Beep Boop! Hi, it's Klik Bot.
Hi everyone, it's your friendly absentee landlord! I am excited for Klik of the Month Klub #100 and I am extra excited to see longtime members who haven't posted in years come out of the woodwork to celebrate.Having finally had a read-through of this thread, I'd just like to take a moment to remind everyone of the absolute, ironclad, unbreakable golden rule of Glorious Trainwrecks, which is: "Cheating is encouraged."
That is to say, we are here to give the finger to the creative roadblocks that stop us from enjoying making stuff, and if a rule, goal, or expectation, either from yourself or others, gets in the way of that, you are completely free and 100% encouraged to disregard it.
If the idea of shooting to make 100 games in a weekend gets you fired up and sounds like ridiculous fun, yes! Do it! If that sounds like torture or you can't set aside the time or it's just otherwise completely, absurdly out of your reach, then don't! Set a goal that makes you excited instead. We will be happy you showed up and made stuff with us.
I'm sure I'm not saying anything new to most of you, but since I'm pointing folks here from Twitter etc, I just want to make sure it's explicitly stated on the page itself: you, the person reading this right now, are totally welcome, at any level of ability, with any tool, and at any level of commitment, to make games with the rest of us for Klik of the Month Klub #100: Pirate Klix Six. And it will be super fun.
ANYTHING IS A GAME IF YOU MAKE IT A GAME. Because this is Glorious Trainwrecks, making 100 games can be left to interpretation. This isn't an endurance test. You don't have to make 100 Metal Gear Solid V's. Maybe, think of this like gesture sketches in a drawing class where you can easily make 100 drawings in 20 minutes. You do not have to program or make your own assets. Maybe think what is a game? What is 100? You all are creative. Do whatever, who cares, this is Glorious Trainwrecks.
The Klik of the Month Klub usually meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Usually, everyone who participates gets two hours to create something from scratch in Klik & Play. This time it will be over the entire Thanksgiving Weekend. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!
This time we are doing something different.
100-games-per-person. Let's aim for 10,000 games.
The games don't need to be super long, polished, good, or "games". There just needs to be 100-per-person.
Also, collaboration is encouraged! Upload project files so people can easily edit your games!
Please cite your sources and give credit where credit is due!
Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action. In addition, there are tools like Multimedia Fusion 2, RPG Maker, Unity, Game Maker, and Twine. Some engines to help make very very short games are plingpling, flikgame, and tinychoice.
Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!
After you've made your game, you should upload it here!
Submit games 1 by 1. Let's flood Glorious Trainwrecks! If you don't meet 100 games it's fine. The thing that matters is that you're striving to make 100 games.
For more information, check out the KotM N00B FAQ.
Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!
Imposter alert!
Imposter alert!
Imposter alert!
Imposter alert!
Also, any suggestions about the event, please post in the comments.
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Comments
i'm pumped!
i'm pumped!!
I have a hard time imagining
I have a hard time imagining that will make 100, but I'll try anyway during that weekend's down time. I bet I'll make a few.
. . .
The plot thickens . . .
this is an exciting idea!!
this is an exciting idea!!
i think i'd rather it be a
i think i'd rather it be a week or something, though. not to make longer or more elaborate games, necessarily, but just because 100 games in a couple of days sounds kinda exhausting
Awesome! I will try to make
Awesome! I will try to make 100 games but I'm not sure how I could succeed.
If you're posturing this as an official Pirate Kart™, it might be better to use VI instead of III? The established canon can be seen on PIRATE KART DOT COM, though I think the fifth is identified with a V more prominently on this site. I don't mind if it's just a play on the title of Pirate Kart II, though.
oh god it's ON
oh god it's ON
Zorp Zorp
question
seeing that i've been struggling to finish anything for the past .. large amount of months
i realise that it will make it absolutely clear that i'm in complete denial about my lack of abilities and endurance
when i ask: are the games to be submitted one by one or as one collection in zip packed together?
Good Question!
Beep Boop
Good question!
One by one.
Let's flood the "Newest Games" section!
Real Small
Beep Boop
Just make em real, real, real short.
Iterations and remixes are encouraged.
Generated games are also encouraged.
None of this has to be "good" either.
3
Beep Boop
Also, to my knowledge there isn't a Pirate Kart named "Pirate Kart III" is there?
Technically correct!
Technically correct! There was Pirate Kart II, two more Pirate Karts, and then Pirate Kart V. This implies (but doesn't explicitly identify) that Vector 3D Jam Multi-Game Pirate Kart is Pirate Kart III and 2012 IGF Pirate Kart is Pirate Kart IV. The smaller size of Vector 3D Jam Multi-Game Pirate Kart means it wouldn't be unfit for spin-off (or "gaiden") status, but the existence of an actual Pirate Kart III would create timeline confusion and put years of competing fan theories to rest with a dangerous level of finality, potentially tearing apart the entire Pirate Kart fanbase.
A compromise:
Pirate Kart III: Pirate Kart VI
Pirate Kart VI: Pirate Kart III?
Pirate Kart 3a: The Secret Revealed Or Your Money Back
Windows jokes
Pirate Kart III (2)
Pirate Kart for Workgroups
Pirate Kart for Workgroups 3.11
Making a game every half
Making a game every half hour is a rather tall order, but I admire your ambition!
It could work if folks made small variations on their existing games and submitted as new ones. Kinda like the old NES games that had "Game A" and "Game B" which are technically the same game with slightly different rulesets.
I may or may not find the time to participate in this. Right now my mind is sorta wrapped around SNES homebrew stuff.
Yes, you get it.
Beep Boop
Yes, exactly.
What is a "NEW" game?
I am sure everyone would love to see you participate or at least throw in a couple remixes or edits.
I know I would love to see what you would come up with.
I am not planning on spending the whole 3 day weekend making games.
I will probably get done early.
Yo, Awesome!
Cool, cool, you took my suggestion! I'll definitely participate. 8-) I think I could make 100 games in 1 day, I think you're giving too much time. ;-) jk, I hope with school I will be able to dedicate time. I even missed the last KotMK. I'll try to find time to make something for it today. :-( In school for games but not having any time to make anything. :-(
Turkey Week
That's why I scheduled it for Thanksgiving Weekend.
I guess I did not think that this is the time people spend with their families.
I was just thinking it was during a school/work break.
I hope you can participate!
Beep Boop
hey guys i don't know if
hey guys i don't know if you've seen this before but i found some really helpful information so you can make 100 games in a weekend. check it out.
http://www.wikihow.com/Make-a-Video-Game-from-Scratch
bleep bloop
bleep bloop
Thank you that is very
Thank you that is very helpfull !-!-!-!.
Guess I'd better get my computer tricked out A-S-A-P.
Boop Bowp
Beep Boop
It's on like
Donkey Kong!
Beep Boop
Anti-quantity
I was thinking about participating in the 100th KOTM ever since I noticed it was coming up, but making 100 games just doesn't sound fun. I'd like to propose an alternate challenge: Make at least 1 game per development platform you know how to use. For example, my challenge list would be: KnP, Flash, Twine, 3D Construction Kit, Unity, Wario Ware DIY, Pinball Construction Kit, and 3D Rad. Churning out 10^2 games just sounds like a chore, but running through the gamut (gauntlet?) of available tools (and maybe trying new ones!) would be less tedious and more adventurous.
Actually, this would be
Actually, this would be pretty cool. If I participate in this, here are the tools/mediums I'm thinking of using:
- The Games Factory
- MMF2
- PuzzleScript
- LOVE2D
- Super Mario Maker
- Plingpling
- Knytt Stories
- RSD Game-Maker
100 Things
I'd encourage both!
Obviously it would be boring if someone made the same game 100 times.
It would also be tedious making really ambitious things a bunch.
Think about how brief a game could actually be.
Think about how brief making a game can be.
It will be like that Pose Maniacs website for games instead of gesture sketch drawings.
You can do whatever.
You can do this on top of quantity,
you can do this instead of quantity.
It would not hurt to try.
I mainly appreciate you participating at all!
Beep Boop
i guess i can only make
i guess i can only make mobile games because my computer isn't tricked out, sorry everyone, but you'll have to buy my games on the google play store
i need the funds so i can make my computer tricked out
oo, this is a cool idea the
oo, this is a cool idea
the only things for me are knytt stories, stencyl, haxeflixel, increpare's tools, twine, and maybe csfml
This is deranged! We are
This is deranged! We are deranged! Let's do it! (what's the time frame? I don't reckon 100 games within 2 hours is feasible) XD
It Is, But It Isn't
I'm sure everyone could do 100 games in 2 hours.
However, this event takes place over Black Friday and the following Saturday.
It's still a shorter amount of time than the other Pirate Karts.
If you do the math it comes to about 1 games per half hour.
Beep Boop
Welcome home, BiggerJ!I
Welcome home, BiggerJ!
I just turned on signups, just for you! And anyone else who wants an email reminder the day before.
Sincerely, Original KlikBot
Change?
Beep Boop
Do people actually want me to change it? Also, this is technically a spinoff of KotMK where the subtitle is Pirate Kart III.
Would it be possible to
Would it be possible to change its name, or would that require months of extensive alterations due to the page name data having extended its digital tendrils deep into whatever databases this site runs on?
I haven't made any
I haven't made any trainwrecks for ages, but this might change that. I like the idea of hiding weird and unexpected stuff among tons of KnP, Twine, Tinychoice/Flickgame/Plingpling etc. games. For example, in this day and age, anyone can make a quick FMV game with their iPod/iPhone and Twine. And keeping with the spirit of the event and also making tons of other games on top of those will help ensure that those 'gems' are hidden.
Edit: I can't find the "Sign Up" tab/button/thingy.
Also, more people need to use the full original Klik & Play assets in the first comment of this page.
Hi everyone, it's your
Hi everyone, it's your friendly absentee landlord! I am excited for Klik of the Month Klub #100 and I am extra excited to see longtime members who haven't posted in years come out of the woodwork to celebrate.
Having finally had a read-through of this thread, I'd just like to take a moment to remind everyone of the absolute, ironclad, unbreakable golden rule of Glorious Trainwrecks, which is: "Cheating is encouraged."
That is to say, we are here to give the finger to the creative roadblocks that stop us from enjoying making stuff, and if a rule, goal, or expectation, either from yourself or others, gets in the way of that, you are completely free and 100% encouraged to disregard it.
If the idea of shooting to make 100 games in a weekend gets you fired up and sounds like ridiculous fun, yes! Do it! If that sounds like torture or you can't set aside the time or it's just otherwise completely, absurdly out of your reach, then don't! Set a goal that makes you excited instead. We will be happy you showed up and made stuff with us.
I'm sure I'm not saying anything new to most of you, but since I'm pointing folks here from Twitter etc, I just want to make sure it's explicitly stated on the page itself: you, the person reading this right now, are totally welcome, at any level of ability, with any tool, and at any level of commitment, to make games with the rest of us for Klik of the Month Klub #100: Pirate Klix Six. And it will be super fun.
Okay, I've decided on what
Okay, I've decided on what I'm gonna do. It'll be a rather simple game with 100 micro levels. Feel free to use this or a similar concept in your game too!
HOW WOULD YOU EVEN MAKE 100
HOW WOULD YOU EVEN MAKE 100 GAMES I DON'T GET IT
I think there's going to be
I think there's going to be a game launcher like with our other Pirate Karts. So they won't count toward the official total number unless they're separate programs.
help for my game for this game jam the correct one
I am going to make a game that will teach people 100 words over 100 game frames 100. So I need 100 words- how do I get them? I am asking y'all to provide me with numbers! Give me some numbers between 1 and 1 million. This will work... trust me. I have done math in my spare time.
They could be really short,
They could be really short, like 10 seconds each. Anything is a game... if you believe.
587
587
also 283
also 283
huh, I would help but I'm
huh, I would help but I'm not sure how to get numbers. where do they come from? I think clyde's a wizard.
the sheer hubris, the balls
the sheer hubris, the balls one must have to even think oneself capable of this endeavor. awesome idea... i'll participate if i wind up having time.
i'm torn between using Klik N' Play or Fusion. i know Fusion would be faster, but i might feel like a scrub for not using Klik N' Play
Those are some good numbers,
Those are some good numbers, thanks clyde.... ihavefivehat, there's no magic, just say whatever numbers you can come up with!
I am full up on numbers now
I am full up on numbers now so if I get any more I might disregard them.
I am not shooting for making
I am not shooting for making 100 games. That's just way too many for me. I have a job and personal projects I need to work on, and of course I also need to leave time for play and generally taking care of myself. I'd be happy to just submit a single game that is tangentially related to the number 100.
Basically, see SpindleyQ's comment directly above mine.
Use Whatever
Beep Boop
You can use whatever.
Yeah
Beep Boop
Yeah, you get it. Anything is a game if you believe it. I'm clearly not saying make 100 Metal Gear Solids. Anything can be a game if you make it.
Beep Boop Do Whatever
Beep Boop
Do whatever, who cares.
7890
7890
Beep Boop
Beep Boop
12345
Please Disregard
69
420
1337
517329
517329
ok, let me
ok, let me try.................................................
here i go.....
u
was that a number? did I do it?
AWWW SHIT
ITS TIME TO BUST OUT THE OL' KLIKKER ONCE MORE
MAYBE AFTER THIS I CAN FINISH THE THING I WAS DOING WITH MNO OOPS
anyway hi whats up im pumped as hell to do a no holds barred all weekend jammin time
ahha wow its been nearly a
ahha wow its been nearly a year since i last put out a knp game huh thats p. cool lets keep up my ((currently 2 times)) streak of at least one game a year
by buggering it entirely via 100 games in one go even though theyre posted one by one
This is definitely doable.
This is definitely doable. Just plan ahead... bend the rules. Have some templates ready. Get some ideas together before-hand. You can do it. Make all the games.
#
I don't think I will make more than 60. But I will make stuff, and I won't use Klik.
Hey, Snapman, do you still
Hey, Snapman, do you still have the midis and sound effects from the KnP CD that you mentioned in a bygone age? If so, could you please post them in that thread and link to that thread here for other people to find?
Yeah, sure
I'll post them tonight.
Ye Olde Audios
It's been a while!
8675309
8675309
That was a number for MNO.
That was a number for MNO.
I'll try to put something
I'll try to put something together for this this weekend. TBH, I'll be lucky if I get to one game. I'll go from there.
Tangential, but I made a 101-in-1 "Amaze-o-kart" for the 2012 GDC Pirate Kart. I think I made this in under 3 hours. http://www.glorioustrainwrecks.com/node/3142
Game Notes
I'm spending little bits of spare time to come up with game ideas based off of inspirations found here:
http://ideagenerator.creativitygames.net/
Over 20 so far...Let's see how many hare realized into actual games for this event. :)
time constraints
Alright, i've already got 4 games lined up to post. however due to my vacationing I might not live up to my quota of 100, sorry :[
Also I'm putting too much effort into these games lol
For the last two weekends
For the last two weekends I've panicked a bit thinking I missed this, but now the weekend is correct and I am ready!
SORRSE
Don't forget to include your source projects/code. It's a nice idea, and we should do that more often!
Here's a preview of my
Here's a preview of my upcoming game, Nano Dragon 100, for which I have 62 levels made so far:
I'm ready to upload some thingies!
Looks like I made 25 or 26 games so far. I had to make some changes to some of the .rar files just now, since the generic text file credits me for "Graphics, Music and Gameplay" while three of my games had neither.
#
Looks like my two Dumb Political Meme sequels still need tweaks. I will get to it tomorrow. So far, I'm responsible for almost 50% of all Kart #100 games! Not bad.
One down, 99 to go. ugh.
One down, 99 to go. ugh.
Just submitted the 100th
Just submitted the 100th game, does that count as success?
YES IT TOTALLY DOES
YES IT TOTALLY DOES WOOOOOOOOO