spiders's picture



This is an RPG Maker 2k3 chaingame map made over a duration of about a month by krisekrise and me. Starting from a blank map we tried to recreate the entire map of the original Pokémon Red/Blu (Kanto) from memory.

I don't know why we did this. It is not humanly possible to understand it. But what might be even more scary is how eerily accurate our map turned out compared to the actual thing. Have a look for yourself.


* No one was allowed to look at any Pokémon-related stuff during the month of making this: So no maps, images, Pokéwiki, playthrough videos etc. Especially not from the first-gen games. (Both of use hadn't played the games in a long time)
* We took turns during mapping where each of us would create one route or city or some other landmark and then send the map to the other person to continue.
* Only use the default RPG Maker overworld tileset and RTP assets

The title screen graphic was made by asking an AI image generator what it thinks a Pokémon gameboy box cover would look like.
Background midis were collected from various RPG Maker projects lying around.

If you want to compare while playing, here is the original map for reference:

Feel free to use our ruleset to expand this map (anyone want to add Johto?) or recreate some other game overworld.

spiders & krisekrise
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squidlarkin's picture


An attempt to remove the randomness from poker. @mcclure111 gets some of the idea credit.

This is the game, right here:
Each player has one standard deck of playing cards. For each hand, every player secretly draws a five-card hand from their own deck. Three rounds of betting occur, with each player progressively revealing one card of their choice between rounds. After the final round, all unfolded players reveal their remaining two cards and the hand is resolved. Hands are discarded after use, without revealing any still-hidden cards. Memory aids for played cards are allowed, and should be included in computerized implementations. All other rules are the same as standard poker.

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