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fizzhog's picture

Self-Made Man

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Survive precarity and the 'wisdom' of the self-made man.

A silly little thing made for Ludum dare 45 (theme 'start with nothing').

Made in a few hours - didn't have any more time to spare.

You start with no money. Hustle to collect the gold coins and try to avoid the bills - red coins. The higher the coin the more money you make. And watch out for the self-made man who will get in your way with lots of unasked for advice.

The main reason I made this at all is because I had such a strong reaction to the theme once I started thinking about it. I couldn't stop hearing the complacent platitudes of the self-made man who started with nothing.

Controls: X key to jump

Graphics from Pixabay
Music is 'Kitten on the Keys' by Zez Confrey and his Orchestra from http://freemusicarchive.org/

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Danni's picture

Honey, I Shrunk the Jogger

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Oh no, the Yellow Jogger is really small for some reason! Help him out by using the mouse! Left-click on objects like doors to interact with them. The Jogger will pick up some household items (one at a time) and carry them around. Right-click anywhere to make him drop the item. You want to guide the Jogger to the growth ray so he can unshrink himself.

Edit: Fixed level 5 so it actually requires the umbrella.

Made For: 
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aderack's picture

PersiaTron

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Top-down action game, sort of inspired by a mix of Robotron, Gauntlet, and Defenders of Oasis. Shoot all the ghouls to move on through the silver doors. Clear all the ghouls in the area to move through the gold door.

Controls:

WASD: shoot
Arrow keys: move
Space bar: pick up

To run:
Open in DosBOX and with the cycle rate at 16000.
Run PERSIA.EXE
Select "Simulate" when Game-Maker prompts for video configuration.

This was my first KotM game. Developed from scratch in four hours, using a Sega Master System palette that I threw together earlier. Design moved much more slowly than I intended! After four hours I capped it off and called it done. Maybe I'll pick this up again someday.

Author: 
EJR Tairne
Made For: 
An event

Problem Getting Pirate Kart Games to Work on 64-Bit Vista.

Hey everybody, I'm new to this place. Anyway, I really want to try pirate kart, but I'm having a problem. When I try to click or double-click any game in the menu program, it won't start up. Furthermore, when I try to start game .exe files individually, I get this error:

"The version of this file is not compatible with the version of Windows you're running. Check your computer's system information to see whether you need an x86 (32-bit) or x64 (64-bit) version of the program, and then contact the software publisher."

So, what can I do to fix this? I tried setting it on Windows 95 compatibility and XP SP2 compatibility, but to no avail. Any assistance on this matter?

gisbrecht's picture

The Comedy Of The Chimera (For Chrissy)

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Game File (Linux): 
Game File (Mac): 
Game File: 

Welcome to the COMEDY OF THE CHIMERA...
It is a comedy as in the archaic sense of a story with happy ending perhaps...

my Sekret Santa was Capt_hastings-Chrissy, who requested:
1: Some original art
#Yes i'd say it's quite original to an extent, but isn't that a genuine modern debate..?
2: A great soundtrack
#Well, it's all borrowed, hopefully you enjoy it.
3:Some story, hopefully of love and betrayal (not necessarily in that order)
#I interpreted this as to make a largely narrative game.
4:It would be great if it included a human-animal hybrid (I like cat hybrids but I'll take anything)
#A lion in a sense is a cat, er a big cat I guess.
5:A chrissy and a clyde character
#Yes, you're both there!

Rated T for Tent because of religious and cult references, and drug references!

CONTROLS:
Space - VERY IMPORTANT to start the game
AD, Left Right arrows - Move
R - Turn on Automove

CREDITS:

Clyde from Glorious Trainwrecks as CLYDE
Hugh Fraser as Captain Hastings as CHRISSY
Self Portrait by Gustave Courbet as the CHIMERA
Volac from Dictionnarie Infernal illustrated by Louis Le Breton as SECRET

Song #1: In Memoriam D.L. by Enno Velthuys
Song #2: Supermarket #01 from Sounds for the Supermarket
Song #3: Satan'n'Hippies'n'Drugs'n'Rock'n'Roll by Sucking Chest Wound

Thank you to Klikmas Team C for support and encouragement, and Noum for last minute text editing.

EDIT: POSSIBLE ISSUE with GT...

Author: 
MarikenG
Made For: 
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spiral's picture

mno's Week of Games Pack

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Game File: 

mno's Week of Games Pack

Hi, mno here. I spent a week making a game every day, with a self-imposed time limit of one hour per game. Here are the results!!

Because of how many games there are here, for once, I'm not going to write microfiction justifying the existence of any of them. You'll just have to use your imagination, okay? Five of the games are made in Clickteam Fusion 2.5, and should be compatible with non-Windows OS's by running it in WINE. The other two are made in Twine 1/2, and so should be compatible with any browser.

The cover art is based on the art for "Pac-Pack" by Astral Entertainment. Detailed credits for each game are available in the "README.md" file contained in the zip.

Also, if you're interested, I made a blog post talking about my experiences with this week long experiment!

PS. Sometimes I broke my rule of making the game in only one hour, but for good reasons only!

Monday: "Monday"

Made in Twine 2. 10-15 minutes of reading. Perfect for fans of newspaper comics.

A Choose Your Own Adventure story starring a particular popular property... Click on blue words to read more details, or to move on to the next passage. It features six endings, can you find them all? Two of them occur before the Chapter 2 split, hopefully that's not annoying.

Tuesday: "Tuesday"

Made in Clickteam Fusion 2.5. 1 to 5 minutes long. Features a re-arrangement of Spoonman by Underworld.

Can you find Tuesday, before time runs out?! Hold W or up arrow to accelerate, and hold S or down arrow to decelerate. Press A/D or left/right arrows to turn left and right. Press the spacebar to search the current area you are in.

Wednesday: "Cycle The Recycling!"

Made in Clickteam Fusion 2.5. 0 minutes long. Contains valuable life lessons.

Inspired by my experiences with recycling, Dracula's Condemned Castle by Gisbrecht, and Taco Tom by Tin, in this game you will uh... do nothing, other than press Escape to quit, because I ran out of time! if you want though, you can watch recycling fall down and hope it lands into the right collection bins.

Thursday: "Help Nikki Shave"

Made in Clickteam Fusion 2.5. 1 minute long. My most personal game ever.

Based on the negative experiences and dysphoria I've had from shaving my facial hair, I decided to try to process that by making a game about it. Control the electric razor with the mouse. You can press Escape to quit early. By the way, my pronouns are she/her so don't get it wrong.

Friday: "A Conversation"

Made in Twine 1. No estimate of length. After this, you won't need anything else to write a story!

Simulate a conversation between two characters of your own creation! Type things into the little textboxes based on the prompts, and after things have started, you can click the blue lines of text to add more lines, or end the conversation and see the whole thing in a natural form.

Saturday: "Frogger 2 Advanced: The Greater Quest"

Made in Clickteam Fusion 2.5. 3-15 minutes long. The greatest slippery platforming mechanics ever.

In this simulated GBA port of a non-existent sequel to Frogger: The Great Quest, you need to uh... Become a videogame?? Press any key to advance menus. Move with the arrow keys, press spacebar to jump, and press Escape to quit (after the splash screen).

Sunday: "You Can Only Shy 80 Times"

Made in Clickteam Fusion 2.5. 2-5 minutes long I guess. Stars a talking chair, who is you.

This is a parody-in-title of another game I helped make, You Can Only Die 80 Times. Press any key to greet animals and friends passing you by, and press Escape to quit when you want. There is no ending to the game, it goes on forever.

Event Created For: 
Made For: 
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the_muteKi's picture

VectorX

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Game File: 

Hopefully it won't be the case that you got served.
By the way this has ABSOLUTELY NOTHING to do with the Vectrex; I just like dumb jokes.

Arrows left/right, shift to jump (default Construct 2 controls)

Made For: 
An event

Horace Goes Skiving

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Horace can't be arsed to go to work. But what if he gets seen??!

Author: 
@ektoutie
Made For: 
An event
ihavefivehat's picture

finger based game no. 1

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Keys: Up, Down, Left, Right: Move, shift gravity.

Press Down relative to the current gravity in order to dive.

Break fingers by diving into them twice.

Event Created For: 
Made For: 
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