gameplay dictated by random numbers

Danni's picture

Winning Square

WinningSquare.png

An old, old game I made roughly ten years ago in The Games Factory. I don't know why I made it, because it sucks! It's about clicking things. You know, like games on Facebook!

Your objective is to mindlessly click the green panels looking for the Winning Square. if you click it, you gain points and a new board. If you take more than 45 clicks, you lose the round and get a new board. After losing a round, your current points tally is emptied into your total points tally. Except there's not much point, because these tallies will be forgotten when you close the game. Which is what you should be doing, because this game sucks!

Event Created For: 
Made For: 
An event

Nitty Gritty

screenshot104.png

A bunch of colourful sprites that were rejected by various videogame projects have banded together to star in their own game, which they've called "Nitty Gritty". Time to fire up that minigun, Nitty!

Z or Space - let 'er rip
Arrows - slip and weave

There are 17 opponent sprites. If one of them slips past the bottom of the screen, it may evolve into a new form and reappear later in the game. Exactly 8 of them are capable of evolving... some of them more than once.

After the game ends, you see a roll call of all the soundly defeated sprites.

EDIT: Updated Oct. 2011 with a title screen, music, and save files.

Made For: 
An event
sergiocornaga's picture

The Legend of Zeldar: Hunchback Extermination Extreme

zeldar-screen.png

Save the princess! Save a bunch of princesses! Save every princess ever!

Made For: 
Klik of the Month Klub #33 (Mar 2010)
Syndicate content
pensive-mosquitoes