This isn't actually a game made for a GT event, but I wanted to post it here anyway. It's suitably small, easy to pick up, and worth a play or two.
You need to collect six cog-like pieces of a watch before you're out of time or the Red Spirits have destroyed you. Collect the six pieces and then move to the exit (it looks like a green globe).
You can adjust a handful of variables (and thus the difficulty of completing it) on the Options screen. Use the ARROW KEYS and either SPACEBAR or ENTER KEY to do stuff.
Have fun with it! And thanks for your indulgence with this non-GT submission. :)
It's been a long time since I'd made a game for GT; here's my homecoming. It's great to be back.
Today, in MANIC SWORD MAN:
You are Jimmy James. Your book has been translated into Japanese, and then that translation was translated back into English. The results were less than satisfactory.
Take out your frustration by chopping up as many of the books as you can. Wade through the wreckage with the ARROW KEYS.
Inspired by my partner's love for the old television show News Radio. Title and game mechanics from the Video Game Name Generator website. Some sounds made with the free application bfxr, while others were made with my voice and a crappy dictaphone recorder. SDK was MMF2.
Copyleft 2013 let-off studios.
UPDATES: Description and game updated to fix typos. Cheers to thesycophant for fact-checking.
a short game about Love in all its forms.
Beloved is about love. It's about honesty, and making your way through a world full of obstacles.
Guide the lovers to the Love Repository, where they can find happiness in union.
-Nick Yonge, krangGAMES
Stuck in a monochrome world, you must avoid confrontation with the silent mime inhabitants or face the imaginary consequences! Mimes will follow you and throw apples at you if you get too close. See how long you can last in this super realistic mime-avoiding simulation game!
Arrow keys: Move
An experiment in asymmetrical co-op. Originally made for the 0h game jam, I spent another 45 minutes clearing up the most egregious playability issues.
Pong with spoilers.
And a third one. This is the last, I swear.
Yeah I made another one.
A poopy little point-and-click arcade-style game about blowing up pirates with A-bombs. Blow up enough pirates and you'll get rich and win the game! Blow up enough civilians and you'll lose. Either way: Hitler.
It's a game where you wreck houses
Up Arrow - Up
Down Arrow - Down
Left Arrow - Left
Right Arrow - Right
Space - Shoot Lightning