OK, so the first time I played this delightful physics-based beat-matching Flash game, I couldn't stop giggling to myself. Tying your keypresses to the strings of a retarded viking marionette is a stroke of genius.
Then I read the bottom of the page, which says "Press Caps Lock during play to utilize the physics engine to its full potential."
Holy shit yes. Best hotkey since "Hit C to smoke a cigarette".
If you extracted .jar to desktop run it by entering java -Xmx1024m -jar C:\Users\youraccountname\Desktop\TheBeginning.jar in cmd.
The game is bad but I was bored. I suck at java. I suck even more at every other language. I'm not really a programmer. I also probably suck at your definition of humor. Still, this site looks interesting, I might stick around. Cheers!
presenting my experimental atmospheric whatever single
for the album cover AI generation might have been involved
I don't think it is beatable.
I learned a valuable lesson: Even if I want the table to be more visually representative than fun to play, I should still test the tables while I'm painting them. I ended up re-doing a lot of the visual work just because I wanted the ball to be able to move around.
Navigate the obstacle course using two mobile portals!
Use the arrow keys to move the portals.
An exercise in sitting and spinning
I was gonna make a six-level table, but as I was making this I realized that with my current designs, having that many levels would be frustrating. So I just made a three-level table instead. You have to get out of a cave. Or something.
Digitized zine based on comics my friend makes about his dreams, made with DADADADADADA very loosely in mind.
If you reach a page without options, it's an ending, use your browser's back button or something.
Viridian has to go buy the groceries,
but of course, there are some small inconveniences along the way...
estimated playtime: 15-20 minutes