A story about a Flamingo I know
Flamingo Quest follows a girl raised by flamingos. Set in the Top Secret Neon Pink Planet universe but you don't need to read any external material to understand this
help candice bergen in candice bergen's mind-blowing premiere -- innocent baby chicks are rescued from the wrath of nature? it is up to you to help candice bergen discover the power within
A simple one-button, two-player fighting game, inspired by the multiplayer minigames from the original WarioWare where two players could play simultaneously on the same Gameboy.
JumpFight your opponent into submission! Press "Z" to jump as Player One, "M" to jump as Player Two. Each player has three health, and loses health when hit by the opponent. Attack your opponent by running into them harder than they run into you!
I made this game to celebrate my 1,000th post on some message board I frequent too much. It's basically just a dumb in-joke, but maybe you guys will like it as well?
Attachment | Size |
---|---|
post in forum.zip | 67.04 KB |
Back in 2009, TIGSource held a quite interesting two-part competition called Assemblee. In the first part, participants created a whole host of graphics, music, and other sundry game creation assets. In the second part, game developers would create games using only those assets.
I bring this up because I recorded a bunch of cheesy voice-overs for Assemblee that were never actually used.
They're of wildly varying quality, and I still really need to get a hold of a pop-shield to mask my plosives, but I figure they could find a good home here.
Numbers - Containing the building blocks to construct 0 to googolplex, plus various samples allowing you to construct phrases like "you have murdered 23 orphans" and "45 kilometers and two feet remaining."
Mascot: Basically a bad Sonic the Hedgehog impersonation. Meant for educational games or mascot platformers. Or not. Over 30 lines of dialogue, questions, and grunts.
Samurai: Poorly-dubbed American voice in the vein of Dynasty Warriors. About 75 lines of dialogue, questions, taunts, and grunts.
Gentleman: Henry Hatsworth meets an American with a sore throat. Mostly the latter. About 40 lines of archaic profanity, shouts, and snide accusations.
Terrible: Poor renditions of poor videogame dialogue on a poor quality microphone.
Attachment | Size |
---|---|
Noyb-Numbers.zip | 823.78 KB |
Noyb-Assemblee-Samurai.zip | 2.19 MB |
Noyb-Assemblee-Gentleman.zip | 867.96 KB |
Noyb-Assemblee-Mascot.zip | 1.36 MB |
noyb-assemblee-terrible.zip | 423.18 KB |
Made for 1HGJ #217: Mirror
You're playing a janky version of breakout on a CRT TV sitting behind a mirror in the bathroom of a gourmet restaurant at 2:19 PM.
Sources: https://pastebin.com/a718xDR1
Made in 5 minutes to commemorate Pac-Man Without a Cause being blammed on Newgrounds.
SMILEY ISLAND is VAPORWARE. Please share it with your friends! It was developed from scratch in Klik & Play during the late 90s and has been resurrected. This is not your run of the mill platform game! Smiley is based on Pac-Land and Super ZZT Land among others. Features include parallax scrolling frontwards and backwards, elegant collision detection, re-purposed arcade-style graphics and a full size course with room to spare! The project aims to push KNP's limits with only minor adjustments in Fusion for the WIN32 and HTML5 builds. Support the development of this game by donating.
Its a vertical shooter.
Of all the trainwrecked games I've seen, none I've seen have been more trainwrecky than Cosmic Race. There have been several reviews of this game, all of whose writers are in disbelief that this game ever got out the door and on to store shelves at all. You know, I wonder if anyone would be willing to make an unofficial sequel to this game? Maybe one with new characters, such as Chuck Norris riding a flying machine gun, or Mario riding a flying sponge. And also new tracks, such as the huge desert place with giant hammers and battle axes strewn about for no good reason, or the nonsensical city place with all the buildings suspended 500 feet above the ground! Ah, what a game it would be...