LIFE NOWADAYS IS HARD
YOU NEVER KNOW WHERE TO TAG STUFF AND THIS GAME IS SUFFERING.
IMAGINE YOU ARE A GAME IN THE INFINITY OF THE "UNIVERSE OF TAGS".
>>> USE YOUR ARROW KEYS TO DRIVE THE GAME WHERE IT BELONGS.
WHICH PLANET WILL YOU CHOOSE?
THE INDIEGAME PLANET? OR A NOTGAME OR PERHAPS PEUT-ÊTRE IL EST UN ALTGAME CHEIO DE GARRA E AMOR
JE NE COMPRENDS PAS.
p.s.: seriously now. This game is a #metagame. If you by any chance have any problems with things meta, I advise you NOT TO APPROACH THIS.
where have the weapons gone
where have the demons gone
where have the maps gone
where has my life gone
Not only do I tinker with videogames, but I spend most of my spare time designing tabletop board games.
Later this year I'm leading a workshop where I will be introducing people to Nomic card games: games where you can make it up as you go along, and/or add cards to them while you play. I developed three simple card games to illustrate how to combine different mechanics and game dynamics, as well as to argue that one can make a game about ANYTHING, using nothing more than a blank deck of cards.
If you've a spare moment, please review these rules (about a page and a half each), and share any notes you may have about them. I'm open to any constructive criticism. These games are targeted for the casual market, appropriate for all ages, and designed to be picked up and played in a matter of minutes.
MUSH-RING! http://www.let-off.com/bgames/mushring/mush-ring.pdf Emphasizes draw-and-play, take-that, and set-building mechanics.
NUTS AND GRAINS http://www.let-off.com/bgames/nutsgrains/nutsgrains.pdf Card drafting, open trade and negotiation, graduated scores, and secret agenda.
CROSSING GUARD XL! (XGXL!) http://www.let-off.com/bgames/xgxl/xgxl.pdf Simultaneous bidding and secret agendas.
Thanks for your time, folks!
So here it is. It kind of only works for part of the map for some reason, so I'd need to find a more object-efficient technique, I think, if I wanted to continue working on this.
Attachment | Size |
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raycast.zip | 5.12 KB |
A game in VBScript about... drunk fatalism? You REALLY should play Fatalism (http://www.glorioustrainwrecks.com/node/9793) first to better understand all them intricate nuances of the storyline.
ffffffffffff
my first game with klik n play :o)
Gold's Enigma
Pink Dalek glass smashing extravaganza! Exterminate! Exterminate! Conquer and destroy!
Short action/arcade/high-score game.
Inspired by the appropriation of African American culture in the witch house genre of electronic music. Fighting games/90's Capcom games take the place of trap music and action/arcade takes the place of electronic/house music.
The Mac and PC versions are different as the PC version has a paste to background effect.