Mozart Go Intranet III: Hell no Nazo

Zecks's picture
Game File: 

while i was making this my mood kept constantly jumping between everything being fucking hilarious or depressing

i hope this one's good

Made For: 
An event


Danni's picture

Don't use "Restart current

Don't use "Restart current frame"! It causes ladders to break.

Use "Jump to frame" and set the expression to "frame" (without quotes) instead.

Zecks's picture

never experienced this

do you mean jump to the same frame instead of restarting? alternatively i could just substitute the ladders with blocks (i almost never use ladders but havent had problems)

edit: uploaded a new version, see does it work now

sergiocornaga's picture

I like the way you

I like the way you occasionally make the horrible grammar referential (soninc the hengehonk, hell's satans etc.) but it also breaks immersion... by which I mean, makes me remember the game I wasn't actually made by some kid over a decade ago. Which is OK? I'm not entirely sure why I'm even mentioning this.

Zecks's picture


i admit it didn't work too well (for whatever it's supposed to accomplish) here because there was so much text

noyb: might make the key part less annoying, i just did something completely random there and rolled with it

Noyb's picture

Ragequit at the key level.

Ragequit at the key level.

Johny L.'s picture

i've failed on that level

i've failed on that level too.

This game is going to be most harder installament of the series of all time.