Here is a third compilation of many, many, games made over many years (a sequel to 3 of Kind and a sequel to The 5 Amingos [the third of kind]) where there are some sort of 4th wall breaking secrets. I originally made the different games in Klik n Play and then I imported it into MF2 and combined them into one mega game. If you like fruit and if you like bugs and if you like tough puzzling games, you might have varying degrees of interest in this. I may later publish a physical guide to the secrets of this game. Good luck either way!
Something I made during Assemblee that I didn't want to enter into the contest (given the complete lack of interest in my ACTUAL entry I probably should have). It's a 2 player game with Player 1 (Sir PLONelot) using A and D to move left and right with W to jump, while Player 2 (Madame de PLONpadour) uses the left and right arrow keys with up to jump.
The concept was to have everything be used by the same sprite, however I've added an option to change the sprite used with the C button. Warning this may provide seizure inducing and/or game breaking side effects.
The gameplay revolves around not touching anything but your own PLON field and even then you have to crap out a new PLON block within a certain time or you lose.
Made with Game Maker 7 Lite.
It's a tree, of dialogue.
Endless survival in the frozen wastes.
Enter to start
F2 to restart
Space to shoot
Arrow keys to move
Starts in full screen mode
Alt+Enter should exit full screen mode
Soundtrack included
Hey guys, do you know a good expansion pack for Knytt Stories? No? It's named Knytt Stories Plus!
It adds new features and also let's you think to make a game that requires you got all parts to unlock a door!
Get it here: http://egomassive.com/ks/
Hello all,
I am Francois Lionet from Clickteam, one of the authors (with Yves Lamoureux) of Klik and Play.
I have the great pleasure to announce that Clickteam is working on Klik and Play 2. It will be online, and very modern.
You can have a peek at the current version at www.clickteam.com/Klik and Play
This demo version uses a metro skin, but you will be able to change it (for example for a Mac look). It will have Box2D movements and a lot of exiting features.
Go to this address to follow the developpement : I will post new versions regularly.
Francois
The Klik of the Month Klub meets right here on this very website on the third Saturday of every month at 4pm Pacific Time (taking daylight savings into consideration) for a two hour Klik & Play Showdown. Everyone who participates gets two hours to create something from scratch in Klik & Play. Abusing the stock objects is encouraged. If you really loathe Klik & Play you can use whatever game development platform you want. Two hours is a pretty tight time limit, though, so choose wisely!
Klik & Play is absolutely free to download, and learning it takes minutes, so everyone can get in on the action. Want to talk to your fellow Klikwreckers? Join us on IRC -- server irc.freenode.net, channel #glorioustrainwrecks. Join the mayhem!
For more information, check out the KotM N00B FAQ.
Sign up below to get reminded by email the day before the klikkening begins!
I've started a tumblr devoted to posting all my released games, in as close to chronological order as I can manage. They've never all been in one place at once, and a large number of them currently can't be downloaded anywhere so this is probably long overdue. I will be posting all the games I locate regardless of how terrible/embarrassing/shameful I find them.
Since my only alternative at the moment is MediaFire, I was planning on uploading them here. The total size of all my old games is about 50 MB. Given SpindleyQ's policies on linkrot and preserving terrible games, I'm pretty sure there won't be any problem with this but I figure I might as well wait for an OK before proceeding. I wonder if there's a limit on the amount of files that can be attached to a blog post?
Attachment | Size |
---|---|
chisel.zip | 1002.56 KB |
nitroblazer.zip | 597.1 KB |
crudquest.zip | 448.81 KB |
pacula.zip | 6.42 MB |
emballos-envados.zip | 2.69 MB |
weem.zip | 2.77 MB |
liamgames.zip | 6.02 MB |
labyrinthlad.zip | 939.19 KB |
caverntale.zip | 2.9 MB |
kocmoca-sivpm.zip | 3.58 MB |
yhtgdth.zip | 1.86 MB |
futurewars-timeweasels.zip | 3.01 MB |
bonksy.zip | 5.99 MB |
theboxthatatetime.zip | 4.17 MB |
knpgames2.zip | 1.41 MB |
weem2.zip | 214.68 KB |
knpgames1.zip | 1.4 MB |
malcomonogatari.zip | 2.47 MB |
eyeball3.zip | 1.7 MB |
cakewalk.html | 1.62 KB |
aaaaamaze.zip | 16.62 MB |
dandeliongame.zip | 3.89 MB |
Nickel in Jelloland.zip | 6.23 MB |
You are trapped at the edge of the galaxy, beseiged by enemy ships.
Your weapons are more than adequate for this, but your guidance systems have been damaged.
The slightest touch could send your ship careening out of control!
Designed for 360 controller dual-analog sticks.
WASD + IJKL also works.
R to reset, ESC to exit.