I managed to see the exit (I think) but I didn't stockpile enough lives to collide with it. I'm curious why you make such challenging, spiky things. Thanks for the plentiful checkpoints though!
Cuz it's fun! I like pacing that is more created by the player experience or skill than the game being inherently long, or there being a lot of content. Challenging levels are kind of like spicy food in a way. I also like the idea of Tails being a masocore character. There is something about Tails enduring punishment that I think is suiting. Lots of reasons!
That was extremely difficult. On my first time I stockpiled 150 lives and lost all of them at the end. The second time I went through, I stockpiled 250 lives and finished the game with 240. I like the idea of this game, and getting to each checkpoint was very satisfying. It seemed like tails was mocking me by yawning every time I died though.
On a wim from what i have to assume was a google search or something else, i think i stumbled upon this page and downloaded the game out of curiosity. enthralled by its existence immediately, nothing like anything Ive seen sonic related before or since.
It laid as a curiosity on my hard drive for many years, occasionally popping back into contentiousness the few times i went through *.mfa on my downloads folder and marveling at it. Eventually that PC died, and just by the skin of its teeth, so did the files for this game before i scraped all the "important" things off the old dying one.
To say trying to find this game again from the hazy recollection of something i did 7 years ago with no paper trail was devastating. Explaining to anyone else what this was didn't even sound real. You simply cannot recreate the feeling of being the sole harbinger of what was this game in my mind and have it be lost media.
If it not for your little horse racing thing you have on twitter i would have legitimately never found this ever again, and the feeling of rediscovering this was euphoric.
TL;DR: live forever and continue making games
Comments
I managed to see the exit
I managed to see the exit (I think) but I didn't stockpile enough lives to collide with it. I'm curious why you make such challenging, spiky things. Thanks for the plentiful checkpoints though!
Uh!
Cuz it's fun! I like pacing that is more created by the player experience or skill than the game being inherently long, or there being a lot of content. Challenging levels are kind of like spicy food in a way. I also like the idea of Tails being a masocore character. There is something about Tails enduring punishment that I think is suiting. Lots of reasons!
Thank you for playing/commenting!
Dying over and over again
Dying over and over again does seem weirdly appropriate for Tails. Anyway I tried again and won! Yay!
That was very challenging
That was extremely difficult. On my first time I stockpiled 150 lives and lost all of them at the end. The second time I went through, I stockpiled 250 lives and finished the game with 240. I like the idea of this game, and getting to each checkpoint was very satisfying. It seemed like tails was mocking me by yawning every time I died though.
Thanks for playing!
I'm sorry about Tails mocking you. Behavior like this is why I put him in this dungeon!
that was fun.. i liked how
that was fun.. i liked how the music would restart every time i died
!
It only happens when you get a Game Over. If you get extra lives at the beginning, that doesn't happen :-) ty for playin'
cool story about this game
On a wim from what i have to assume was a google search or something else, i think i stumbled upon this page and downloaded the game out of curiosity. enthralled by its existence immediately, nothing like anything Ive seen sonic related before or since.
It laid as a curiosity on my hard drive for many years, occasionally popping back into contentiousness the few times i went through *.mfa on my downloads folder and marveling at it. Eventually that PC died, and just by the skin of its teeth, so did the files for this game before i scraped all the "important" things off the old dying one.
To say trying to find this game again from the hazy recollection of something i did 7 years ago with no paper trail was devastating. Explaining to anyone else what this was didn't even sound real. You simply cannot recreate the feeling of being the sole harbinger of what was this game in my mind and have it be lost media.
If it not for your little horse racing thing you have on twitter i would have legitimately never found this ever again, and the feeling of rediscovering this was euphoric.
TL;DR: live forever and continue making games