⚾︎ (tennis ball NOT baseball)

karen-k's picture
Wed, May 01 2019 04:19 PM
05/01/2019 - 16:19
11/01/2019 - 16:19

it is very similar to tennis, except instead of enemies you are friends and instead of a ball you use a game or game-adjacent object.

in more detail:
1. find a collaborator (*)
2. with your collaborator decide on a format (flickgame, bitsy, unity project, polystyrene, etc). Discuss time constraints (**), boundaries (***) or any adjustments to the default rules that you would like to have in place.
3. decide who will make the first turn. this can be by coin toss, duel, or more imaginative procedure
4. someone makes the first turn.
5. other person makes some modifications (****) to these files and sends them back. Don't talk about what you've done!
6. repeat this back-and-forth until you both decide the game is finished or a predetermined time-limit is reached.
7. put the game on glorioustrainwrecks.com so that we can play it :)

(*) Easiest way to do find a collaborator is to post a comment on this event. Maybe mention what kind of tools or formats you would be interested in working with. If you have strong preferences about duration of turns or the overall process, or about anything else, mention that too. I will try to assign pairings based on tools/preferences, or randomly otherwise. Also feel free to figure out your own pairing or sign up with somebody you already know.

(**) Let's say as a default, each turn should be about 1-2 weeks, and the overall time limit is 6 months.
Feel free to disregard these limits and choose your own. If you want to do the whole game in a lightning week of overnight turns, go for it. Multi-generational familial collaborations spanning centuries are also permissible. You should figure out what works for the two of you before beginning.

(***) Probably best to avoid anything illegal, explicitly sexual, or otherwise confronting, unless you are both ok with it. You are strongly encouraged to discuss beforehand what kind of content you are or aren't comfortable with. And obviously when sharing on GT or elsewhere be mindful of your audience.

(****) in my mind this modification can be anything you choose - add things, delete things, arrange things as you like. deleting the entire project is fair game if you feel it is right. but - if you don't agree with me on this, figure out constraints with your collaborator before you begin.

in my opinion it's best to avoid discussing the changes you are making. Try to communicate through the changes you make instead.
Technical questions ('how do i open this type of file?' etc) are good and encouraged.

For sending the project folder back and forth, just zipping it up and sending over email has worked for me in the past. Or use google drive or github if you're into that kind of thing. Should be even easier with flickgame and other web-based tools.

very importantly please be kind and respectful to one another!!

Games made for ⚾︎ (tennis ball NOT baseball)

NameCreatedsort iconByScreenshotComments
Buster04/16/2019 - 21:25bitbotbuster.png2
Gunman04/15/2019 - 13:45bitbotgunman.png2


I think I want to try this!

I think I want to try this!
Notes for collaborators:
- I mainly use Game Maker Studio (1.4 and 2 are both fine) but I also have some experience with Unity. I pick things up pretty quickly, so if you like to use another engine I will probably be fine with learning it as I don't have to pay for anything.
- I have made a lot of Bitsy games recently, so I don't think I want to use Bitsy for this.
- I only know how to make 2D games. It's fine if you add 3D stuff but I probably won't be able to contribute models or levels or anything to any 3D parts.
- I want to make a "medium-sized" game.

everythingstaken's picture


looks like mno and i r teaming up because we both use Clickteam so much

thesycophant's picture

Hi! I think I'm game for

Hi! I think I'm game for this! I use Game Maker Studio 1.4. Like, exclusively (well, I could use Game Maker 8.1 if necessary). And only in 2D. I'm looking for a project that's not too short, but nothing too long or complex either.

thesycophant's picture

Oh, hey, I think sylvie and

Oh, hey, I think sylvie and I are going to be collaborating!



sergiocornaga's picture

I think I'd most like to

I think I'd most like to collaborate on some kind of comic or other written and drawn work, provisionally web-based, maybe not even interactive.

Alternatively, I can use The Games Factory or Multimedia Fusion 2. Game Maker Studio Studio 1.4.9999 is also an option. I don't think I'm that familiar with the quirks and inner workings of these tools, nor do I tend to implement game logic in a sensible way, which may make building on my work difficult. I've also made collaborative flickgames before, but don't particularly feel like doing this again at the moment.

I work full time and want whatever we work on to at least feel like it's not a big commitment.

nilson's picture

I would be down to

I would be down to collaborate on a written work (Twine might be interesting, too) - also work full time ~

Would be cool to do an RPG Maker game too if anyone is interested (just sayinnn)

: )