It's been about 5 months since I released the first demo for Oh Man Go Time: Gaiden, so I figured it was overdue for a new one. There's actually a lot of new content that wasn't in the old demo; in fact, the game goes right up to the very beginning of Drugs' evil lair.
I'd also like to announce that I'm taking bit of a break from working on this. Now don't worry, I'm still planning on completing this (someday), it's just that for the time being I'd like to focus on smaller Knytt projects. Making stuff for Sergio's one-room competition has made me realize that I work better with smaller, concentrated levels than bigger, sprawling levels like this one. This doesn't mean I won't try to make more epic-sized levels in the future, just that I'll work in a couple bite-sized levels in between them.
Attachment | Size |
---|---|
Healy - OMGT Gaiden SECOND DEMO.knytt_.zip | 250.39 KB |
Originally released in 2014.
-----------------------------
Hello! Welcome to my game!
Instructions
------------
WASD/Arrow keys - Move around
Mouse - Look around
------------
Content warnings
------------
There is a lot of ocean in this game and you can fall off the edge in the Video Game Void so please be careful!
------------
Thank you's and Credits
------------
Thanks to Tentabropy for code help and constant support!
Thanks to Lilith for creating "Oneiric Gardens", especially the part with the surfboard.
Thanks to Lego Island for making me think about beautiful little 3d worlds.
Thanks to Joiro Hatagaya for creating the 8bit-wonder font!
Thanks to Parade of Sinners for making the song "Oh, What A World!" that is featured in this game.
------------
Contact
------------
http://coolart1899.tumblr.com/
http://seinfeldfan1998.deviantart.com/
------------
There is a secret in the game, can you find it?
be a girl, meet a cat
there are 5 endings
Bobby Fantastic was a leading light in the early years of the games industry. Revolutionary in his day, Bobby created over 700 titles (not SKU's, titles!) and is responsible for the British Academy of Foxy Telemarketing Ambassadors yearly awards show. As well as being involved in game creation, Bobby teaches at The University Of Alaska and liaises with Hollywood on revolutionary game to film crossover titles such as "Tenko: The Game" and "Suicide Isn't Really That Painless: A M*A*S*H* Retrospective in Videogame Form".
Since forming Super Games Corporation, Bobby Fantastic has been at the cutting edge of the art games movement, forgoing entertainment for meaning and bringing the tears of a thousand children to bear on a previously staid industry. When not making games, Bobby Fantastic is also known as "The Indie Doctor" and helps the new wave of independent developers pull their heads out from the sand and face the realities of development.
Still fooling around with KNP. Need to find a suitable replacement but I'm lazy. Construct might be good.
Attachment | Size |
---|---|
KTetris.zip | 140.23 KB |
Impossible Plight.zip | 64.03 KB |
[I was rummaging around on my old computer and found a couple old Klik and Play games! They probably won't work on modern computers!]
I think I made this as a warm up game for Global Game Jam 2012? It chronicles the adventures of the titular dino detective as he solves his most treacherous case yet! It's really short! I think it made someone laugh at the event, so that's something.
I have found a way to share games created with Klik & Play and that are playable on 64-bit PCs!!!!
CONTROLS:
arrows to move
Z to jump
X to shoot axes
OBJECTIVE:
Take the axes from the ends of the stage and shoot them at the enemy.