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Dokosuka Wors

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Fight l' If it goes; ?
The troop of the enemy which has your troop!
Enemy king who has your king died!
Dokosuka Wors remain the many loans [echxoy]!
(Gloriously translated from English to Dutch to French back to English to Japanese and finally back again to English.)

Up/down/left/right = movement.
Bump enemy to initiate combat.
Kill enemy king with your king.

Made For: 
Pirate Kart 2
kirkjerk's picture

The Hose

thehose.png
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Hey what happened to the Ladies Auxiliary???

Anyway, this is my game. I was trying to add a bit of Glorious-y out-there-ness to my game that my staid self sometimes lacks, while staying true to my artistic, physics-toy-making style. Such as it is.

THE HOSE is the result.

You are the hose. Hold the mouse to send out water streaming, sending you flying and hopefully dousing the flames.

Err, I mean...

THE BUILDING IS ON FIRE! HOLY CRAP YOU BETTER PUT IT OUT!!! GAH WHAT KIND OF GOOD HOSE ARE YOU IF YOU CANT PUT PUT A FIRE!!!!!! AAAAAH WHATS GOING ON YOURE FLYING ALL OVER THE BOARD LOOK OUT!!!! LOOK OUT! PUT OUT THE FIRE AS FAST AS YOU CAN GO GO GO GO GO GO!!!!

Event Created For: 
Made For: 
An event
ExciteMike's picture

Liquid Crystal Crocodile

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Trying out making something like the Donkey Kong Jr. LCD game.

Made For: 
An event
AttachmentSize
lcdcroc.zip665.67 KB
sergiocornaga's picture

Chaos Butterfly 9000

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Game File: 

A marker game inspired by Pamela's Adventures in DreamLand.

Made For: 
An event

It's Wolfentime! (a Wolf 3D jam)

Mon, Mar 25 2013 06:00 AM
03/25/2013 - 06:00
03/25/2013 - 23:59
Etc/GMT-7

We had a DooM event, so now it's time for a Wolf 3D event! Making maps for Wolf 3D is incredibly easy, so all are encouraged to take part! The plan is to put all the levels together to form a new episode or two, complete with a custom title screen!

general grettle ss2 officer2 guard2 hans2

So, what do you need?

1. A copy of Wolfenstein 3D. The shareware edition is fine, though the full version will give you more to play with.

2. A way to play Wolfenstein. You can use DOSBox if you wish, but there are also sourceports (I use NewWolf): http://top-sourceports.tsx.nl/wolfenstein-3d.html

3. An editor. I use Havoc's Wolf Editor. It's full-featured, easy to use and even includes built-in documentation and tutorials: http://hwolf3d.dugtrio17.com/index.php?section=hwe

4. If those tutorials are a bit too heady, here is a nice one that gives you the basics of Wolf 3D level design. It's for a different editor, but it's pretty much the same stuff: http://www.wolfenstein3d.co.uk/levels.htm And here is a very in-depth one: http://diehardwolfers.areyep.com/bunker/bjdesign.htm

5. Inspiration. Ellaguro wrote some great articles about Wolf 3D's level design, which could give you some good ideas. With some imagination, you can make something special in Wolf 3D, despite how limited it appears to be. http://ellaguro.blogspot.com.au/search/label/wolfenstein

READY...

FIGHT!

And by fight, I mean design levels.

This is a bit of a loose event. A few friends are hoping to have a LIVE JAM on the 25th, but that might not happen. Really, just add levels here and we'll put it together in an episode when we have enough/too many levels! You can even post levels you've previously made that you're proud of. Unless we reach 60 levels. Then we're screwed.

The final collection will likely use the full version of Wolfenstein, we'll just have to cut out all the official levels to avoid any piracy issues.

OH, one more thing. Please export your maps, so that you don't have to upload Wolfenstein 3D with your work. All the map files will be pulled together at the end of the event.


Games made for It's Wolfentime! (a Wolf 3D jam)

Namesort iconCreatedByScreenshotComments
Wolfeinstein 3D03/24/2013 - 05:43mutantlegwolftitle.jpg1
Pgilstein map103/24/2013 - 17:12pgilwolflevel.png0
Pgilstein map 203/24/2013 - 20:05pgilwolflevel2.jpg0
Outbreak03/19/2013 - 01:38HulkHandsomeoutbreak.jpg0
My Level03/25/2013 - 08:26juliettemylevel1b.png0
Gretel's Grotto03/08/2013 - 01:12HulkHandsomegretel.jpg0
Glorious Wolfenstein Trainwreck - Springtime04/15/2013 - 08:17HulkHandsomespringtime.jpg13
EPISODE TWO SECRET AREA03/25/2013 - 22:37Pizza Timewol-f-u.png0
Creepy Pasta03/25/2013 - 17:59ShineSyndromecreepss.png0
Could be Worse03/08/2013 - 01:19HulkHandsomeNewWolf 2013-03-08 18-27-09-72.jpg0
Barrels03/25/2013 - 18:24juliettebarrelswf3d.png0
PurpleChair's picture

Grenade Pong

grenpong.png
Game File: 

DISCLAIMER: This took four hours to make, which is inexcusable. The only consolation in this is that it's a much higher quality game than I normally turn in.

My original idea was to make some kind of EXTREME TENNIS game where the ball was a grenade and the players were carrying machine guns, but because I couldn't be bothered to put in a net or introduce bounce physics and stuff I ended up making GRENADE PONG instead.

Each player is equipped with a gun and a forcefield. Like Pong, the aim of the game is to bat the grenade off the opposite side of the screen. Unlike pong, you can only deflect the ball when your forcefield is activated, and your forcefield only stays active for about 1/3rd of a second each time you use it (and takes just over 1 second to recharge). If you touch the bomb while your forcefield is inactive, you lose instantly.

But wait - there's more! You can't move and fire. Your characters will automatically aim towards each other, but while you hold down the Fire key you will be able to adjust your aim by pressing your move up/move down keys. Bullets will not kill you, but will hinder your movement around the court - your forcefield will not protect you from this! Bullets do not affect the bomb in any way.

CONTROLS:

Player 1: WASD to move, G to shoot, Y to use forcefield

Player 2: Arrow keys to move, Page Down to shoot, Page Up to use forcefield

You only play one round at a time and the game will automatically return to the title screen after each round.

Windows only; made in Game Maker 7; .zip includes GM7 file.

Event Created For: 
Made For: 
An event
RobLach's picture

SUPER PRECISION

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Shoot a dude with a shotgun. Good enough for one shot?

Author: 
Rob Lach
Made For: 
An event

Popeye VS

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Game File: 

A simple quiz.
Popeye vs a number of powerful opponents. Who would win?
1 point for each correct answer. 20 possible points you can get.
Good luck.

Made For: 
Pirate Kart 2
KlikBot's picture

Klik of the Month Klub #69

Sat, Mar 16 2013 04:00 PM
03/16/2013 - 16:00
03/16/2013 - 18:00
Etc/GMT-7

The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!

Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action.

Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!

After you've made your game, you should upload it here!

For more information, check out the KotM N00B FAQ.

Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!


Games made for Klik of the Month Klub #69

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