Small exploration platformer. No saving. Probably kind of hard?
Hello everybody.
It has been a long time. As you may easily check, the last thing I submitted was three years ago. Through this time I have not been dead but had to redirect my priorities somewhat. I was busy, making music and minions.
However, already in 2010 I started working on a project, only this time I wanted to create something gigantic. I have been working on it since, in short bursts of creative passion. It is slowly taking shape. Due to the self-imposed scale of the project, it is going take a long time to complete. It is hard to tell if I am even halfway through.
I intend to use all available levels. Did you know there is a level limit of 255 in KNP? I checked.
There is going to be a backstory, a mystery, a mythology, a bestiary. There is going to be creepiness, solitude, heavy, brooding, melancholic atmosphere.
Since the beginning of this year I made a decision to work on the game at least every other day. The optimistic release date is within 1 year. The pessimistic/more realistic version is 2 years from now.
Although I did not have much time lately, I have been popping by from time to time. I love yous dearly. I hope I will finish the damn thing. It is big and complicated and frightens me sometimes.
Take care!
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This is a very straightforward exploration-based area, focused mainly on visuals/ambience and the classic "find all power-ups in order to unlock the path to the exit" KS formula. There are a few very simple challenges here and there and a secret red artifact you can try to collect. Features custom graphics (tileset+gradient+a few COs) and a new ambience track I made by mixing some public domain sounds I got from FreeSound.org.
The screen with the umbrella leads to a dead end from where you can see a hollow area. I think this could be used for hiding another bonus and/or connecting to another area. Suggestions are welcome. The same goes for the background music (there's none at this moment, I can't decide if I should include a song or just let the custom ambience track do all the job).
Unique screens: 33 (not counting the duplicates used to fill up the sky)
Powers used: Run (available from the start), Climb, Double Jump, Umbrella, Eye, High Jump, Hologram.
Collectibles: Red artifact #1, Blue artifact #2.
* KS+ is required (uses artifacts, the overlay feature, a water OCO and an attachment for cave areas).
It can be that time of year again
This person that seems cool made this october art challenge thing and thought it would be fun to do quick games instead.
:-p
That's basically it,
have a spooky time.
I'm only going to spend like a couple minutes on each game.
Clearly, you can pick and choose, I'm not forcing you to do anything
one-game-per-day
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Name | Created | By | Screenshot | Comments |
---|---|---|---|---|
a ghosts tears | 10/05/2018 - 01:38 | ihavefivehat | 2 | |
Anchor-like need | 10/09/2018 - 18:05 | clyde | 3 | |
Application | 11/11/2018 - 15:55 | everythingstaken | 2 | |
BINKY XXI: BINKY GOES INTO THE HAUNTED CASTLE TO SEARCH FOR THEIR BOYFRIEND RUFF | 11/01/2018 - 11:10 | spiral | 19 | |
Dont Wake the Sleepy Kittey | 10/16/2018 - 12:11 | sylvie | 6 | |
Ghost Town | 10/01/2018 - 13:57 | sylvie | 4 | |
Ghostie game jam game | 10/01/2018 - 20:10 | Capt_hastings-C... | 6 | |
Monster Hug | 10/09/2018 - 10:28 | thesycophant | 6 | |
My Castle's Haunted! | 10/30/2018 - 12:45 | Kate B | 10 | |
nononot | 10/22/2018 - 05:03 | fizzhog | 3 | |
Pac-Nam | 10/16/2018 - 11:24 | bitbot | 3 | |
Robo game for game jam | 10/09/2018 - 19:55 | Capt_hastings-C... | 8 | |
Septillion | 11/02/2018 - 22:08 | everythingstaken | 7 | |
The Bloody Game Terror That Melted Me | 10/27/2018 - 07:46 | gisbrecht | 5 | |
The Demon Rush | 10/20/2018 - 20:39 | sylvie | 6 | |
THE Halloween Maze | 10/13/2018 - 12:54 | sylvie | 3 | |
Vampy game for game jam | 10/02/2018 - 18:30 | Capt_hastings-C... | 2 | |
Yoshi's Island Gaiden: Halloween Eternal | 10/31/2018 - 18:28 | Danni | 8 |
Survive for as long as you can! Can't be that bad, right? RIGHT?
Edit:
Arrow Keys: Move
CTRL: Fly
the YEAR is 2044. YOU are a down-on-your-luck private investigator, trying to eke out a living amongst the MEGACORPs and CRIMINAL SYNDICATES of the post-industrial METROPOLIS.
an amnesiac detective...
a mysterious face...
a betrayal...
please play this music in the background as you explore the world of CYBUNK.
[rated PEGI 18 - mature themes]
(another one of these. after the events of the american election, everyone should probably familiarise themselves with survival techniques for horrible cyberpunk dystopias. all material used was stolen/repurposed from google images)
http://www.rpgmakerweb.com/download/run-time-package
DOWNLOAD THE RPG MAKER XP RTP FIRST BEFORE ANYTHING
WHY
WHY DID I MAKE THIS
Also this is the first time I've tackled RPG Maker XP.
Controls:
The Basic RPG Maker XP controls:
Space-Action Button
Arrow Keys- Move Menus
etc. etc.
Just when you thought it was safe to go back... Spiko the Hedgehog 2016 is here! In a playable demo format, that is! Available in: exe format for Windows, HTML5 format for all OS's.
Features:
- Unique spike & hedgehog gameplay. Attack with your back, roll with your body! Never before have you experienced the world through the eyes of a hedgehog.
- Five unique power-ups. Move fast with Balloon Mode, get supercharged with "Invulnerability", and don't forget about the classic 1-ups!
- Real world dynamics. Hear the howl of a fierce wind as you ascend a cliff. Listen to the chilling music of the Ice Caves.
- The fastest hero alive. With gameplay featuring velocities up to 250 miles per hour, you'll really feel the thrill of speed!
- Full environmental interaction. The world responds to your presence! Go for a swim in a lake, hear your claws pound as you run across a metal grate.
- A new way to move. Tired of running around everywhere yourself? Try out an Action Ladder to automatically climb up or down.
- Progressive integrated plot. You make the decisions. Live as Spiko, the hedgehog, as the face their daily challenges and must face moral dilemmas.
- Expanded moveset. Think Spiko can just run left and right? Think again! Spin, dig, jump, and claw your way through the world!
- Amusing original characters. Franky the Squirrel. Loyel the Owl. Sally the Lombat. Meet them all!
- Fully playable demo. Right here, right now. Can't wait for the full game, or want to try it for free? No worries!
- Fun multiplayer game. (Canceled)
====PLAYER HELP CORNER====
==Controls==
WASD or arrow keys: move around
Ctrl or Spacebar: hold to start a "spindash"™ and build up speed! Release to go.
Shift or E: attack
J: jump move
G: dig down
M: dig sideways (debug mode only)
Swim: automatic (context sensitive)
Escape: quit game
==Powerups==
Heart gain extra life
Balloon never slow down
MegaSphere cannot be defeated
Sight Shield enemies can't see you
??????? grab it to find out!
Enjoy and please look forward to the full version coming out Q4 2016! Comments and critics will be considered for future development. We wish to please fans.
This is the first game of a series that I want to make of games created with Klik and Play to commemorate its 30th anniversary.
Breakpong is a mixture of two classic games: Breakout and Pong, for 1 or 2 players.
The goal is to make more points than the rival, breaking blocks with the ball. If the balls leave on our side of the screen we will lose half of the points we have at that time.