As the brave gunner of a helicopter, you must save the people from a giant enemy crab! But... is it really worth it?
Update: The Javascript on this page is now built into Twine 1.4! It is no longer necessary to install it. You can enable this in Twine 1.4 by setting "Undo: off" in the StorySettings passage.
If you're using Jonah, and you're not using single-passage, then you may find this useful. It causes all internal links to behave like the <<choice>>
macro.
Obsolete script removed: use Twine 1.4
This is designed to also work with approximately all of my link macros (<<cyclinglink>>
, <<revise>>
, <<replace>>
etc.)
Version history:
In celebration of the 25th, I have crafted 25 mini-levels to jump through!
I went waaaay overtime on this.
MMF2 has really lousy performance when it comes to rotating/scaling sprites in software rendering.
Shift jumps.
Hold Shift to jump higher, and to bounce higher off the note blocks.
Don't leave any edge of the screen.
Don't hit any Spinies.
Grab the Super Mushroom. If there are coins, grab them first. Then the Super Mushroom will appear.
You can bounce upward off the top corners of the note blocks.
You can go to any number level by typing that number into the File -> Password dialog.
The "Ow, that really huuurht!" voice clip was by Malefact. Sorry.
Edit: You might want to install the "Arcade" font to play this, but it's totally optional.
Hit the space bar. GET ALL THE BUBBLES TO WIN. I still haven't beaten it myself...but I need to sleep...
if you think real life is too slow you can watch day turn to night in this exciting sim!
KotM is on my birthday! How cool is that! Because I am not self-centered, I made my birthday-related game ahead of time and will use the given two hours to make a more general-purpose game
Born of the internet's cruel hand. The latest Sanic game consisting of 3 minigames.
Made for the lulz in roughly 12 hours on Sunday because I was feeling a little bit bored and juvenile. It might only be 3 but it was good effort for me.
Requires Flash 8.
GREETINGS EARTHLINGS
WE ARE INVADERS FROM OTHERWORLDLY DIMENSION
WE PRESENT TWO HOUR GAME JAM EVENT
SCANNERS SAY GAME JAM EVENT GO FROM 4 PM TO 6 PM ON GMT -7 ON SEPTEMBER 8 2012
OUR BENEFACTORS SAY YOU PLAYED SPACE INVADERS
SAY YOU PLAYED ASTEROIDS
SAY YOU PLAYED ROBOTRON
SAY YOU PLAYED GALAGA
WE CHALLENGE ALL EARTHLINGS TO MAKE GAMES
WE CHALLENGE ALL TO NOT MAKE JUST ANY OLD GAME
WE CHALLENGE ALL TO FIT GAME JAM THEME
WE CHALLENGE ALL TO MAKE CLASSIC ARCADE SHOOTER GAMES
EARTHLING GAMES MIGHT HAVE SPACE SHIPS
EARTHLING GAMES MIGHT HAVE ALIENS OR ASTEROIDS
EARTHLING GAMES MIGHT BE VERTICAL SHOOTER
EARTHLING GAMES MIGHT BE TOP DOWN OR ZERO GRAVITY
BUT EARTHLING GAMES MUST BE LIKE CLASSIC ARCADE SHOOTER GAMES
WE PRESENT GAME MAKING TOOLS
WE PRESENT CHAT AMONGST OTHER EARTHLINGS
WE PRESENT ALSO KLIK AND PLAY TUTORIAL
WHEN FINISHED EARTHLING SUBMIT GAME HERE
Attachment | Size |
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Invader.gif | 4.23 KB |
Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
POPOIDZ | 09/08/2012 - 14:29 | SophieH | 2 | |
Praying Mantis Sex Fiend | 09/09/2012 - 20:53 | BenSironko | 1 | |
Pretty In Space | 09/08/2012 - 17:12 | hellojed | 2 | |
Puppy Space Pirates | 09/09/2012 - 19:06 | hellojed | 1 | |
Queazytron | 09/08/2012 - 18:09 | squidlarkin | 1 | |
RoboDinos | 09/08/2012 - 18:35 | SpindleyQ | 4 | |
Space Chase | 09/08/2012 - 17:34 | triplevisiongames | 2 | |
Space God | 09/08/2012 - 14:09 | juliette | 3 | |
SpaceRevengers | 09/08/2012 - 14:50 | Revilossor | 2 | |
Square World 1: Buster City | 08/26/2012 - 06:40 | Smedis2 | 4 | |
Tunnel Life | 09/08/2012 - 21:57 | J_Chastain | 4 | |
zipzap | 09/08/2012 - 19:41 | Luluna | 11 |
A game made for National Ninja Day.
Double Jumps
P1 controls
Jump: w
left: a
right: d
Fade into the shadows: s
Throw shuriken: `
Nunchucks: Tab
P2 controls
Jump: arrow up
left: arrow left
right: arrow right
Fade into the shadows: arrow down
Throw shuriken: .
Sword: /
Side-scrolling shooter with a single stage, including boss at the end.
Move with arrows. Shoot with spacebar.
Press spacebar to start game or close the game over and game victory screens.
Graphics adapted from Openclipart.org and Wikimedia Commons.
"Bullets" created in the Game Maker 5.2 internal editor.
Sound effects created with Dr. Petter's sfxr
Background music from Tirol's midi works:
http://tirolmusic.blogspot.com.br/search/label/Tchaikovsky