dungeon

Johny L.'s picture

Atrium (DEMO)

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My first ZZT game i'm working on.

Story (this is 80% not mentioned in the game):
You are the smiley face who is the protagonist of ZZT (Zoo of Zero Tolerance), you are heard in the news that criminal people who are part of the gigantic prison dungeon place named Atrium, are kidnapping people and taking them to the dungeon, thus he prepares to survive, but the criminals were genius so they figured out who the smiley is hiding, then he got kidnapped and taken to the Atrium, you are then forced to be a slave, but accidentaly the criminals gave you ammo, they runned away. Then you're up to escape the dungeon, however, you're approached with 100 floors, which appears to be a endless dungeon, are you gonna escape it, or be punished?

The demo contains one set of 10 stages of full challenges while the full versions contains 10 sets of 10 stages with more challenges, more fun and more madness.

Author: 
DrBlowhole20
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ghettoshamrock's picture

Prehistoric Dungeon Family

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Anyone from elsewhere portaling into here, welcome to here... Click the logo on the top of the page, enjoy your stay whether quickly passing by or stopping in as I did, consult with me on irc #glorioustrainwrecks on freenode and cheers to you! Moving on:

Prehistoric Dungeon Family is a game where if you choose to be part of the family they take care of you as one of their own. I know this sounds like some organized crime game but it's really not, it's just about family ties and importance and friendship and all that sort of stuff, so relax, enjoy, and absorb the chemicals that are in family.

I also converted it to TGF2 so there's a flash version too http://www.newgrounds.com/portal/view/603702

You might want to see the old text file which isn't included in the flash version sooo:

Right, INSTRUCTIONG

You are assigned to a prehistoric dungeon family

YOU MUST BE PART OF THE FAMILY... THEN MOVE ONTO THE TORNADO TO BECOME A PART OF IT.. BECAUSE LIKE TORNADO DOES NOT DO THAT ALONE.. YOU HAVE TO DRAG TO IT

FRAME 2

CLICK ON THINGS TO DROP THINGS, AVOID THINGS AND DONT DIE D00D.. THOSE BOATS CAN BE MEENIE

FRAME 3

COLLECT THE HAND AND USE THE CHAIR TO PLANT WONDERFUL DANCING AGENTS TO THE SCREEN. THE BOATS ARE LESS MEANIE THIS TIME

FRAME 4

FOLLOW INSTRUCTIONS.. CLIC ON THE ELF GOOD SIR AND/OR MA'AM

FRAME 5

THIS IS THE END, YOU MAY RIGHT CLICK TO RESTART OR LEFT CLICK TO PRESENT THE ITEMS SOME HAPPYSADFACES.

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Saucer Sandy's Moon Escape

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Windows and HTML5 versions now available!

This is a randomly-generated space dungeon arena shooter. Help Saucer Sandy escape this prison moon by fighting various bosses and collecting powerups.

This is loosely inspired by Hero Core, The Binding of Isaac, You Have To Win The Game, Clu Clu Land, and my old game Heart of Gold.

Music by Heatbeat. Font by codeman38.

I choose to believe that my working several hours overtime on this will make up for everyone else's sparse showing this month.

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ghettoshamrock's picture

Cobalt Carousel

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Cobalt Carousel is an innovative dungeon crawler using the plastic engine. Sweet beats ride while defeating monsters, overcoming avalanches, and trying to figure out why mankind shape-shifts into dreadful. The map is actually on top of a zoomed in blue version of the carousel in question, and it is your mission to escape. Not too much plot involved, just grinding and unwinding on the creepy crawlers of this dungeon.

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GT Saturday Specials: Knytt Stories

Dungeons: Ace Alpha

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The world is in peril.

Countless aeons ago, the forces of darkness were sealed away from the world, hidden in the ancient Titan's Complex. Now, the seal is weakening, and it's up to you to put an end to the madness once and for all.

Journey into the forgotten depths, and conquer the ancient Dungeon.

Features:


    The Rune System - craft equippable runes, which influence stats and abilities
    180 Skills - 12 groups of six offensive, six defensive, and three special abilities based around themes
    Challenging encounters to test your RPG skill
    ATB System
    Two modes - Classic Mode and Puzzle Mode
    An OST in the making

The Rune System
You can use the crafting system to turn items and weapons from the dungeon into raw materials - Magic Tears, Fire Tears, Ice Tears, and Lit Tears. These tears can then be used to create new weapons and armor, as well as runes.

Runes grant your characters new abilities to use in battle, as well as influence their stats as they level up. After Dungeon Level 5, you'll gain the ability to create Runes.

See it in action here:
http://www.youtube.com/watch?v=eFmWJ_HP8VY

Loads of Skills
180 unique skills. Find the proper balance for your characters and create synergy with your team!

Here's just a few of them:
http://www.youtube.com/watch?v=T57y_mIsbis

Challenging Encounters
Just an example here: This is the floor 5 boss (video from an early version: it looks better in final). Each of your characters have a few innate skills - and this boss tests your mastery of those skills:
http://www.youtube.com/watch?v=_FyrD0GxJzQ&feature=youtu.be

ATB System
Taken to its logical conclusion: as well as the basic charge-bar, get action, you also have characters that can interrupt opponents ATB bars as well as skills that uses all of your teammate's ATB.

Classic and Puzzle Mode
Classic's similar to how the other Dungeons releases went: descend through a randomly generated dungeon, getting powerups throughout. Puzzle mode's different: More of a static dungeon, similar to what you'd find in any RPG like Dragon Quest. Multiple scenarios in Puzzle Mode, it's more of a side quest to Classic.

OST
In the making; where tracks haven't yet been composed, some placeholders will be used. Here's a few examples:

Title Theme
Creation

Demo Version Now Availible
Note that due to its incomplete status, floors aren't random and the crafting system isn't fully implemented.

Credits and Stuff:
Scripting:
Yanfly, Yami, Khas, Zerbu, Victor, modern algebra, TDS

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Dungeon Bro

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Can you help Dungeon Bro acquire Treasure??

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Game Title: Lost Levels

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This is a sort of sequel to Game Title, inspired a bug that came up.
It is very difficult to complete it.
It is possible to complete it.
It is possible to get stuck.
If you're not absolutely certain that you're stuck, you're probably not stuck.
Sorry.

edit (04/03): mac version http://www.mediafire.com/?2qk87rrli3b96s0 (thanks mcc)

Author: 
Michael Brough
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Game Title

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"a zelda-esque dungeon crawler, but you only have one hit point, various weapons are hidden to ease the difficulty".
I've never played Zelda so I hope it fits okay.
Also I spent way longer than I meant to which is why I ran out of time to give it a name.

edit (22/02): fixed bug where you could pick up items from the previous room you were in for one frame! also added a small visual effect to help with the problem Noyb had.

edit: (04/03): Mac version thanks to mcc http://www.mediafire.com/download.php?ocuskselpxwes7a

Author: 
Michael Brough
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Inverse Eurydice

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In this game, you play a mourning mother wandering the spirit realm in search of her child. She has to bring him back, but he moves in vertical directions opposite to her own. I guess that makes it a bit like the old NES game Binary Land, except that the two characters have differing powers - the mother alone can hit switches, and the child alone can pass through walls.

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Noggin Quest

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The fairy from my previous game Catatoniac has returned to make amends for that trainwreck of an adventure. This time she's helping the victim of an execution get out of her poor situation, by clicking and dragging to throw her severed head like a ball.

Two different endings! I think.

EDIT: Updated 28/10/11 with more shortcuts.

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