Random posts

Smedis2's picture

Eater of meaning attacks GT?

I was logged out earlier and noticed alot of the words were eater-of-meaning-ized.
Is this intenional?

nilson's picture

the killers

killers_1.gif
Game File: 

Made in RPGM VXA - just a small game i made this morning

i like JRPG tropes: the idea of impossible foes/battles designed as real but are in fact scripted (to lose) and the idea of hero destiny (the heroes can't lose 'cause that's how the game was written) are common in JRPGs since their inception. i think it's pretty cool when you're playing a JRPG and you think it's a hopeless boss fight but it's just a really hard regular boss fight and you let the boss kill you.

the killers is also informed by the stories 'the killers' & 'a good man is hard to find'

thanks for playing (▰˘◡˘▰)

Author: 
Nilson Carroll
Made For: 
An event
Kitaru's picture

Cave Shooter

CaveShooter.PNG
Game File: 

Arrows: move
Shift: slow movement (but it isn't really useful in the finished game, haha)

Avoid crashing! Shoot the walls for points! Super fast cave action!

Vaguely inspired by the scoring strategy for the first stage of Zed Blade: http://dic.nicovideo.jp/v/sm549412

EDIT: Oops I fixed a bug. It was supposed to be giving points relative to the scrolling speed instead of the bullet speed, but I forgot to put global.speed instead of speed. <_> (It is floor(global.speed)*8 per scenery shot now. :awesome:)

Made For: 
Klik of the Month Klub #33 (Mar 2010)

Shadow Lancer

shadow.png
Game File: 

It's a game... Bunch of shadows. Kill things.

Author: 
EdibleToaster
Made For: 
An event
thesycophant's picture

Shadow Wrangler

shadowwranglernew.png
Game File: 

It's been awhiiiiiile

Hey, y'all. This is my first new (completed) game in two years. Snapped it together quickly.

This is a little bit Lemmings, a little bit The Incredible Machine, but you're running around with the little shadows trying to wrangle them into the right place.

Ten stages!

Hope you enjoy!

4/1/2015: UPDATE adds auto-save and level restart functions

Author: 
John D. Moore
Event Created For: 
Made For: 
An event
hugs's picture

one with nature

nature.png

my second flickgame, made using a hack to allow dithering

Made For: 
An event

Please Go To The Forest

gototheforest.png

I need you to go to the forest. There's something in the forest. Please go to the forest.

Made For: 
An event

UpRising 2.0

Preview - Stage 1-5 (Haphazard).png

Climb the 30-floor tower in this basic old-school platformer!

Author: 
128-Up!
Made For: 
An event

The Blob Family

theblobfamily.png
Game File: 

This is a sequel to Dodge Bouncing Balls. In this game, Alliteration Parley must puzzle out the identity of each of the bellyballs on screen. Use the sonar, carefully observe their responses, and then tag them with the correct colour to win.

This is inspired by Liquisity, Pac-Man, Hundreds and Finderseek.

Controls:

Arrow keys - Same as WASD
WASD - Same as DAWS
DAWS - Move Parley.
Click - Select weapon, use weapon.
Q on title screen - switch to different colouration. It's intended for colour-blind players, but I don't know how well it works...

Made For: 
An event
SpindleyQ's picture

New server

Dudes we're totally on a new server. www.glorioustrainwrecks.com will be back up and running as soon as the DNS propogates and all that. Hopefully downtime shall be reduced!

Syndicate content
pensive-mosquitoes