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DemoForJustin.exe_.zip | 33.01 MB |
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Hey what happened to the Ladies Auxiliary???
Anyway, this is my game. I was trying to add a bit of Glorious-y out-there-ness to my game that my staid self sometimes lacks, while staying true to my artistic, physics-toy-making style. Such as it is.
THE HOSE is the result.
You are the hose. Hold the mouse to send out water streaming, sending you flying and hopefully dousing the flames.
Err, I mean...
THE BUILDING IS ON FIRE! HOLY CRAP YOU BETTER PUT IT OUT!!! GAH WHAT KIND OF GOOD HOSE ARE YOU IF YOU CANT PUT PUT A FIRE!!!!!! AAAAAH WHATS GOING ON YOURE FLYING ALL OVER THE BOARD LOOK OUT!!!! LOOK OUT! PUT OUT THE FIRE AS FAST AS YOU CAN GO GO GO GO GO GO!!!!
the most realistic baby raising simulator
EVER
Not much is known about the ancient art of Zang Zurfing. The only remnants are scattered screenshots, a few minutes of blurry let's play footage and, for the few lucky enough to have played the original when it existed, the vague memory of the feeling of zour powder between your toes...
From these, the Zang Zurfing Restoration Committee has created the definitive facsimile edition of Zang Zurfers. Enjoy!
WASD, Mouse, Click to Zurf Zang.
Music stolen from our dear nuuup because I couldn't track down the original: https://nuuupin.bandcamp.com/album/horrorscope
Chatting with Good Ol' SpindleyQ he pointed out that a lot of the action (including brief reviews) is happening on Twitter...
https://twitter.com/#!/SpindleyQ
https://twitter.com/#!/captain_panties
https://twitter.com/#!/realnoyb
https://twitter.com/#!/auntiepixelante
were all doing capsule reviews (in the same way some KotMKs I try to give feedback on every entry...)
SpindleyQ pointed out its been getting some coverage in interesting places!
http://www.diygamer.com/2011/10/2012-igf-pirate-kart-download/
http://kotaku.com/5851316/more-than-300-tiny-indie-games-in-one-free-pirate-kart-bundle
http://www.rockpapershotgun.com/2011/10/19/this-is-indie-the-300-game-pirate-kart/
http://www.rockpapershotgun.com/2011/10/21/digging-for-gold-the-2012-igf-pirate-kart/ -- has some reviews
http://www.reddit.com/r/IndieGaming/comments/lhyab/igf_pirate_kart_released_300_indie_games_for_free/
http://www.wired.co.uk/news/archive/2011-10/20/igf-pirate-kart
I love the logo btw, who made that?
It's funny, because I think there on GT "Pirate Kart" had its roots in the carts of pirated games, and the way that one way to generate craploads of games would be the same kind of sprite swaps those carts used. But now, I think people assume it means something different, as a way to shanghai the IGF, and/or maybe a nod to the "pirate parties" in various european countries...
any more interesting links?
hello this is my game hot pocolate
before playing, put on some music and then hit spacebar to the beat of the music!
you can also play it on a hacked switch if that's your thing: https://illteteka.itch.io/hot-pocolate
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IMG_2166.jpeg | 5.26 MB |
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if you think real life is too slow you can watch day turn to night in this exciting sim!
https://www.youtube.com/watch?v=uz378_Seb0g
hi it's my mom's birthday the day i am posting this
i usually send an actual card, but i thought i'd make a little video for her!
the card is the machinima (video made from the game). i am including the game link because why not... well, actually, i wouldn't be posting this here otherwise lol
i did in in bravitzlana (created by marek) because it's awesome and underrated and i hope more people use it please
press e to edit the card and start playing around!
also, i have my flatgame 2017 to post, but i guess i'll wait a bit so i don't flood the new games feed lol
Alert: this game contains silly looking full frontal nudity.
This is a game based on the idea of "Qix as bondage". Separate the torso, busy hands and frisky feet of this woman (whose name I just decided is Demi) by drawing ropes between the bed's bars. If her hands or feet hit a rope before you've finished placing it, you'll lose it! Be nimble.
Although its inception came about by thinking of Qix, it owes more to Jezzball (or rather, the Macintosh's Jezzball clone Barrack) in its mechanics. And I guess it has some thematic similarities to Trusty Assistant?
The phrase "Indra's Net" is an Immortal Defense reference more than anything.
The HTML5 build has less robust collision detection and isn't recommended compared to the Windows build.
Suppose you want your Twine game to have that classic feel to it. You want pages to snap into place instantly, without even a moment of fade-in. All business. 90s web style. So sudden that it's like the game can read your thoughts.
Well, here's some CSS code that suppresses the default fade-in transition between passages.
.transition-out { display:none; }
All this code does is remove functionality, which is why it's pretty simple. It will also work with Jonah as well as Sugarcane.
If you want more types of transitions, also see these example files.
Feel free to report any bugs to @webbedspace.