Olson's Journey is the new masterpiece by the creators of Inception and bread.
Take part in Olson's Journey and discover vast landscapes.
Solve puzzles, tons and tons of puzzles
Be amazing
Like olson himself.
-Most longest game
-Enviromentally correct
-Hours and hours of gameplay
-You might just take forever to finish it if you don't figure out the puzzles
-So theoretically endless playtime for you
-Wow
-Olson is a pretty man
From the creator of Hide The Hot Dog 2 comes the the most realistic look-at-a-dog simulator mankind will ever know.
I was gonna make a six-level table, but as I was making this I realized that with my current designs, having that many levels would be frustrating. So I just made a three-level table instead. You have to get out of a cave. Or something.
I'm sure some of you have been seeing this egregious error show up randomly instead of your regularly scheduled website! It's infuriating, occasionally takes the site completely down for long stretches at a time, and so far no one knows what's causing it. I can assure you that top people at my lovely hosting provider co-op are looking into it, and I will post to this thread when it is resolved.
Combat Worms is a 1-player vs. CPU worm game. You try to collect more points than the CPU while avoiding collision with quite much everything. Even though the CPU AI is silly, it's quite funny.
This game is based on a conversation where my brother tried describing Driver: San Francisco:
"It's like Dirty Harry. You get to take people's cars and solve crimes"
"How does he take people's cars?"
"He possesses them. He's a ghost."
"How does he solve crimes if he's dead?"
"You just drive around and solve the crimes. Also you get points for stunts."
"Why does a cop get points for doing reckless stunts?"
"He's Dirty Harry. And he also gets money for stunts."
"Is it ghost money? Can he spend it in the real world?"
"You're missing the point"
I later realised most of this description is wrong.
Which way
A game in which you paint on a canvas
that is persistent between rooms.
This is a game I made in a 3 hour jam.
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CONTROLS:
mouse: shoot paint? pixels? juice...yeah lets go with that.
arrow keys/WASD: ...movement
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another honor system game.
this time it's tetris!
use your mouse to drag the blocks around
the white line is for removing blocks for i.e. if you make a line or w/e reason you might want to remove blocks for.