Like Cactus Block, but flower.
A racing game i think. Based on something i previously overlooked on the Construct engine.
This is the sad tale of the last hours of the Wilframs.
In this game you control all four of them at once. They cannot move from their positions, but unlike other families they can aim in every direction. Use the mouse to direct where they should shoot.
A tribute to Moraff's Dungeons of the Unforgiven made during Global Game Jam 2018.
You can listen to the soundtrack here!
A flickgame adaptation of The Abandoned Sandal. Apologies to terrytheplatypus for the numerous scenes omitted due to space constraints (but hopefully you're down with me making this in the first place).
I used hugs' mod to dither a few of the later frames (but the first two frames were hand-dithered, horrifyingly enough). I also experimented with an alternative colour palette, but ultimately decided against this. When I put forward the idea to fellow flickgamer Matthew Gatland, he suggested it might not be a flickgame any more if I changed the palette, which concerned me more than it should have.
hooly SHIT, wear a GAME????????????
.................is it GOOD
or.......................
........
.
..
........
.bad................
too find out watch thing is true
play the game?
soundtrack courtesy of the Hella Sweet Album
Kind of sketch made in a few hours, i have all these crazy ideas for stuff like this but i end up getting put off by the scope so i thought i would try releasing some smaller things like this
Controls: A, S, D, arrow keys (+ a few others not really necessary)
Honestly not really sure if this will work or not, if anyone tries it out let me know
You might have to download this first: https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170#latest-microsoft-visual-c-redistributable-version
Made this using Unity and this tool which myself and some friends have been working on for reusing bits of games in other games - https://github.com/plunderludics/unity-hawk
This stuff is pretty inspired by a couple of games from glorious trainwrecks years ago -
https://www.glorioustrainwrecks.com/node/6524
https://www.glorioustrainwrecks.com/node/10585
An endless version of the game Parallel Holes.
Dodge those randomly deployed spikes for as long as possible!
Paint in the void using the ghost of a cat.
The Unbreakable Chain is a forthcoming game by Leon Sadler, co-founder of FAMICON, the group responsible for klik klassics such as RE: Get To Schol On Time. The combination of high-concept ideas and questionable MSPaint graphics on display here practically guarantees this game will be a fascinating trainwreck.
The PC version looks to be a sure thing, but if the campaign succeeds there will be iOS, Xbox and possibly Flash ports. I hope it raises the extra $200 or so it needs to succeed! Maybe you can help?