Avoid committing the heinous sin of SOFTWARE PIRACY! Get to the store to pay for this software!
==-- KRACKED BY THE LORD OF THE DISK --==
--== CALL THE ROLLY JOGGER ELITE BBS 365-689-3321 ==--
I totally intend to do a belated GT 2nd birthday game because I didn't have any ideas for games to post on the day. It will be a platformer because hey, platformers are the genre that you can ruin the quickest in TGF.
Watch this space.
It's basically the beginning of a Metroidvania game about retrieving tacos. I didn't come further than that... but has a proper ending, promise!
I've been dedicated to the irc front of the ug for a while... yes it's #glorioustrainwrecks on irc.freenode.net and for those who already idle about on irc servers this channel is probably one of my fav and if I ever tell someone "hey get on irc" i'll be hitting this one..
This is made possible by people like SpindleyQ, linhat, effbee, Smedis2, mojofilter, ray, pirate_sephiroth and those who make their presence applicable either just to say hi, but I'm really making this post to promote irc awareness and there's a being that makes it worth the while.
That's mno.. It isn't much but he got like older the other day. like a couple decades i'm assuming is his age but of course he's wise beyond his years and I've been viewing games in this ug for a while and I've always been impressed by not only his releases but the way he has them written up. When he makes a cover page for something he goes out of his way to make it count, and that's why we shout out his birthday or at least I do.
So yeah join irc if not just to catch mno riding dirty, or maybe with his pals goto and chie, or whatever. If you're looking for inspiration, he's a good go-to but don't overdo it... He needs inspiration too. That's why I picked this link where like if he's ever feeling a lack of it, and he doesn't want to look at the klip art on days when he's feeling down, he can go here.. It's a little last second since his birthday was the other day, but as we all know....
INSPIRATION HAS A LONG SHELF LIFE!!
so enjoy this long url from yahoo images cuz I thought it'd add to the value and keep on doing your thing sir.
It's a game I played many, many years ago (and failed to beat) when I first discovered fangaming. To this day, I still consider it to be a memoriam of what fangaming used to consist of: Clever, unique ideas and environments spoiled by ridiculous bugs and broken gameplay mechanics.
Decided to dig it up again, and... holy shit I can't even get close to beating this. I got up to 1-4 several times before giving up momentarily. I'll keep trying until I beat it. Hopefully.
Something you should probably know: Restarting the game does NOT reset your laser ammo to 30. It's a pitfall you should watch out for, but you can also abuse this mistake to start the game out with 99 lasers.
the easiest way to complete this is to utilize collision bugs
Due to technical reasons, the title of this article differs from the proper title. The title of this article should be: Klik & Play
Klik & Play was the first in the line of 'Klik' products produced by Clickteam. Released in 1994, Klik & Play was a revolutionary way for users to make games quickly and easily. Users could define any number of 'frames', or levels, within which the games took place, then drop in premade or custom graphics, and assign behaviors to them with an Excel-style coding interface. Unlike some game creation programs which only allowed a very limited amount of creativity, and were usually restricted to a single genre, Klik & Play provided an open canvas upon which users could create a wide variety of games within the comfort of Windows, and then distribute their games as standalones, so even users without Klik & Play could enjoy them.
Klik & Play has not aged well. However, it is quite popular among trainwreckers for this very reason. It is incredibly buggy (in a "so-bad-it's-good" way), outdated, and also imposes a number of challenging restrictions on users. These novelties alone make Klik & Play attractive to many, although repulsive to others. There is also a bundled library of premade, low-quality graphics and sounds, many of which have become injokes among trainwreckers.
Help Zongor save the day to defeat the Crazy Axe Man!
Button 1 to shoot.
I added extra controls directions transparency (not sure if working right) and a music slidebar. Giraffe thing is more complete. Also an html and it centers. Basically a giraffe-themed kidpix ripoff. Credits to them and Effbee for the idea.
Here's the sauce for those mmf 2.5vers out there, for the leaning experience