In this game, you are a glove who must defend a square from monsters. Rack up points until you die. Rarely, no monsters will spawn.
Arrow keys = move, space = shoot. Unfortunately, you have to click the game window to gain control.
index.html is the file.
saw this image on twitter and I had an idea for a really basic little game. lemme know what you think.
Here's a little something I cooked up for a 10-day gamejam.
I hope you folks like it!
This was another brief driven game for University, and my second project ever. If you can survive more than 5 minutes in this game I will send you enough money to buy a beer.
"A love letter to Jeff Minter."
The Klik & Play classic from 10 years ago now has a slightly tweaked 32-bit version! The multiplier limit has been heavily increased, but your multiplier will now be cut in half if you miss the piggy. That's... that's pretty much the extent of it.
made for sylvie's bedtime jam
hold up is a game heavily inspired by Matt Thorson's Hold Off Red, with the key difference that instead of mouse control, this game uses the keyboard's numpad. (sorry if you're on a laptop, i wanted to give other options but i ran out of time)
it's a little bare bones but this is a bed time jam and im ready for bed, so i figured i should wrap things up and post what i've got, but if i keep working on it i'd like to add upgrades, a "stamina" meter, enemies that do different things and a lot more polish, basically everything to bring it into line with Hold Off Red, but hopefully with a few more things to make it it's own thing.
made in haxeflixel, music is Powerhouse by Raymond Scott
arrow keys, space to shoot, k to die
please play nicely no one llikes a spoil sport
you are the plane. you are the master.
pilotmaster
An intergalactic space battle as told through beach debris.
*new version, recompiled on GM Studio instead of GM8. Works on Windows 8.