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Klik & Compose

composer.JPG
Game File: 

Yeah. It's a sequencer made with games factory!

Made For: 
Pirate Kart 2

Battle Yacht vs Hidden Sub

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Game File: 

Fire depth charges until you find the enemy submarine! But he will fire back, so find him quickly!

Author: 
Adrian Gordon
Made For: 
An event
jan_strach's picture

Le Sunset Salto

salto-title.png

Le Sunset Salto.

Originally created in 2010.

The sun is setting, this is going to be your last salto of the cliff. But when you dive, the adventure only begins! Free a mermaid, feed a whale, fight an octopus, avoid the jellyfish, help the fisherman, find the treasure. 8 possible endings, and plenty of hints if you are not sure what is going on. And custom midi music!

Author: 
Jan Strach
Event Created For: 
Made For: 
An event

I am a Linux user

Hello people of this site. I came across this site god knows how following some link for that Mike Tyson Jungle Beat game a few months ago.

Anyway I forgot about it because I usually just browse the net at work but now I want in please.

The problem is that I am a cheap person who uses Linux. Don't get the wrong idea. My computer skills are severely limited. It's just cheaper. Basically I can't get that KnP thingie to work properly in Wine. (Are we keeping up so far?)

Does anyone have any kind of cheat sheet for someone who uses Linux and who can't program his way out of a paper cup so he can be in your club? I also live in the UK meaning I would have to sacrifice a bloody Saturday night in order to do this. I might make a party out of it.

Thanks in advance if anyone reads this. If you reply then...erm...mad props.

Bye!

Danni's picture

"Creative Content System", also Glorious Trainwrecks rewrite

During a Twitter conversation about the current state of Glorious Trainwrecks, an idea suddenly dawned on me: if the site, as it is, is badly designed, and this is hurting site participation, why not just go ahead and do a rewrite?

While we could just upgrade to the latest Drupal, there are several reasons why that is a terrible idea:

- Drupal is written in PHP. PHP is a terrible language.
- Drupal has too much complexity, and this bleeds into both the user experience and site maintenance. A lot of Drupal's abstractions are aimed at trying to be useful for many different configurations, but makes managing all of them more confusing.
- Despite these abstractions, Drupal doesn't provide what we need out of the box. There's already a significant amount of hackery in this place to incorporate a list of registered games, and it took multiple attempts to get it working with events. This would have to be done all over again if we were to upgrade to a newer Drupal, and this is made harder by the fact that, again, PHP is a terrible language.

Instead, I would like to focus on creating what I'd like to call a "creative content system". This will be a CMS-like system where everyone can participate by default. While typical CMSs like Drupal allow for this, it seems like they are primarily aimed at things like organizational websites rather than open participation communities. This will be software that anyone can install on their web server, especially since SpindleyQ has always wanted something in the form of a "Glorious Trainwrecks kit" for other gamedev groups to set up and host their own Klik of the Month Klubs or whatever. However, I would also like to design this around Glorious Trainwrecks and its needs.

Additionally, when I refer to "creating content", I mean all kinds of media, including art, music, games, or whatever. Hence when I talk of functionality you'll see me refer to "creations" rather than, say, "games". I want to make something that artists working in other mediums can use, too.

For the sake of ease of use and cleanliness, I am going for a simpler design. I can always add more bells and whistles later, but this way we can start off on a clean slate. Here is what I currently have in mind:

- The main page will be the Activity Stream, even when browsing as a guest. This will be similar in function to the "Recent changes" page already on this site (for those who prefer "Recent posts", I might add a "new content only" toggle or something to that effect). Only here, it would be much richer, since it would provide image previews and a synopsis of each post inline. In fact, think of it as a combination of "Recent changes" and the Newest Games list currently in GT's sidebar, or a combination of a community hub and a social network (except not really). You will be able to filter by different types of content, or switch to an index list view for archive viewing purposes.
- All content is created in the form of a "Post". A Post may either be a "Communication" (which I need a better name for) which serves as a blog/journal post, a "Creation", or an "Event".
- A "Creation" can be media of any type that the site provides. For example, a site might choose to support both "Music" and "Game" type Creations, and the user would select which one to use. While I am not aiming for a very pluggable/customizable system for version 1.0, I would at least like to make the Creation types customizable.
- Events are displayed at the top of the main page, above the Activity Stream, to draw attention to upcoming and current Events. In the case of lots of Events, the system will select a few at random, and provide an "All Events" link to view the rest.
- Site staff can "pin" posts to the top of the Activity Stream for site announcements and the likes.
- All Posts can be assigned to one or more tags/categories. The site configuration can define one or more "categories" for each post type, which are like "official" tags that are always presented to the user during post creation.
- Users get basic profiles including username, avatar, homepage link, and a list of all of their posts.
- Users can also send private messages to one another.

Because I am aiming for a relatively simple system, there are some features that won't appear. Namely:

- There is no wiki, or at least there probably won't be a wiki in the initial version. If at all. I just think a lot of CMSs try to do everything and end up only doing a few of these things well. This project is not like that. I'm not even sure how a wiki would fit in with the user experience I have in mind.
- There are no forums. If you think about it, Communication (blog) posts are basically the same thing: a user can post something to start a topic, and assign it to a tag/category and it will show up if filtering activity by tag/category. Users can comment on it like one would reply to a forum topic. So really, I think it makes all the sense in the world to not have forums. It would just be pointless duplication.

The project itself will be a webapp written in Python. I think I should be able to handle it - I'll be using a "microframework" with extensions for things like SQLAlchemy for DB access (I kind of doubt this project will see any deployment on sites large enough to need something as scalable as a NoSQL-type DB), and OAuth (so that users can log in with Twitter).

Also, I really enjoy designing things and I think this is a pretty good design so far, but I'm worried the UX might be too radically different from what GT currently has. Also, I might have missed a thing or two. Please provide some feedback, if you can. Again, I want to base a lot of the design off of GT's needs, so it's important that I get to hear some opinions from other GTers. I do not currently have any UI mockups, but I'd like to make some soon so that I can better illustrate the design I'm going for.

One last thing: Since this is software that I don't intend to be limited exclusively to Glorious Trainwrecks, we'll have to think about other sites as well. GT has a super great community full of nice people, but not all communities are like this. Much of the design revolves around assuming good faith instead of expecting people to misbehave. I have been thinking of adding in admin-configurable limitations (such as each user only being able to host three events at a time, etc.) as well as the ability to remove EG. posting permissions from problematic users. Right now I feel like I'm trying to straddle the line between creating something aimed at super nice communities like GT vs increased adoption elsewhere in not-so-happy climates. Thoughts?

Son of a dolphin's picture

phut cat

Game File: 

inspired by everythingstaken's games, just much worse

Made For: 
An event
Smedis2's picture

Late 4th of July Celebration

Wed, Jul 04 2012 05:43 PM
07/04/2012 - 17:43
07/05/2012 - 00:00
Etc/GMT-7


GOD BLESS AMERICA

TO CELEBRATE THE 4TH OF JULY, WE SHALL MAKE AMERICA THEMED GAMES. IT CAN BE SATIRE, PRAISE, OR ANYTHING RELATING TO AMERICA.

Jesus Christ this is late.

SUBMIT A GAME HERE FOR AMERICA


Games made for Late 4th of July Celebration

sir_mud's picture

Cosmo Kramer's Space Race

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Standard spaceship controls, up to accelerate, down to decelerate, left to maneuver left, right to... I forget what right does. spaceship is from a free sprite bundle with the music, bg i made, others online. Can you make it to Antares before the heat death of the universe?

Made For: 
An event
Smedis2's picture

Bullet Hell In 1978 (Originally for KOTMK 58)

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So,yeah. My Family dinner this night just lasted until 10,so now I can't upload this to KOMTK 58! D:
Anyways,This is that Bullet Hell Asteroids I mentioned on the chat.
I would've uploaded it at the restraunt I went to but turned out that every Wi-Fi connection there was encrypted.
So,enjoy this "Unreleased" game.

ORIGINAL INTENDED DESCRIPTION (Aka one I just wung right now with ideas I thought of earlier)
See kids? This is why Asteroids and Danmaku don't mix.
Instructions in-game.
And yes,this gets VERY,VERY hard.

AttachmentSize
Bullet Hell In 1978!.zip503.28 KB
FlaviusMaximus's picture

I Don't Want to Buy Your Goddamn Shoes

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Help Spindley to get rid of these pesky spambots by throwing them as far as you can! Press Spacebar and watch it fly. The discus guy boost the shoes speed.

edit: This is the newest version: a lot of fixed bugs, added a few more boosters and fixed more bugs and glitches and fixes and

Author: 
f.v.maximus
Made For: 
An event
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