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jonbro's picture

rocket jackhammer

rocket jackhammer.jpg

a game where you are a jackhammer with rockets.

use the arrow keys to control if you can. break the rocks. will probably crash after one playthrough. Just including the source file this time.

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CharlieVermin's picture

NYE'14

nyescreen2.png
Game File: 

Before playing, imagine that you found that game on some abandoned memory stick.

This game includes violence profanity
and possibly implicit muchworse.

The
majority of content was obviously
created on 31.12.2014/01.01.2015.

GAME BASICS:
============

To learn about game basics, start game
go down & press on the [?] tile. It
will provide you with background story
for every item.

The lieutants are all your relatives
and so they will always provide you
with advice too. (basics only)

HOW TO GET ENDINGS:
===================

There is 7 endings 1 sidequest. Ending
is when you return to start menu or
to Windows or when you are stuck for
ever.

SPOILERS!
below.

* Uneq erfrg raqvat:
cerff RFP nalgvzr.

* Gur zber V qvr raqvat:
gbhpu trarengbe va rcvfbqr 1.

* Tb erory raqvat:
nethr jvgu yvrhgnag nyy gur gvzr. nsgre gvzr cnffrf, gnyx gb yvrhgnag ntnva.

* Ureb raqvat: jura navznyf nggnpx qba'g trg nssrpgrq gbb zhpu ol gurz. Gnyx gb Yvrhgnag gb trg urnyrq. cerff nyy ohggbaf hagvy yvrhgnag qvfnccrnef naq gbhpu oyvaxvat trarengbe.

* Terng Rfpncr fvqrdhrfg:
jura va sberfg gnyx gb obggbz yrsg navzny be whfg yrnir qrrc vagb sberfg lbhefrys. nsgre na rkgen punyyratr lbh pna tb onpx gb gur sberfg.

* Vg'f tbaan oevat lbh qbja raqvat:
gbhpu trarengbe va terng rfpncr fvqrdhrfg be yngre.

* Cvmmn raqvat: va gur sberfg, erghea gb snpgbel naq gura tb onpx ntnva.

* Svany raqvat: va gur sberfg, erghea gb snpgbel naq gnxr oynpx qbbe naq fbyir punyyratrf hagvy lbh trg raqvat.

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tininsteelian's picture

3D Foggy Drive

1hgj219_256.png

Made for 1HGJ #219: Limit

Drive around the area, collecting fuel cans to increase the limit of your car's speed. Don't hit the cones or barriers. Can you collect all 50 cans?

Sources: https://pastebin.com/TjxiMc2Z

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Pizza Time's picture

Dudes and Swords

title.gif
Game File: 

A combat game for up to four players where you combat with swords.

Graffix by me, sounds from Blood.

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zelezo's picture

Adventures of Mike The Great Part 5

HMMM.png
Game File: 

Antagonist: Kokinno guy
Wait 6 part it will be cool i promise

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testing

i should have known that there are no fish in the sea anymore

wafgfhgsafgfdghhgfdgdsgfgdgfgf.png
Game File: 

a joke that would be much funnier if someone else made it.

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Kate B's picture

Super Relaxing Planet

planet11.png

I was toying with a bunch of stuff like planet physics and some cool crystally shaders, and I ended up just building a little planet with a bunch of stuff on it. No interaction, it's really just a walking sim. Although there is some stuff that reacts when you walk into it/onto it...

I also got to give the idea I had for an "autowalk" button in- I always wanted a walking simulator where you could hit a button and your character would walk forward endlessly. This worked out really well on a planet, which is kind of an infinite space.

There ended up being a lot of cool details in this game and it's also the first time I've designed a space on a spherical surface

H: help
WASD: move camera
arrow keys: move
space bar: jump
enter: autowalk
F: look mode
M: mute sound/music
E: toggle walk/run
Also works with Xbox Controller

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thesycophant's picture

World Shmup 2010

screenshot103.png
Game File: 

World Cup? More like...

WORLD SHMUP

Lead ace Slovenia National Football Team star Samir Handanovič to win the WORLD SHMUP as you fight against players from America, Algeria, and England. Just like in the real 2010 World Cup!

* Photorealistic backgrounds
* Eye-popping fullscreen 320x240 resolution
* Real music stolen from the real WorldCcup (and elsewhere!)
* Over 4 different enemy types!
* Characteristically metaphorical video game ending!

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Vegetal Gibber's picture

Tropical Lima Beans

tropical_lima_beans.png

This is a very straightforward exploration-based area, focused mainly on visuals/ambience and the classic "find all power-ups in order to unlock the path to the exit" KS formula. There are a few very simple challenges here and there and a secret red artifact you can try to collect. Features custom graphics (tileset+gradient+a few COs) and a new ambience track I made by mixing some public domain sounds I got from FreeSound.org.

The screen with the umbrella leads to a dead end from where you can see a hollow area. I think this could be used for hiding another bonus and/or connecting to another area. Suggestions are welcome. The same goes for the background music (there's none at this moment, I can't decide if I should include a song or just let the custom ambience track do all the job).

Unique screens: 33 (not counting the duplicates used to fill up the sky)
Powers used: Run (available from the start), Climb, Double Jump, Umbrella, Eye, High Jump, Hologram.
Collectibles: Red artifact #1, Blue artifact #2.

* KS+ is required (uses artifacts, the overlay feature, a water OCO and an attachment for cave areas).

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