A little bit of Pac-man, Dig Dug, Zelda, and Pet Cemetery.
Undo what you've done before time runs out.
Use arrow keys to move. Point and hold to reverse what you've done. Hit enter to pause. Hit F12 to toggle music off/on.
"A love letter to Hexagon."
Game by Kevin Messman
Music by Andrew Gleeson (Get the OST here!)
Game Design Consultant: Jason Killingsworth
Timer font: Anna Anthropy
Special Thanks: Terry Cavanagh, Eve Sussman, Todd Polenberg
A holiday game card using crayon style graphics and sound effects recorded by my three daughters.
Cheaper than an actual card or flowers. (A lot more work)
It's been a long time since I'd made a game for GT; here's my homecoming. It's great to be back.
Today, in MANIC SWORD MAN:
You are Jimmy James. Your book has been translated into Japanese, and then that translation was translated back into English. The results were less than satisfactory.
Take out your frustration by chopping up as many of the books as you can. Wade through the wreckage with the ARROW KEYS.
Inspired by my partner's love for the old television show News Radio. Title and game mechanics from the Video Game Name Generator website. Some sounds made with the free application bfxr, while others were made with my voice and a crappy dictaphone recorder. SDK was MMF2.
Copyleft 2013 let-off studios.
UPDATES: Description and game updated to fix typos. Cheers to thesycophant for fact-checking.
A primitive bullet hell game! Avoid the other squares and survive as long as possible. There is an underlying pattern....
This is my first KOTM entry. Made it in GameMaker Studio, and it's the first time I'm using Game Maker.
I didn't really have an idea when the jam started, so the game's not very impressive. Your goal is to pick up the green things and avoid the red things. You can change your size with the WASD keys and move around with arrow keys. If you want to try again, close the game and run it again.
Also I'm sorry about the music.
An abstract arcade game of violent, insect romance!
Save the earth from these crazy asteroids.
Right and Left arrows: Rotate the ship.
A followup to my Batari Basic game Pest Control in Space. This time there's more bees, and the action is in 360 degrees! (Oops I rhymed)
Move the mouse left and right to move your ship along the perimeter. Hold the mouse button to fire. Destroy the hive and any remaining bees to progress to the next level. Hitting a bee with your ship will kill you. As you progress, the hive becomes larger, the bees spawn more frequently, and they descend more rapidly!
Press C to insert a credit, and S to start the game.
Also, if you stay on the title you can watch a little demonstration.
Update: Made a couple fixes. Redownload if you've already downloaded.
Zip file contains a .mfa file that can only be opened with MMF2/TGF2. So don't waste your time downloading it unless you happen to have either of them installed. Sorry about that. :/ It was supposed to build a flash version of the game but that came out buggy and unplayable, so. Yeah. Wasted so much time on this... Argh.
But if at least one person plays it and enjoys it even a little, it'd be worth it.
Too frustrated/hungry/tired to write a description right now.
So, thanks to ExciteMike, it's now available in a convenient .exe format.
Just a simple, tiny, very hard shoot em up. You control this space squid thing (that totally doesn't look like a space squid) and climb around while shooting robots and space jellyfish (definitely doesn't look like jellyfish.). There's no ending or anything, it goes on forever. Well, in theory, at least. It becomes pretty much humanly impossible at around level 20 or so.
Sound effects by Effbee. Thanks! Saved me a lot of time.
Also very briefly uses a font made by Anna Anthropy/Dessgeega.