Someone is killing off the KINGS OF THE INDIE GAMING SCENE.
Only by sending in a Miniaturised David Caruso onto the surface of the stiff can anyone hope to find out WHO IS KILLING THESE POOR FECKERS.
Once day i'll finish this and make it look REALLY POSH.
for two players or one really dextrous player
switch tracks to destroy enemies in your wake! be careful not to crash into them (or each other)! can you reach the mythical kill screen, the hall where only the most valorous and high-scoring warriors travel to when they (collectively) reach 999 points?
controls:
w/a/s/d (player one) and arrow keys (player two) to move
moving up and down is now slightly more useful
The world has ended. All you do is go back through it's final moments, piecing together why things happened rather than how.
It's a weird and silly adventure game made for the Pirate Kart V and inspired by the words published on RPS.
I previewed it so that I'm sure that this time it has the right screenshot.
I'm stuck in this city with no cash and no home (I'm couch surfing for now.) I decided that since I got a 3 day weekend ahead of me, I'm going to write a trainwreck and sell it. Ha! I just want to see what I can hammer out in 3 days. I can't find a job anywhere in this crappy city but I'm not ready to go back 'home' yet (I want to avoid my mom's couch again!)
I had many attempts before trying to hammer out games while keeping my eyes peeled for jobs but after a year's hunt, I used my tax refund to go on vacay, only to run out of cash and get a job that brought me to this city and I got into it with the people I work with (I don't like working with others, it seems) so now I'm stranded.
I keep getting flack from my family and friends that programming a game is stupid without extra schooling, Fuck school. I was bored to tears (maybe I'm so damn genius that I didn't need 16 weeks to learn algebra, how about 2 days? lolz)
I'm determined to finally get some games off the ground and make some money in doing what I love (altho using a game dev kit kinda is wonky than hard coding, I can always hammer out something in QB64 lolz or DarkBasic).
So this blog will chronicle my attempts. Let's see how this trainwreck goes!!!
I haven't been around for a while, and I dropped by and noticed that KOTM was missed this past weekend. Let's make up for it by making games about missing things, one week late! I won't miss it!
The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!
add your game by clicking 'post' over in the sidebar <-----
Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
Balloon Showers | 01/25/2015 - 15:17 | dreamfeeel | 7 | |
biker is late to job | 01/24/2015 - 17:48 | gisbrecht | 2 | |
Blink | 01/25/2015 - 03:21 | Lynx | 20 | |
Can't Stop | 01/24/2015 - 17:14 | jonbro | 4 | |
Chip's Challenge 2015 Retro Level Pack Adventure Collection For Fans Of All Skill Levels Or None Applicable (Version 0.999) | 01/27/2015 - 15:02 | spiral | 5 | |
Missin the point | 01/25/2015 - 17:04 | ihavefivehat | 13 | |
MissSir | 01/27/2015 - 09:39 | everythingstaken | 3 | |
SimBiker | 01/30/2015 - 01:31 | 2sman | 0 | |
Yoshi is Missing | 01/24/2015 - 21:15 | Danni | 3 |
OH GOD I JUST MADE A CONSTRUCT GAME AND IT'S F**ING SHORT AND INSANE.
NO SCREENSHOT CAN DO IT JUSTICE.
If you want in on that, email games to mike at meyermike dot com. The IGF deadline is this Sunday at like midnight PST or something. I presume ExciteMike will need time to throw games in. I dunno. Perhaps he'll post.
THIS IS YOUR CHANCE TO ENTER THE IGF!!! MAKE YOUR DREAMS COME TRUE <3
UPDATE: I have also uploaded the unfinished 2016 version that is mac exclusive that has completely different audio, polish, and graphics
I'm sorry I'm so late JumboDS64. The project file I had got deleted while working on it and then school started back up and I neglected to recreate it until now. I will post what I had of the 2016/17 version when I get Wifi.
controls are just left and right
r for restart
esc to quit
there is some stuff where you can shoot the left bullets with holding right and vice versa and whatever, but I'll let you mostly figure that out.
I may also make a html version of this, but yeah, I got real anxious about this game last night and just recreated it as best I could
Also, I think combining all the ludum dare themes was one of the biggest inspirations with this game