Five years have passed since I joined this site and posted my first game, a spontaneous collaboration with Mark Gobbin. Doing so drew responses from SpindleyQ (who I also have to thank for founding this glorious site) and anna anthropy (whose inspirational KotM entries posted on her blog led me here in the first place).
It surprises me how much these comments meant to me at the time (and evidently still do), especially considering one was just "BAM". As a belated display of gratitude, I made two WarioWare D.I.Y. microgames inspired by games SpindleyQ and anna have posted here: in the dark and Xmastime!
I definitely wouldn't be the game maker I am today (i.e. an adequate one) without GT. My heartfelt thanks go out to everyone who's come here, past and present. I have another five year anniversary relating to this site coming up in a few months, which I aim to celebrate in a similar fashion. Hopefully by stating this now I'll be less likely to weasel out of it.
A game once lost to time, revived in the modern age.
Make a tower faster than the other player!
DO NOT PLAY NEAR LIQUIDS, PLAY GETS VIOLENT FAST!
Bought some Sriracha flavoured cotton candy today.
My first game made in Klik & Play.
Music made WolframTones.
A DEEP LOVE STORY INVOLVING A MALE PROTAGONIST AND A FEMAILE
The prequel to What An Awesome Night For A Curse.
Left/right = Movement
Avoid the fire from the dragon.
Hey, so guess what happened four years ago today? THIS SITE CAME INTO EXISTENCE IS WHAT. This is a thread to celebrate!
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A two-player Ikaruga/Arkanoid mash-up. The Village theme from Final Fantasy Adventure is my favorite chiptune song so I put it in there.
EDIT: v 1.1, fixed a few major screw-ups.