My first KotM, and, uhh, I think it shows. Surf on your symmetrical partner. The game is beatable, but the last level is annoying. :Y
A clever idea, fully implemented, with actual levels and an ending? Have you seen the other games on here?
Seriously. This is great. Beat it somehow; tough!
Neat concept! Only really tricky part was that it was finicky to fit through one-block high gaps.