Spiko the Hedgehog 2016 (DEMO)

spiral's picture

Just when you thought it was safe to go back... Spiko the Hedgehog 2016 is here! In a playable demo format, that is! Available in: exe format for Windows, HTML5 format for all OS's.

- Unique spike & hedgehog gameplay. Attack with your back, roll with your body! Never before have you experienced the world through the eyes of a hedgehog.
- Five unique power-ups. Move fast with Balloon Mode, get supercharged with "Invulnerability", and don't forget about the classic 1-ups!
- Real world dynamics. Hear the howl of a fierce wind as you ascend a cliff. Listen to the chilling music of the Ice Caves.
- The fastest hero alive. With gameplay featuring velocities up to 250 miles per hour, you'll really feel the thrill of speed!
- Full environmental interaction. The world responds to your presence! Go for a swim in a lake, hear your claws pound as you run across a metal grate.
- A new way to move. Tired of running around everywhere yourself? Try out an Action Ladder to automatically climb up or down.
- Progressive integrated plot. You make the decisions. Live as Spiko, the hedgehog, as the face their daily challenges and must face moral dilemmas.
- Expanded moveset. Think Spiko can just run left and right? Think again! Spin, dig, jump, and claw your way through the world!
- Amusing original characters. Franky the Squirrel. Loyel the Owl. Sally the Lombat. Meet them all!
- Fully playable demo. Right here, right now. Can't wait for the full game, or want to try it for free? No worries!
- Fun multiplayer game. (Canceled)


WASD or arrow keys: move around
Ctrl or Spacebar: hold to start a "spindash"™ and build up speed! Release to go.
Shift or E: attack
J: jump move
G: dig down
M: dig sideways (debug mode only)
Swim: automatic (context sensitive)
Escape: quit game

Heart gain extra life
Balloon never slow down
MegaSphere cannot be defeated
Sight Shield enemies can't see you
??????? grab it to find out!

Enjoy and please look forward to the full version coming out Q4 2016! Comments and critics will be considered for future development. We wish to please fans.

Made For: 
An event


Blueberry Soft's picture

Gosh, I love it. Is there

Gosh, I love it. Is there really more of this coming?

Probably my favourite mascot game?

spiral's picture


Yes, there is more coming, it's not just a throwaway joke for once! It might be done around the end of the month? But it might take longer since I have had much less time for it, than I had previously imagined.

spiral's picture


I will try my absolute best to finish Spiko 2016 in December, but what with it being Chistmas season and all, it might not happen. Good luck to myself, mno!!

clyde's picture

This works very well. The

This works very well. The compartmentalized, one-screen composition reminds me of this photo:
The mixture of collision-sounds, action sounds, sounds determining player-states, scoring sounds, and the soundtrack gives exploration of the space a sense of complexity. I also enjoy how the game makes me feel like I have too much momentum all the time, I think that works into the theme well.
I feel betrayed every time I discover that the invulnerability item doesn't make me invulnerable though.

spiral's picture

I am glad

I am glad you like the screen so much! I try to do my best to cram things like that. Other than the backdrops/helicopter, all the graphics are from the Spiko tileset, and I initially my only idea was to use absolutely every single piece to make a fake screenshot. This photograph you linked is amazing btw, I love compositions like that!

And on the sounds, yes that is everything I wanted to go for!! I hope to take it up a notch for the follow-up. I am confident you will enjoy my ideas for expanding the sound set...

If it's any consolation, at least falling to death while invulnerable is totally a thing in the classic SonicSpiko games!