A purely ludic tribute to the composer Steve Reich and his concept of phasing. Survive as long as possible.
Sergio has a level competition on the Nifflas Forums that's all about single screen Knytt Stories, and since I had already made a single-screen Knytt Story called Angry Sonata for the last Pirate Kart, why not make a sequel to it for the competition? So I made this. It's real wee, so no screenshot. Tilesets by Sergio Cornaga and Nifflas, music by Jacob Godwin.
PRO INVIGILATOR 2012
Are you a bad enough dude to stand calmly around for an extended period of time?
PROVE IT with PRO INVIGILATOR 2012.
Controls: Arrow Keys
Break line-of-sight between cheating students quickly for high score!
Control a Martian Exploration Rover to discover traces of water, maybe even life on Mars!
Arrows/WASD move the Rover. Shadows deplete solar power faster, recharge in sunlight.
Watch out for the sandstorm as dust slowly covers the Rover's image sensors!
you must find yourself... a truly emotional experience
You must travel trough this strange land, filled with a completely uniform black terrain, in other words, i kinda suck at level design.
It's a game about skateboarding and stuff. You play as Tonny Hawk. The goal is to save skateboarding or something.
CONTROLS: arrow keys to move, shift to jump, escape to quit the game, space to get past the title screen, and backspace to restart.
Music by Safety-Based Rope (you can find his musics on soundcloud), DrMustardDDSMDPhD/WBojangles as his username on this website, and Scott Joplin's Great Crush Collision March for the title screen.
Graphics from whatever I could find on Google Images in five seconds.
Nearly every Tower of Hanoi simulation in this world is puny and weak, and only simulates THREE TO FIVE rings to move. This, in stark contrast, is the TRUE CANONICAL Tower of Hanoi puzzle, with SIXTY-FOUR rings to move, step by step, peg by peg! And, when this hallowed and sacred puzzle is brought to completion, it is said that the ENTIRE UNIVERSE will CEASE TO EXIST. Now you can have the harbinger of all undoing on your miniscule hard drive!
And, as an added feature that almost none of our competitors can boast, this simulation will AUTOMATICALLY SOLVE this puzzle in the fastest manner possible! No human interaction is needed, for any move would surely be less optimal than that chosen by this perfect algorithm! Sit back in reverent awe and terror as the end of all things is brought ever closer before your tear-filled eyes!
A helpful counter is also provided to tally each move as it is made.
Click fruit for points, win!