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"Fun Ship" and "I Kill All" - Even more KnP demakes

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On the 23rd, a gamemaking duel was held on the TIGSource Forums, with the theme being "Demakes in Klik'n'Play".
And thus, two glorious trainwrecks saw the light of day...

Fun Ship is a demake of Messhof's Party Boat, made by me(genericuser).

I Kill All is a demake of Error-Free Software's Tapan Kaikki, made by Stargoat from the forums.

WARNING: Download these at your own risk; they may be dangerous to your health, your general sanity, and your pets.

Oh and if Fun Ship has wacky Greek text, just copy "Commodore 64.ttf" to "C:|Windows|Fonts".

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I Kill All.rar127.17 KB
FUN SHIP.rar237.97 KB
atuun's picture

Passage 9: Let's Learn About The Digestive System!

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Another hit in the seminal "Passage" series of games, Passage 9 uses the patented "Meaning Through Play" method to teach you all about what's going on inside your body!

Made For: 
An event

Stupid People with Yellow Hair - Dedicated to Deceased Crab

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Just pretend the kid is Chester. No, I don't know what's up with the banana.

Made For: 
Pirate Kart 2
SpindleyQ's picture

TWO HOUR KLIK N' PLAY SHOWDOWN

STARTING IN LIKE TEN MINUTES

http://www.clickteam.com/webftp/files/6/10/KPSchool.exe

Do you have anything better to do? I DOUBT IT.

GO GO GO

SpindleyQ's picture

CGA Quest

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CGA Quest is my entry into the 11th Ludum Dare 48-hour programming competiton. The theme was "minimalist", so I went with a hideous 4-colour aesthetic and glorious 1-channel PC speaker sound. Overall, I'm quite pleased with how it turned out. I also used this incredible 48-hour time expanse (a dude can make 23 games in 48 hours, man!) as an excuse to give Game Maker a try, which was pretty positive overall. Game Maker and I, we'll be spending more time together in the future.

Anyway, I'm very interested in your feedback. Was it actually interesting figuring out what you had to do? Did the strict timing requirements drive you to quit in frustration? Isn't that ending a total letdown?

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CGAQuest.zip2.17 MB
clyde's picture

Midi files in Unity

You have to rename the midi file so it has .txt at the end.

https://www.youtube.com/watch?time_continue=178&v=HezNWMclZIs

i heard you like videogames

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So I tweeted last night "@retroremakes Screw 2012. I am personally committing to submit at least infinity games to the kart." with this game in mind.
And today I find Jonathan Whiting's made this, beating me to the punch.
Not only that, but this game, a clear ripoff of my game Glitch Tank.
This can only be resolved with a game-making duel.
En garde!

Made For: 
An event
Kate B's picture

In 2019 I will bring the juice.

In 2019 I will make games faster than you can play them. I will make games like I'm gonna die cause I always fear that I just might

MY GUARANTEES:
- I will bring the juice
- Everything will be bigger, louder, more emotive than before
- Make games like I'm gonna die
- Make music like I'm gonna die

I will make juicier games. Games that get to the core of what I'm feeling.... Games that take no prisoners. Games that turn the weirdness slider all the way to max... Yes!!! We're doin' this

wibi's picture

PSYCHO PLING IV: THE CALLING OF THE INSANITY

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Continuing from the final stage of SUPER KAIZO PLING 2: KAIZO PLING 3...
John Balls finds himself ploughing through the very walls below him as the flippers smash into his limp body over and over and over. All he had wanted was to hit some bumpers and score a few X's, but what resulted was a mind-changing journey that would forever render him mentally unstable. It was as if he was tripping so hard that his breaking of the fabric of reality was recognized by everyone around him, which certainly seemed like the case to the street gang he found himself in front of after being collision-glitched to the final segment of the stage. Right at his feet he saw an X, but one of the gangmen took it away.

John Balls found himself pleading, "Please man, just hand over the X. I don't need anyone else in my life to get hurt."

One of the burlier members sneered. "Us, get hurt? You can't knock us down if we were bowling pins in a-" John Balls did not even care to let the man finish his metaphorical comparison. He used the knife that was apparently in his hand the whole time and stabbed him. Then he stabbed him again. It was a horrible thing to do, but John Balls' mind was already corrupted. He could almost hear
THE CALLING OF THE INSANITY
. The other men started to run away, but in two seconds flat, John Balls had stabbed them all. John Balls found himself in a horrible situation as the police started driving by. He stabbed the police and was immediately shot. Like seriously, fuck law enforcement.
Then John Balls was a ghost. Not like a kind spirit worn out from years of love, but a horrifying edgy sharp mean rude scary spirit that you'd see the Ghostbusters chasing after. Halfway across the country, his brother Jon Balls, a successful chef using one of the sharpest and most refined knives in the world, was chopping up a nice chicken breast for his family who he loved as family. Using his ghost abilities, John Balls instantly transported to Jon Balls' residential household and possessed Jon Balls. Guess what happened. No really, guess.
Anyways, after the deed was done, Jon Balls put the bodies in the knife holder, drove out to the countryside and buried the knife behind his deceased grandfather's barn. John Balls' spirit wasn't really the sharpest tool in the shed. It was upon looking through the old barn that he found a large flipper - a pinball flipper - just hanging against the wall. By now, John Balls' spirit knew what to do with it. Jon Balls stood directly below the flipper, pressed the right arrow key on his keyboard, and collision glitched below the barnhouse, where a portal to a strange new dimension awaited him. But will John Balls' spirit ever learn why murder is bad?

Made For: 
An event
Smedis2's picture

The Game Which We Need Forget

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Uploaded this for Snapman.

Taken down from the games section because I didn't want to get anyone mad.

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HowtoBeAnIndieFull.html34.16 KB
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