I'm not much for coding, so I figured I would create a Knytt Stories level based upon the logo design of a website I work for. I'm trying to learn pixel art as well and since Knytt is great for that, I've made this simple maze game with multiple heroes positioned throughout.

Made For: 
GT Saturday Specials: Knytt Stories


sergiocornaga's picture

This level is so vast and

This level is so vast and empty. It's kind of terrifying, definitely one of my more memorable Knytt Stories experiences.

Despite your valiant efforts, a number of wallswims have crept in. Wallswims actually allowed me to beat the game prematurely, as I glitched through the outmost layer of locks. But if you're looking for a reason to avoid the tiresome task of fixing these, know that I thought this level's imperfections only served to enhance the atmosphere.

I know I'm a bit late in

I know I'm a bit late in commenting on this, but when you do the blocks the way I do the blocks, wall jumps happen all the time. Since I deadlined myself with this, I put it up to what I thought was a solid build. After I posted it, I then got locked in to a jump and cried a little. It's unfortunate, but in glorious trainwreck tradition, I left it as is.

You can beat it still so at least that's good.