It's a sequel to This Is Not A Level! I'm prouder of this one, but that could just be the elation of 30 hours without sleep talking. The music is from She Screams by oddlogic. The challenges are all original this time (or subconsciously plagiarised).
Using Knytt Stories Plus is strongly recommended, but not compulsory.
I was inspired to do all events at once, altough i only managed to make 15 "games". It is recommended you play it on Knytt Stories Plus for secret reasons, but you can still play it on regular KS i think.
Whoo! I am so glad to be done with this level.
Anyway, this is an old level of mine from way back (like, 2010 back) that I decided to finish up for Knytt of the Month Klub. Except that I went two days into overtime, but okay. Anyway, the basic gist of it is, Juni must explore a haunted house in order to learn its secrets. And get keys, endings, and junk. And that's all I'll say about it for now. If you see any bugs, please let me know, as I didn't test this level as thoroughly as I could have.
I shouldn't have stayed up trying to finish this game, I am really tired and have to wake up in 4 hours. :-/
Here's my 4-hour level. The music is from Dah Gunk by Ryan Cross. The title comes from suggestions by Spriteclad and Fubaka over IRC. It features challenges based on RelicShine's first version of Mystery Island and pfrangip's The Tower of Joy.
and we lived to see another day
Kind of a response to some of the comments in Pineapple.
Edit Sunday, August 9th: I changed the end of the wall swimming area and added a few more save points.
My first Knytt Stories Game. Game Jams are so helpful to me. It makes me execute something rather than just testing indefinitely.
Also, She wasn't intended to be able to run. I kept deselecting the run ability in "Set Start Pos" but it never took.
This Knytt Stories level will attempt to scare you.
If you want to turn on ultra-spooky mode (not recommended for first-time players), walk all the way to the left in the first room before entering the house.
Finished version of Healy's "Springy Spoingy" Knytt Stories level. It's a level about bouncing on flowers. In fact almost the entire level is covered in bouncy flowers. If you're good enough you can even bounce all the way to the end without touching the floor!
Environmental, with a few challenge segments. There's an optional bounce challenge that, when completed, gives you a special item.
I feel like this is a bit linear, and my rock formations are nowhere near as extravagant as Healy's. I'm also concerned I don't have enough bouncing action near the end. Still, I'm satisfied with it overall, especially with how I found different ways to incorporate bouncing into gameplay.