A Fist Full of Flowers, a game by Hellojed for Hugs
A game created for the 2018 Glorious Trainwrecks "Klikmas" event for the user Hugs
They wanted a simple proc gen explore space where you could take photos and pick flowers, and you do exactly that here!
::::::::::::::::CONTROLS::::::::::::::::
WASD to move, mouse to look
To collect flowers, run up to them, they will get stuck on your in-game hand
To regenerate a new level, run off the edge of the world
Left mouse button takes a screenshot and hides the arm, right mouse button keeps the arm in place for the screenshot
Photos should be in the Data subfolder
(Note, photos will be over-written on subsequent playthrus, so move them out of the directory after closing)
To close the game, hit ESC
::::::::::::::::CREDITS::::::::::::::::
Music - Roland CR-78 Analog Drum Machine Demo, by AnalogAudio - https://www.youtube.com/watch?v=r0CHoU24Dis
Background and ground textures from Yoshi's Island, ripped by spriters resource user Nemica - https://www.spriters-resource.com/submitter/Nemica/
Props generated by Guerric Hache's "Prop Generator" - https://guerric-hache.itch.io/prop-generator
Comments
⚘⚘⚘⚘⚘⚘⚘⚘
digging that sweet music :)
oooooo
someone leaning over my shoulder says, 'oooh' 'ah' 'tasty'! I got a weird slowdown the more I generated new levels? Also, eerily similar to my friend owen's game mendel, idk if you've heard of it or not. Cool style tho. I like the way the sky is all pixelated.
I like this mechanic a lot.
I like this mechanic a lot. This feels like it could be a genre, "bouquet games".
I've played games where it feels like I am motivated to move around and look around by the promise of a screenshot, but the context of creating a literal bouquet puts them into a new perspective for me.
Such a sweet game! I like
Such a sweet game! I like how the lakes look, especially.