Events

« May 26, 2014 - June 25, 2014 »
 
05 / 26
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 27
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 28
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 29
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 30
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

05 / 31
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

(all day)
Start: 05/01/2014 - 13:00
End: 06/01/2014 - 00:00

HELLO.

I am organising a game of exquisite corpse, using the Sword of Moonlight tool.

Sword of Moonlight is a nice piece of software by From, and it used to make King's Field style games. Making maps is simple enough, and everyone is welcome, no matter their familiarity with the software or the King's Field series. Here is an example of the first thing I made in it, it took a few minutes.

The actual duration of the event is 'as long as it takes'.

There are no rules regarding how much a person has to contribute.

I think the basic process is:

  1. Finalise list of participants.
  2. Decide on order the project will be passed round in.
  3. Make a chart to determine how the separate maps will link together, and whose map will link to whose.
  4. Pass around project folder, each participant adding their map and events (etc.), and link their map to whichever is required.
  5. Make some tea.
  6. Distribute, and play.

I will be using E-mail to do a lot of the organisation and co-ordination (though will mirror things here), as not everyone participating is a GT member. So if you want to pass your address along to my gmail: rylie.james.thomas do that!
I've also made this cool website to host it: http://moonlitcorpse.neocities.org/

06 / 1
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 2
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 3
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 4
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 5
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 6
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 7
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 8
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 9
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 10
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 11
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 12
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 13
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 14
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 15
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 16
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 17
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 18
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 19
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 20
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 21
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

Start: 4:00 pm
End: 6:00 pm

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action.

Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!

After you've made your game, you should upload it here!

For more information, check out the KotM N00B FAQ.

Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!

06 / 22
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 23
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 24
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

06 / 25
(all day)
Start: 11/11/2013 - 19:56
End: 12/31/2014 - 14:56

An event where you use Klik and Play to make games! I'll try to post some older games of mine, as well as mine also! Making this a year-long event.

(all day)
Start: 11/21/2013 - 11:26
End: 08/22/2016 - 10:43



ZZTV is a community project started by Dark FLR in 1998. ZZTers can create and contribute channels, which are small ZZT worlds that can contain any kind of content the author wishes: previews of upcoming games, artwork, minigames, stories, etc... These channels are traditionally given names that begin with the "#" symbol (e.g., "#bakedcheese"). All of the channels are sent to the person in charge of ZZTV; the project leader is then responsible for compiling the contributions into a series of volumes and releasing them to the public. ZZTVs are done at the rate of about one per year. Each ZZTV is numbered; for example, the current ZZTV-in-progress is ZZTV11. The person in charge of ZZTV changes fairly frequently; Zenith owned the project between issues 4-7 before passing the mantle on, with the more recent project leaders being MadTom, Commodore, and now bitbot.

Game link: https://archive.org/details/zzt_zztv11
Video link: https://youtu.be/XGCuxC5ZibE
Website: http://geocities.ws/bestofzzt

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