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Danni's picture

Amiga Boing Ball in Checker World

CheckerWorld.png
Game File (Linux): 
Game File (Mac): 

So now that I have access to OS X, I decided to toy around with Unity. I had no idea where to start (How do you add objects? How do you add behaviors? Etc. Etc.), so I followed the "Roll-a-Ball" Unity video tutorial for a bit and then decided to go in my own direction.

A blatant rip-off of Inspired by Nifflas' "The Big Sea".

Arrow keys to move. Try to get to the golden plate at the end. Also this game is really short and probably isn't even worth downloading.

Edit: I tried using a third party archiver on OS X to try and get rid of the .DS_Store pollution but the thing broke the folder hierarchy. Won't be using that program again! Reuploaded using a Linux archiver that actually works.

Made For: 
An event
Smedis2's picture

BLORG ANT TREE

Now that I made JUSTICE MUSTACHE,I feel like I'm gonna turn it into the Mozart of my games.
Who here wants to see JUSTICE MUSTACHE 2:JUSTICE HARDER?

I really do.

Peter for Dinner

Peterfordinner.png

In 2012 there is only dating. You enter the warm, squishy mind of someone on a date with a fictitious game designer who does not exist and is not real and please do not sue me or call the police. Will it be a Fable (for) Two, or are things not as Black and White as they seem? Play Peter for Dinner, and enter the mind of someone who's already blown an hour of a two-hour time limit, and is kinda drunk and tired and panicking. Made for the Sekrit Forum Game Jam.

Concept art image by Inflammable Jim who sees all with his many 'i's.

Author: 
Gap Gen
Made For: 
An event
Johny L.'s picture

TSMA2 Update #4: 2nd Prototype Demostration

Today i am about to make another prototype of TSMA2.

The prototype just contains 3 frames which aren't gameplay: The "Presents", The text intro and the title screen/press start screen.
Anyways go ask some ideas please on these posts: https://www.glorioustrainwrecks.com/node/5630 or http://www.glorioustrainwrecks.com/node/5646

.KKliker's picture

KLONDIKE BAR ADRENALINE

KLONDIKE BAR ADRENALINE.PNG
Game File: 

The epic mission is to the collectelling of many Klondike sticks as possible. Move "shift" to commence the art of game. Glide "barrel" with pointing buttons. Wen 99 points get game was wone.

Made For: 
Pirate Kart 2

PileMaker 3D

Screen Shot 2017-04-02 at 1.53.40 AM.png
Game File (Linux): 
Game File (Mac): 

Make a pile in 3D!

Features:

Gorgeous 3D graphics.
Realistic physics.
Adaptable difficulty -- you decide when you're done.
Hardcore difficulty -- it takes time and dedication to make the largest pile.
Make a pile in 3D.
Express yourself by choosing your own music to jam to -- the game does not impose its own music on you.
Express yourself by making your own sound effects while playing.
Simple controls -- anyone can play.
80+ hours of gameplay.
Infinite replay value -- no two piles are exactly the same.

Controls:

Press the left, down, and right arrows to make cubes.

(Alternately, press A, S, or D.)

Credits:
- Meshes and physics included in Unity.
- Color shaders are from "Colr," from the Unity Asset Store.

Event Created For: 
Made For: 
An event

Sunset

sunset.jpg
Game File: 

You might as well play a goddamn sunset!

(Includes awful random "music")

Author: 
BentoSmile
Made For: 
An event

Rob's Boss Fights 2.5

scrrobsbossfights2poin5.png

A mini-sequel to Rob's Boss Fights 2. This time only 3 bosses and 2 locations. Stay tuned for Rob's Boss Fights 3!

For more amazing goodies, go to:
www.landsofgames.com

Author: 
speedos
Made For: 
An event
SpindleyQ's picture

ATTN: People who can make webpages look pretty

I'm using a web control to display a game and author info -- name, description, screenshot, etc. However, I am in desperate need of help to make these pages look vaguely passable. I've attached a few example pages to this post -- if you have any skill with HTML/CSS at all, please download them and suggest how to improve the design. The HTML is easy to change, but I'd like to keep it simple; the more you can do in CSS, the better, because then it becomes easier to use everyone's contributions. (I've already got a button that changes the menu from sane colours to Hot Dog Stand, so there's no reason we couldn't do something similar for game descriptions.)

I know we've got some absurdly talented people here. I wholeheartedly appreciate any help with this at all.

PS. The web control is IE. Sorry.

AttachmentSize
csshelp.zip31.06 KB

The Glitch Game

Game File: 

My first Platformer game. There is no objective, just glitches. I will be planning to make more versions of the game with way more levels. this is just a test. Hoping to keep the beginning intro out.

Author: 
Superboy137
Made For: 
An event
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