An abstract shmup i originally made for a LD48 , but added 24h more into it and overhauled a bunch of gameplay. Most of the time was spent on working out the gameplay and pacing.
Eventually a single hit from an evil red triangle will kill you (they do more damage the longer the game plays), so stockpiling energy early on and good timing of 'Time Slow' and 'Teleport' will keep you alive longer as well as boost the score multiplier.
Instructions are onscreen.
Love it? Hate it? Help me make it better and tell me about what you like and dont like about it.
Controls: ARROW KEYS + SPACE.
Tim travels through time and 32 classic video games in the craziest adventure YOU'VE played all day!
We made this in one weekend for a Mini Ludum Dare. The theme was "quality vs. quantity" - a.k.a. make as many games as possible.
The Object of the game is to get your medication before your hallucinations overwhelm you. Collect food along the way to gain points. Progress though a series of levels and try to get the maximum score.
You are sleepy, You have a game to make an everything is standing against you. It is your job to overcome the obstacles and make the game before the deadline hits. Face evil stars, cherries, your comfy pillow and being tired to finally make your dream game.
An arcade-style racing/platformer where the object is to get to the goal as fast as possible!
A top-down plane flying game. Fairly simple. Enemies are varied and interesting. Health, score, and boss.
I spent too much time on this.
An update of the Atari 2600 classic, Fast Food. But this time with an all new multiplayer vs. mode! (One player uses the arrows, the other uses the mouse) Compete to see who can eat the most food, but avoid the poisonous tumbleweeds! Three strikes and you're out!
Defend your tower from the incoming birds! Or get defeated by them.
Eject the bread from the toaster to avoid it getting burnt! Classic arcade fun!
A completely original game. It isn't a clone of an old arcade game. Nope, not at all.