RealTime Robots

SpindleyQ's picture
Game File: 

In my mind, this is the game that spawned the Klik of the Month Klub.

I made this game in early 2000, for a game programming competition that I proposed for Teen Programmers Unite. The object? Make a game, using the Allegro game-making library that was popular at the time, in just four hours. An impartial third party came up with the theme, like Iron Chef. Myself and one other guy actually pulled it off.

The theme: make a realtime version of Robots. This is my entry. I would forever remember the experience as one of the most exhilarating and satisfying I'd ever had.

And of course, that practical experience as a teenager was what convinced me years later that making a game in two hours using Klik & Play would actually be possible, and really, really fun.

(If you can tell me where "It's a beaker, Todd!" comes from I will give you one million points. There are only three hits for that phrase on Google, is how inside that joke is.)

Hit T to teleport, click the mouse to call in an airstrike, and hit ESC to quit.

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FlaviusMaximus's picture

NODE 2000

NODE 2000, also, "It's a beaker, Todd! It's full of chedder cheese! That's science!" "the CD re-release Frantic Times." WHERE ARE MY MILLION POINTS

sergiocornaga's picture

Ooh, is this correct? I've

Ooh, is this correct? I've been wondering about this reference deep in the back of my mind for months.

P.S. proud owner of NODE 1000 here.

SpindleyQ's picture

It's Canadian radio comedy

It's Canadian radio comedy from the 80s, yes. I didn't know that episode actually showed up on one of their albums; at the time that I made this game, that album had not actually been re-released on CD. (Instead, I heard it from a set of bootleg recordings of the radio show that my coworker purloined from Napster.)

The quote "It's a beaker, Todd!" shows up in the second episode on this page.

They also had a TV show which occasionally included fake terrible videogames:
Booger Barrage
Kloister Kabonk
Guitar Lesson
I'm sure there are more.

SpindleyQ's picture



Also yeah I was pretty pleased that the first insane-time-limit game I ever wrote ended up being node 2000. Seemed awfully fitting.