonland-alike (yes, there's surely a better term for those, but nothing springs to mind) with light base-building elements. And hey, it just so happens that Klik is pretty well-suited to that sort of thing! And with BATM@STER I already had a handy WASD-plus-mouse-aiming template to start from. So about four minutes of work yielded this:

It still needs time in the oven, of course: non-bat weapons and breakable barricades and enemy generation, first. Then finer stuff like distinct battlin' and buildin' phases, ammo and constuction limitations, and then maybe some actual balancing. But it's wonderful that Klik makes the distance between conceptualization and execution small enough that I can whip something like that up in a couple of minutes.

I think I'll actually follow through on this one, since I like the concept quite a bit.

Some of the other issues, as a reminder to myself:
-Blood needs to disappear over time. Since each droplet is an active object and there's an (admittedly fuzzy-seeming) ceiling on the number of those that can be present on-screen at any given time, it'll interfere with the base construction and enemy generation if it's not limited. So far that's been more of a pain than it should be due to the animation speed bug.
-Collision detection is ignored when backpedaling, which is weird because the player movement and facing is handled by custom events anyway. Should be fixable with some Active Object Overlapping events, anyway.
-Not trainwrecky enough. Needs more samples. Must find more samples. Also must peruse MIDI collection for appropriate tunes.

Okay. There's still time for some Doom before it's light out. Sometimes it is pretty okay being young and carefree!

Cactus Block 2013

Hey everyone... I made a silly remake of my old KotM game Cactus Block over the course of today and yesterday. A few people here liked the original game, so I figured I should post it...

You can download it here. Move and jump with WASD and left click to create a block or cactus.

JonathanWhiting's picture

TANK

screenshot.png
Game File: 

Yo dawg, I heard you like FPS' so we put an FPS in your FPS so you can drive while you walk.

If you have weird crashy problems mentioning openal this might fix it: http://connect.creativelabs.com/openal/Downloads/oalinst.zip

Author: 
Jonathan Whiting
Made For: 
An event
sergiocornaga's picture

defective

defectshot.png
Game File: 

This game is controlled by moving the mouse and clicking the left mouse button.

Event Created For: 
Made For: 
An event

Html5Pong

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Game File: 

as far as i can get with javascript

Author: 
Mythical Aerobics Machine
Made For: 
An event
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