Here's a manual for the Games Factory. Enjoy.
This little macro shows a span of text only the first time you encounter it - for all subsequent times you visit a passage containing it, it will be absent. This can be done with variables, but this form lets you use a single pair of macro tags. This can be good for, let's say, IF-style verbose opening descriptions of scenes or rooms.
You can use
<<gains>> to specify text that should appear only on the second visit, or the third, and so forth.
<<once>>I'm going now. Goodbye.<<endonce>>
<<once>>You arrive at the bathhouse.<<becomes>>You return to the bathhouse a second time.<<endonce>>
<<once>>You arrive at the garage.<<becomes>>Back at the garage.<<becomes>>Third visit to the garage.<<endonce>>
* If many
<<once>> macros containing exactly identical text are used in different passages, seeing one of them will hide the others.
Combat Worms is a 1-player vs. CPU worm game. You try to collect more points than the CPU while avoiding collision with quite much everything. Even though the CPU AI is silly, it's quite funny.
Now with 100% more YS 3.
The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!
Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. We've also got a Mumble voice chat server -- just connect to glorioustrainwrecks.com using Mumble and you can talk to us like real human beings! Join the mayhem!
After you've made your game, you should upload it here!
For more information, check out the KotM N00B FAQ.
Sign up using the "Sign Up" tab above if you want to get reminded by email the day before the klikkening begins!
|Play The Triangle!||05/28/2013 - 09:48||Smedis2||1|
|An Apology||05/28/2013 - 09:03||Smedis2||2|
|Balloon Away||05/19/2013 - 05:30||Lynx||2|
|Make a Twine Game in 40 Minutes||05/18/2013 - 18:36||L||3|
|Call of Doodie: Modern Daycare||05/18/2013 - 18:35||GravityGames||3|
|Run Around And Kill Everything!||05/18/2013 - 17:51||Voidstar69||4|
This is my first game to contain games made with Game Maker.
Are you bored? Do you hate the present games (for joke)? Well, not late, there's a collection of badly made games in Game Maker: The 2009-2010 Shame Collection! This game contains over 20+ games with annoying levels, poor grammar, ridiculous story, misplaced music, etc. made around 2 years: the 2009 and the 2010, which doubles the fun! The more you play these, the more you will get ridiculous fun! Plus there's a bonus feature which will let you get excited: THE ENCLOSED BONUS PACK! But it is locked with a hidden password, find out more by reading the readme of the locked bonus pack.
Yesterday I started a racing engine in K&P. It's unlikely I'll do anything with it because the fun part is already done and... well, I'm me.
or here is a video if you don't have K&P installed:
A curious thing: I opened this up in Fusion 2.5 to see if there would be any errors. Unsurprisingly, it breaks. I discovered that newer versions of Clickteam software don't allow for negative scores. It wouldn't be a big task to fix it, but I don't care enough.
A friend of mine remixed the video here: https://www.youtube.com/watch?v=zW9Np6-1mw0
|((Paint In Stereo)) 2.zip||658.49 KB|
|Funny Bunny Apple Sauce.swf||1.2 MB|
|circular counter.mfa||288.19 KB|
|4Noah 2014.zip||1.18 MB|
The Death of Zork is a commemorative collective contagious contemporary controversial consecutive conservative cosmic constant text adventure made in the awe of the original Zork. You play as Jack The Space Sheep and have to get out of the Forest of Zork. Be warned, the game is rather difficult!
** Controls **
The controls can be changed at anytime by holding down buttons A, T, Alt and F4. Here are the defaults:
D: open Door
J: be Jealous
T: topple over
Z: zot at enemies
You can also try pressing control, alt and delete simultaneously to get an easier start!
This is a ROM hack of Throwball, a previous game of mine. It also features elements from a previous game of mine called Extreme Breakout. Click and drag the ball to throw it up at the blocks. Make sure it doesn't hit the laser below, or you'll make more blocks appear.
For the Flappy Jam http://itch.io/jam/flappyjam I revived my Atari 2600 game JoustPong / FlapPing: Pong with a Flap Button. I even did an acoustic cover of the theme song with my tuba.