Meanwhile i was searching something on google, i found a thing which lets you generate a random game idea.
Go here: http://www.streamingcolour.com/blog/game-idea-generator/
and generate one!
Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
Monty Python's Mountain Climber - The Gathering Storm | 07/30/2013 - 07:26 | Smedis2 | 1 | |
RaceTriv | 07/31/2013 - 21:16 | tininsteelian | 1 | |
The House | 07/31/2013 - 21:24 | tininsteelian | 3 | |
Terror Duck | 08/02/2013 - 03:05 | whoiam | 3 |
Capturing all the playability of modern association football simulators, but casting aside the unneccesarily accurate attitude towards gurning celebrity players, basic rules, and all that other stuff.
You lovely, lovely people. Congratulations to you all.
If my SQL-fu is correct, there were 102 of you who contributed to this beautiful thing. That's nearly as many people as the last Pirate Kart had games. 50 of you contributors signed up for the site less than a day before it started. That's amazing. I can't thank everyone enough. Some of your work is astonishing, some of your work is terrible, and all of your work is appreciated. Be proud.
If you haven't already, please post a bio for inclusion in the Pirate Kart compilation. You don't have to give your real name, or a real picture of yourself, or anything -- though you can, if you like. It's simply what will show up as an "about the author" when the player clicks on your game(s) in the menu. Feel free to have fun with it. Have a peek at the existing bios for inspiration, if you like.
I've heard a lot of people asking when the compilation will be ready. The answer is, probably within a couple of weeks. The menu rewrite is going smoothly; I'm hoping to go from "ugly and unusable" to "thematically-appropriately ugly and borderline usable". Those of you who have ever booted up a Windows 95 shareware CD-ROM will understand what I'm going for.
A few people have asked how they can help. The best way to help, in general, is to play some games, comment on them, and mark your favourites. You may have noticed an "Add to favorites" link at the bottom of each game; when you like a game a lot, click it! Not only can people see which games you like by clicking on your user name, but I'll be able to incorporate this information into the compilation menu, providing a roadmap to the unmissable gems scattered within the daunting truckload of games that is the Pirate Kart.
Once again: Thank you all for making games and being a part of this remarkable event! I hope many of the newcomers stick around and make some more games with us for the March Klik of the Month Klub.
Releasing this now because I'll be making a 2hour'er for the actual event.
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i dunno
i can't bother to make the original vision i had
the setup is still there, just that the gameplay's a mess. (you actually fight in only 2 of the eight levels (and even then like quarterassedly), the rest are autoscroller/survival, "bullet hell "shmup"", "cutscene" and a platformer glitchfest)
doesn't still hurt to check it out i guess.
Oh no! You've fallen into a hole! There is a bat here. And a rock! And a text parser with a bad vocabulary! And there is a bunch of exclamation marks in the description!
So, you're messing around at the Internet Archive, and suddenly you find you've made a sweet Jetpack level, or an excellent Klik & Play game. You're super proud! You want to save it for posterity, or share it with the world!
But, you can't. It's saved _somehow_ on your hard drive so that you can keep messing with it when you visit the page again, but you don't have any way of accessing it!
UNTIL NOW.
Introducing the Internet Archive DOSBox File Browser!
Simply drag the following link up to your bookmarks bar: File Browser
Then, when using your favourite Internet Archive DOSBox-emulated program, click the "File Browser" bookmarklet to show a pop-up at the top of the page that allows you to easily traverse the DOS filesystem. Clicking on a file will cause your browser to bring up a download dialog to save it! (Right-click-and-save-as doesn't currently work.)
Possible future enhancements:
* Update: Now hosted on the Internet Archive itself!
well basically it's really good
Yet another Knytt Story from me. This level was made for a recent competition on Nifflas's forums (theme: isolation). It's got kind of a Christmas-y feel to it, I think. Anyway, enjoy!
Attachment | Size |
---|---|
Healy - Snowy Day.knytt_.zip | 2.25 MB |
Ride the cool slide and get some "air" by freefalling. But don't freefall too long, or you'll explode!
The slide interconnects in many places, and a lot of the skill comes from jumping from slide to slide.
I made this because I had some slide tech lying around, and decided to just make something new with it.
FAQ:
Q. This game is called "cool slide 1". Will there be a cool slide 2?
A. Maybe