Development Diaries

everythingstaken's picture

Daytonite Demo

So, I've been working on this sorta action adventure arcade game for a while. There are 5 sort of games inside of it as it is and I want to playtest them before I continue making it. If you have joy to key and a guitar hero/rock band controller, you can use that to make left and right the strum bar and A-G the color buttons to play this.






Don't be afraid to be critical.

Stream of Pretentiousness: No sleep between the last 2 updates

Stream of Pretentiousness on itch.io

I'm starting to get antsy with this project. For me it's hard to keep any one creative thing going on a daily basis because my mind bounces around to so many different places (as you might have observed). And I need breaks like anyone else, so I'm planning to take at least a week off after I've completed a month's worth of entries. Maybe that'll be the time to revamp the cover image and other aspects of branding, plus institute private early access to new updates for my Patreon supporters.

Being antsy, I naturally thought "Why don't I just hammer out a bunch of daily twines on one day, and just sit back and release them. That'll buy me a couple days where Stream of Pretentiousness doesn't get in the way of other things."

I decided that was against the spirit of the project. The point is to force myself to use skills like scope control and time management to make daily work on this project sustainable, not to slip into using crunch and major waves of effort, then letting myself burn out.

Still, in the next iteration of this I think it would be healthier to make 5 updates per week, not 7.

Today's entry is probably the sloppiest one so far, because I happened to be awake when the clock passed midnight, and I wanted to get a headstart on my goals for the day. It feels a bit like bending the rules to do 2 of these updates in the same continuous stretch of wakefulness, so I'll try not to do it again.

Stream of Pretentiousness Hits Day 12

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I just uploaded today's chapter of Stream of Pretentiousness, bringing the count up to 12 (unless I need to count again)!

This chapter deals with my emotional response to getting so many new Patreon supporters in such a short time after coming out as queer to my family/friends. I'm not sure it does justice to both the positive and negative ways in which the experience was overwhelming. If anything, it emphasizes the positive, which is fine by me because absolutely everyone has been amazing about the whole thing!

P.S. I'm considering making Stream of Pretentiousness available to patrons only, or at least giving patrons early access to new chapters. Basically the game would cost $1/month. (Making money from it might give me a strong enough incentive to keep going longer.) Any followers have an opinion on that?

mojofltr's picture

jump

mojofltr's picture

zoo

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project archive

Stream of Pretentiousness: The Daily Interactive

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Stream of Pretentiousness on itch.io

I'm making a new chapter of an experimental Twine game every day. As of posting, there are 5 chapters and I haven't missed a day. I'd fiddled around in Twine before, but not much, so I'm really learning as I go. My goal with this project is to break down the mental barriers telling me my work needs to be perfect, polished, while also being unoffensive to every conceivable player (because I do value accessibility in my games highly—but that can become a big encumbrance).

So far it's also been a place to express my inner thoughts, process my life, and explore my issues with gender.

I heard about this community forever ago and it's been on the back of my mind. I thought I'd give it a shot and actually share here now that I have a project which is such a good fit.

See you tomorrow!

Johny L.'s picture

Lads, that's me again after one half year since i've popped out again.

Hasn't been a while, isn't it? Guess not, because my last blog post didn't even get a comment, that shows i'm likely fading from previous popularity.
Well, you know, regarding the plans for a possible Mr. Cat visual novel game, is that i've decided to make a transition to the Twine engine. It won't be made as a visual novel because it seems now an odd idea for making a visual novel that is not a dating sim with pigeons like Hatoful Boyfriend, the story is going to be darker and a sort of a 80s adventure game reminiscent of Shadowgate, but it's not even going to be a "real" text adventure because i totally suck at making text inputting games. It really makes you forget about the terms used to move onwards, so it will be a hypertextual adventure!

The game i'm going to do at some time still won't be Mr. Cat IV, it's going to focus on a extended universe of the Mr. Cat franchise with many new characters and possibly there might be less funny stuff because i've started writing the plot and it's already going gritty. It will focus on Sergeant Duck, the main character of the spin-off, with a very sad backstory. The rest won't be revealed because there's 99% chances it's story is told in lots and lots and lots of words than the other Mr. Cat entries, of course, it's not going to be made in Clickteam Fusion, because that engine only left many words that isn't lots like this one!

On my Mr. Cat GameJolt page (http://gamejolt.com/games/the-mr-cat-trilogy/136212) i wrote a more serious version of this blog which might explain in a different way, maybe i'd suggest that you'd read this http://gamejolt.com/games/the-mr-cat-trilogy/136212/devlog/presumable-announcement-another-spin-off-is-in-the-initial-works-3w2wuxvp after you read this blog post. Just a suggestion, because i never felt better to copy the text from that article.

Pass the laser beam

this is a simple game where you have to get pass the laser beams..

the keys are arrow keys for both menu and game + enter

the download :

http://www.mediafire.com/file/skd555dtexz2uqf/game....exe

FlaviusMaximus's picture

Yellow Jogger Laser Platform Madness (2017)

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Hi again, everybody :)

It's been a good four years since I made my last entry on this website, and I decided to pay all of my game making buddies a classic tribute.

Once again I caught myself dwelling about production values, working on larger projects (all of which went into development hell hardy har har) So i stopped dead on my tracks and focused on this little gem of my past.

So here you guys go, it's a game about making laser platforms to get you places you wouldn't be able to reach otherwise. HOW FUN IS THAT!

I worked on it for about two weeks and the best part is that you can make your OWN levels on it! And... [drum roll] ...share it with your friends!

The game comes packed with 10 original levels and 5 pre-made custom levels.

Have fun! ;]

Scrib-dev's picture

Scrib's Adventure

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Hey everyone, this is Scrib's Adventure, it's a riff off the "Egglike" genre that was popularized by Vinesauce's Vinny. I have been working on this little ball of weirdness for about 8 months now. It's on its 8th version including releases only made for my friends. It's been a fun project and I feel like it's becoming its own thing.

Enjoy, everyone: https://gamejolt.com/games/scrib-s-adventure/190775

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