A world of danger awaits Aladdin and Jasmine as they take one last trip to the Cave of Wonders to collect juicy apples for their wedding feast? Can they last the whole way or will they be destroyed by one of the Mad Clones of Iago? Only you can decide.
Hey, thought I'd seperate-out the zine stuff so it doesn't get all cluttered. Below are the zine-thoughts I've had so far, please post any other ideas, wants, etc!
We also talked about the idea of physical versions of flickgames that would take the form of a larger piece of paper that you unfold to navigate. Decky posted a good plan for making those work in the Discord, and I was also looking at this program called Laidout that makes it easy to play with real interesting designs. I might reach out to some GT-affiliated people who aren't actually showing anything too, depending on how many pages we fill.
There'll be a credits page/s in the zine, so everyone in the show should give me a name plus a website and social media link if they want (I'll also put a link to your GT profile).
There's a sheet in the spreadsheet for zine details. Please check your details there: https://docs.google.com/spreadsheets/d/1_JcwqkTtlMpnso8nXaYrnvNcQnuzPKwML2kCA4bO0K0/edit#gid=1251148163
Zine link: https://www.glorioustrainwrecks.com/files/zine_1-6-digital.pdf
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Glorious Trainwrecks Dot Com is turning two years old on the 24th of April (less than three short weeks!), and while I don't have the stamina to put together a Year Two collection, I am planning a little birthday surprise for all of you wonderful people. But it's a secret! Shhhh.
My very first game uploaded on this glorious site, ahaha!
Here he is, with his very own spiritual mango collecting adventure!
The famous prequel to Cease, The Death RPG, Starring Tofumin.
"Which can be found here: https://rpgmaker.net/games/11927/"
A deep debate into the rise of power, but only in a mental sense!
I did all the materializations, including the Music.
~I hope you enjoy!
my first ever flickgame! let's all have fun in space.
well, sometimes things just don't come out as you'd like. i'm sorry ma. i'm sorry da. i'm sorry sam. i'm sorry bogey. sorry. sorry. sorry.
Wordrescue and I had a plan to make an entry for the Tigsource.com Cockpit Compo, but a combination of forgetting about the compo until the day before the end of the extended deadline, and not having any particularly concrete ideas resulted in a game about being bored while playing a Virtual Reality Studio game. Behold the amazing combination of my uninspired 3D city and WordRescue's clever pixelart cockpit:
The mouse-only controls are in red around the cockpit, placed in unintuitive and annoying locations The meter on the left measures how bored and upset with the game you're becoming. First time I've ever got one of those status bars to work in a 3D Construction Kit game!
In an effort to avoid dying of boredom, you can try to fight a gigantic enemy crab (shown glitching during its space-invaders attack pattern). Even targeting his weak point for massive damage does little to stop the fatal tedium.
Inevitably the boredom meter maxes out, and you die.
Other interesting facts: even though I set the initial conditions and default border, the stand-alone executable doesn't load correctly until you reset the game at least once. We might try to work on it again later, but not unless we get a good idea of what it should be about.
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Argh mateys, Jacques Cousteau has hoisted the Jolly Roger and gone PIRATE! Get yer lily liver down to the bottom of the sea and help him find all the glorious treasure. But beware, there be giant squids who aren't too happy to see you!
Directions:
Click and to raise your submarine to the surface
Get the coins
Avoid the squids!
Game by Jenna Hoffstein
Music & Sounds by Renzo Heredia
The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!
Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action. Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. Join the mayhem!
For more information, check out the KotM N00B FAQ.
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