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scab simulator 9

DROD: KVD / Level 1

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My favorite puzzle series' first level recreated in one of my favorite platformer games!
Happy birthday, VVVVVV!

Would have had more levels in the .zip had I known this Jam was going on, but eh /shrug

And before you get mad at me, it *is* possible to get back into the entrance tunnel in Quince North, Twice West

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zum's picture

HOW-TO: Convert Animated GIF (or Video) to Image Sequence in Photoshop; Import Image Sequence to Construct

As far as I know, Construct can't import anigifs yet. I thought it might be helpful to post this, since I had to poke around a bit to get a quick pipeline going. Hopefully it'll encourage more folks to try Construct -- it's a great tool, but for its lack of handy stock graphics.

Incidentally, recent versions of Photoshop have all but removed support for handling anigifs, delegating that task instead to another Creative Suite product, Fireworks (a mostly-redundant holdover from Adobe's acquisition of Macromedia.) Screw that! Photoshop can still do the stuff it used to -- the functionality's just been deliberately obscured. Cheggit:

(Using Photoshop CS3 in Windows; earlier/later revisions might be different.)

Hit File > Import > Video Frames to Layers...

What's this? Doesn't look like it recognizes .gif as a valid video file type. There's not even an option to list all files in the "Files of type" drop-down!

Let's just try putting *.* in the filename box and forcing our selection anyway.

Whoa! It works! Be sure "Make Frame Animation" is checked.

You may want to process the image at this point: remove a background, or apply your favourite zany filters. Just be sure that the changes are propagated to the frames correctly. (You should have the Animation panel open; hit Window > Animation if you don't.)

Done? Excellent. Go to Export > Render Video...

What we want is Image Sequence: PNG. Critically, if you have transparency in your image, make sure you have an alpha channel enabled at the bottom of the dialog. Straight - Unmatted is fine.

And you're set! Now to put this baby to use. Create a new Sprite in Construct. Close the Picture Editor it opens up -- we don't need it.

Select your new Sprite, then go to the Animator tab. Click on the pre-existing angle in the default animation. (This is a bit fiddly.)

Right-click in the lower half of the panel and pick Import Frames.

Navigate to your image sequence and hit Ctrl-A to select 'em all.

That oughta do it. The next dialog is mostly skippable -- you can pick a mask colour and rotate or flip the image. If you were importing a sprite sheet, this is also where you'd define how it should be chopped up.

We're just about done. Right-click on the first (empty) frame of your animation and remove it. Now, your image'll probably be squished or streched a bit to fit the 128x128 default size of the Sprite. We can fix that.

Choose "Make 1:1" in the Properties section of the Properties panel for your Sprite.

That's it! We could probably speed up the conversion process by creating a Photoshop Droplet, a macro of actions that's saved as a shortcut file you can drag-and-drop images onto. I haven't tried it for this yet, but it would essentially turn conversion into a one-click procedure -- much nicer. Also, please suggest easy alternatives that don't require proprietary software if you got 'em!

Anyway, the real reason I made this topic was so I could have a random place to dump awesome .gifs I come across. Yeaaaahhh!

All Against One

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The young Claude, King of the Sky, is ready to marry. A tournament is declared. He will pick his new queen among those few who can best him in sky combat! Rulers from all over the world are gathering. Who shall surpass his challenge?

Arrows - fly.
X - attack.

This is inspired primarily by Ciel Gris, and secondarily by a number of shmups from the past, such as: Garden of Coloured Lights, White Butterfly, Guxt, Gradius Gaiden, Nitty Gritty, ESP Ra.De., Clean Asia and G-Type. And there's some Finderseek and Super Crate Box influence as well.

I decided that, since it's often been said that my games are too hard, that the only penalty for getting hit is losing 33 points. You gain 100 points per level cleared.

There's a Windows version, but if you're on another system you can play the HTML5 port which is rendered a tad blurry on most browsers.

Author: 
Leon Arnott
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seansleblanc's picture

MYCOTERROR ]|[ UNOFFICIAL WALKTHROUGH

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You've been stuck on this boss for hours. Maybe you're missing something? You thought you were just too tired last night, but still lost when you tried again this morning - it just dragged it out longer.

It's almost time for work, but maybe you can just branch off a guide and read it on your commute...

---

Originally wrote this for the speculation jam over on itch.io, and a friend mentioned that it happened to be a good fit for this event too!

Author: 
Sean S. LeBlanc
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Balloon pop

RehaSoft's picture

Bubble popper

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Some games I whipped up for the 100th KotMK. Released 4 hours early since I won't have much time to submit games.

Game 2/4 so far.

Smack dem bubbles by clicking them so they explode in a fiery ball of air horn noises and KABLAMZOWWWW

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Looking for the long-lost "Anti-Pokemon Trainer" games by Amazer

I am trying to find a couple of Klik 'n' Play games I downloaded as a kid circa 2002/2003. They were called "Anti-Pokemon Trainer" / "Anti-Pokemon Trainer 2" and were created by a German guy called "Amazer" who was part of a greater (and edgy) "anti-Pokemon" community on the internet back in those days.

Much of the gameplay consisted of shooting Pokemon characters as they bounced around the screen. Some other stages I can remember included an Old West shootout with Misty (from the Pokemon anime) which was actually decently challenging, and a space stage with a scrolling asteroid field that was pretty impressive for the KnP engine. There was an overarching plot with Jesus (from South Park) assigning you missions, silly little cutscenes between the stages, and a soundtrack of 1990s/2000s butt metal in MIDI form.

I've been asking around various communities for many years to no avail, but hadn't thought to ask here before.

Blueberry Soft's picture

No No Sleep

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Keep awake by avoiding Unicorns, and maybe yourself.

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FlaviusMaximus's picture

Super Tic-Tac-Toe

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Try to win this fair competition.

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