While I was playing around with a Fedora 13 Beta LiveCD (which seems to have a pretty good audio stack), I discovered this weird Linux game called TecnoballZ.
http://linux.tlk.fr/games/TecnoballZ/
It's an Arkanoid clone with some oldskool flavor (it was originally written for the Amiga). There are many aspects of this game that make it rather... special.
First of all, the ball movement feels almost exactly like the one built into Klik & Play: you can't control the ball's rebound direction after it hits your paddle, and the ball seems limited to just 16 directions (down from KnP's 32!). As a result, your ball will probably frequently get stuck bouncing horizontally back and forth forever. Thankfully, the game offers about a zillion weird features that allow you to get the ball unstuck. In the four corners are these catchers that spit your ball back out diagonally. You can tilt (bump) the playfield on occasion by pressing the middle mouse button. "Monsters" fly around and send your ball off in some random direction when it hits them. I swear, it seems like half of the game's eccentricities were put in place to try and fix the problem of the eternal bounce.
There's also a special move accessible with the middle mouse button called the "Gigablitz" which, after standing still and charging up for ten seconds or so, allows you to shoot a giant laser that destroys every brick it passes through - including the unbustable bricks!
One powerup lets you control the direction of the balls simply by holding the right mouse button - but this is also the button you use to launch balls (EG. from the Glue Option), which will probably mess you up a bit.
You are able to obtain paddles for the left, right, and top sides of the screen, even though there's only a pit along the bottom.
Another powerup, called the Mega Option, basically gives you all four paddles, makes them giant, gives rapid fire for each, and floods the area with giant balls, allowing you to beat the rest of the level within, like, two seconds.
Much like Doom's Doomguy, there's an avatar representing your character in the HUD. I'm calling him the TecnoballZguy. His jaw drops at seemingly random intervals, and he obtains this somewhat creepy smile when you use the Gigablitz. The game in general has this somewhat goofy cyberpunk feel to it, and some of the text strings are in Engrish (when you choose the Size powerup in the shop, you get, "AH YEAH IT IS MUCH BETTER WITH A SUCH LONGER BUMPER").
I'm not aware of a Windows port, so to play it on the computer, you need to be running Linux or BSD, though there are also ports for the PSP and GP2X. Though theoretically you could probably compile it for Windows since it's open source and uses SDL...
if you think real life is too slow you can watch day turn to night in this exciting sim!
Hey, so there was a bit of database crashery and I just noticed that my last post in response to qrleon simply doesn't show up if you're not logged in. So I'm posting something else to see if it shows up or not!
EDIT! Posting appears to have flushed the cache and fixed the glitch. Faaantastic. God, why did I decide to use MySQL for the site backend? What kind of dumbass am I?
Show the red car that train cars are superior to jewels!
It's kind of like Splatoon.
A trustworthy: Expensive JACKIE: Gutter cleaning is both a hassle and an impressive safety issue. I know of an individual who died after falling from a ladder while cleaning gutters. Why risk injury when a product can be installed that would get rid of the need to get up and clean gutters?.
The wheels are actually the result of years Silica Sol Investment Casting Lost Wax of automotive design experience and hot rod building know how within reach of the designer. The wheePlunkettls are part of an artistic aesthetic of producing beautiful cars for people to drive and admire. Most people really enjoy them for the direction they enhance their cars.
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Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
Bumcharles | 03/09/2013 - 23:13 | x | 2 | |
Bumcharles 2 | 09/02/2013 - 12:57 | x | 11 | |
Captain Apache's Penguins | 12/11/2012 - 01:06 | x | 1 | |
Dratmask | 09/18/2012 - 05:49 | x | 7 | |
Flowers | 03/16/2013 - 18:54 | x | 2 | |
Gout Pony's 'A Family Gouting': The Game | 04/03/2013 - 11:07 | Sprocket | 4 | |
Hustlin and Huggin | 04/02/2013 - 01:31 | x | 5 | |
Incoroba Lib: The Hurdler, The Jogger, The Lion and the Frogger | 11/11/2013 - 00:53 | x | 2 | |
Mareo Payne | 10/29/2013 - 06:13 | x | 7 | |
Mutt Hoss | 11/18/2012 - 03:35 | x | 1 | |
Pool Table | 10/18/2012 - 16:11 | x | 0 | |
Revenge of Polka Warrior | 01/12/2013 - 02:07 | x | 6 | |
Romantic Ping Pong Experts | 01/30/2013 - 04:50 | x | 1 | |
Super Mario Bros.'ed. | 11/01/2013 - 06:20 | Johny L. | 3 | |
The Sad D00d | 12/09/2012 - 23:14 | x | 1 | |
Uggin it Newgrounds Edition | 10/27/2012 - 22:56 | x | 1 | |
When Knights Were Bold | 12/06/2013 - 18:03 | RedR | 8 |
This is an old game that predates the current GT submission system. I am reuploading it so that all my GT games will show up on this page: https://www.glorioustrainwrecks.com/games/*/sylvie
Cat Factory is a very difficult single-screen platformer. Use arrow keys to move and X to jump.
A rather fancy waste of time by yours truly. Help Juni escape the game loop by hitting all bricks in the correct order, or just bounce around pointlessly until the KS engine explodes in a raging fire due to memory leaks. The choice is yours! There's also a rather tricky and somewhat-hard-to-find secret ending, complete with bonus art.
PLEASE NOTE: Make sure you play this level in the original Knytt Stories v1.2.1. Mods (KS+, KS Ex...) are NOT recommended, since most of them slow down shifts quite a bit.
15TH Anniversary GAME 2 / ??
Demo of a game never finished. I thought it interesting so here it is.
asemic means without meaning. I wanted a whole rpg no one could read
https://en.wikipedia.org/wiki/Asemic_writing
Arrows - move
R - reset level
N - next frame
Maze code by everythingstaken
animations by gisbrecht