collect the boxes under the watchful eye of mr. malcolm newman, try for the high score
a remake of a calculator basic game i made in 2012
should work with LOVE 0.9.0 and later
http://dl.dropbox.com/u/421763/YEARGHKNP.mp3
this is fun
Made by Duncan.
Change settings
one last time!
"Garden Space" was created in 4 hours by Matt Rix based on some tweeted suggestions.
Use your mouse to protect Neil.
SHORT DESCRIPTION:
This is the Chistmas remake of my prior game, Scramble The Eggs. It is now very merry and such. Please enjoy.
CONTROLS:
WASD / Arrow keys: move up, left, right, and down
Shift / Spacebar: action key. mostly used to progress through screens, might have a surprise or two
Escape: quit game
2018 UPDATE:
You can now play the game in fullscreen, with a custom-made EXE, as well as hear the full soundtrack in the music folder.
STORY EXCERPT:
ELF #588 PLEASE STEP INTO THE EGGNOG ROOM
The line ahead of you shifts by the width, length, and height of a single stock elf.
COUNTDOWN INITIATED
It is in these little gaps of time afforded to you by the icy factory overseers that rumours spread through the elfen chain.
10... 9... 8... 7...
The sound of a gentle breeze, as your friends keep their breath underheard from nosy managers:
"Did you hear about unfortunate #456? She managed to scramble only two litres of eggnog!"
You did hear that. You've heard it every year for 23 years, a lie meant to strike fear in elves who start to question their work ethic.
6... 5... 4... 3...
"I'm not sure if I believe that more or less than what #585 told me about #584!"
You ask down the line what #602 was told about #584 from #585, curious as to how you missed this tidbit earlier.
2... 1... 0...
"No way! it's impossible to scramble 45 litres of eggnog in so short a-"
Your reply is cut short by the timer, in response to running out of digits, releasing another aural blare.
EGGNOG SCRAMBLING COMMENCES NOW
AUTHOR SUPPLEMENTATION:
Download the game to read the rest of The Story dot html, as well as to conclude the narrative by YOURSELF by controlling the fate of the elves!
EXTRA NOTES:
Yes I submitted this as a gift for myself in a secret santa event I did not formally enter, because I knew I would not be up to making something for somebody else, but also I couldn't think of a better gift to ask for than remaking one of my own games for the season (if a bit late).
I embellished on my personal experience a bit.
The amazing sequel to the smash hit Prof. EagleEye.
The Prof is back, and this time he sees even more differences.
-Differences
-Differencer
-The differencest
-Fun
-Good
-Giddy people all over the world that want to play it
-As good as the first one
Try to stay alive for as long as possible. Use the arrow keys. Avoid the spikes and the mines.
So I was searching my stuff and I found OmniLudiCon's source in readable form.
I'd really like to make this opensource and possibly translate the whole thing to HTML5, but the level and high score save/load functions call PHP code on my website that is probably full of security holes.
Any ideas?
WHY DID I MAKE THIS
That face was drawn by a friend on a Teamviewer session. NOW IT HAS BEEN IMMORTALIZED IN A GAME.
Press z to fire
you can't die
the sounds were made by my voice